1
0
mirror of https://github.com/FFmpeg/FFmpeg.git synced 2024-12-02 03:06:28 +02:00
Commit Graph

7 Commits

Author SHA1 Message Date
Wu Jianhua
349ce30e4e avcodec: add D3D12VA hardware accelerated H264 decoding
The implementation is based on:
https://learn.microsoft.com/en-us/windows/win32/medfound/direct3d-12-video-overview

With the Direct3D 12 video decoding support, we can render or process
the decoded images by the pixel shaders or compute shaders directly
without the extra copy overhead, which is beneficial especially if you
are trying to render or post-process a 4K or 8K video.

The command below is how to enable d3d12va:
ffmpeg -hwaccel d3d12va -i input.mp4 output.mp4

Signed-off-by: Wu Jianhua <toqsxw@outlook.com>
Signed-off-by: Tong Wu <tong1.wu@intel.com>
2023-12-21 16:15:23 +08:00
Hendrik Leppkes
7c46f24bde Merge commit 'e3d4784eb31b3ea4a97f2d4c698a75fab9bf3d86'
* commit 'e3d4784eb31b3ea4a97f2d4c698a75fab9bf3d86':
  d3d11va: WindowsPhone requires a mutex around ID3D11VideoContext

Merged-by: Hendrik Leppkes <h.leppkes@gmail.com>
2015-09-17 11:31:40 +02:00
Steve Lhomme
e3d4784eb3 d3d11va: WindowsPhone requires a mutex around ID3D11VideoContext 2015-09-17 10:33:21 +02:00
Michael Niedermayer
77c3908d5c Merge commit 'd75b55635a02444c2f188c26e431a1cec992babe'
* commit 'd75b55635a02444c2f188c26e431a1cec992babe':
  dxva2/d3d11va: Set _WIN32_WINNT to 0x0602 instead of 0x0600

Merged-by: Michael Niedermayer <michael@niedermayer.cc>
2015-07-28 22:22:10 +02:00
Martin Storsjö
d75b55635a dxva2/d3d11va: Set _WIN32_WINNT to 0x0602 instead of 0x0600
If _WIN32_WINNT is unset, we force it to a new enough value to
make sure the necessary definitions are visible.

When targeting Windows Phone or Windows RT, _WIN32_WINNT should
be at least 0x0602 - otherwise the windows headers themselves
can cause errors (which technically are bugs in the headers).

Raising this value here shouldn't hurt; the alternative would
be to not touch it at all if WINAPI_FAMILY is set to phone/app,
or to force setting it to 0x0602 in configure if unset (for phone/app).

Signed-off-by: Martin Storsjö <martin@martin.st>
2015-07-28 19:37:47 +03:00
Michael Niedermayer
947b74ee7d Merge commit 'd8039ef8d221ea273aa4f1e62e5df21bf618c772'
* commit 'd8039ef8d221ea273aa4f1e62e5df21bf618c772':
  D3D11va: add a Direct3D11 video decoder similar to DXVA2

Conflicts:
	Changelog
	configure
	libavcodec/Makefile
	libavcodec/allcodecs.c
	libavcodec/dxva2_vc1.c
	libavcodec/version.h
	libavutil/pixdesc.c
	libavutil/pixfmt.h
	libavutil/version.h

Merged-by: Michael Niedermayer <michaelni@gmx.at>
2015-05-25 22:24:34 +02:00
Steve Lhomme
d8039ef8d2 D3D11va: add a Direct3D11 video decoder similar to DXVA2
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
2015-05-25 11:47:08 +02:00