This commit only factors out freeing the common SEI parts,
not whether the fields indicating whether an SEI is present
shall be reset. H.264 and HEVC differ in this regard
(ff_h264_sei_uninit() really resets, whereas ff_hevc_reset_sei()
only uninits.) and neither actually honours the persistency
as prescribed by the relevant specs.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The intention behind the current check seems to be to check for
the rbsp_trailing_bits() syntax structure which is always 0x80
for valid SEI messages. Yet this is wrong: These trailing bits
are not part of the GetBitContext -- they have already been
stripped in ff_h2645_packet_split(). And it is harmful, as
0x80 is a legal SEI message payload type (namely for
Structure of pictures information SEI messages). We ignore this
type of SEI, but because of this bug we also ignored every
SEI message in the same NALU following it.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
SEI messages are naturally byte-aligned by adding padding bits
to achieve byte-alignment. The parsing code in libavcodec/hevc_sei.c
nevertheless uses a GetBitContext to read it. When doing so, parsing
the next SEI message starts exactly at the position where reading
the last message (if any) ended.
This means that one would have to handle both the payload extension data
(which makes most SEI messages extensible structs) as well as the
padding bits for byte-alignment. Yet our SEI parsing code in
libavcodec/hevc_sei.c does not read these at all. Instead several of
the functions used for parsing specific SEI messages use
skip_bits_long(); some don't use it at all, in which case it is possible
for the GetBitContext to not be byte-aligned at the start of the next
SEI message (the parsing code for several types of SEI messages relies
on byte-alignment).
Fix this by always using a dedicated GetBitContext per SEI message;
skipping the necessary amount of bytes in the NALU context
is done at a higher level. This also allows to remove unnecessary
parsing code that only existed in order to skip enough bytes.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Fixes: out of array access
Fixes: 29392/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_HEVC_fuzzer-4821602850177024.fuzz
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Create a local one instead from a byte buffer input argument.
This prevents skipping bytes that may belong to another SEI message.
Signed-off-by: James Almer <jamrial@gmail.com>
Fixes: signed integer overflow: 2147483520 + 255 cannot be represented in type 'int'
Fixes: 4554/clusterfuzz-testcase-minimized-4843714515042304
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Correctly set the interlaced_frame and top_field_first fields when pic_struct
indicates paired fields.
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
The use of this SEI is for backward compatibility in HLG HDR systems:
older devices that cannot interpret the "arib-std-b67" transfer will
get the compatible transfer (usually bt709 or bt2020) from the VUI,
while newer devices that can interpret HDR will read the SEI and use
its value instead.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
The use of this SEI is for backward compatibility in HLG HDR systems:
older devices that cannot interpret the "arib-std-b67" transfer will
get the compatible transfer (usually bt709 or bt2020) from the VUI,
while newer devices that can interpret HDR will read the SEI and use
its value instead.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
The code was skipping the entire reported SEI message size regardless of
the amount of bits read.
While in theory safe for NALU where the picture timing SEI message is alone
or at the end as we're using the checked bitstream reader, it isn't in any
other situation, where every SEI message in the NALU after the picture
timing one would potentially fail to parse.
Change the function name to one more in line with the rest of file, and
remove the bogus "Skipped SEI" debug message while at it.
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: James Almer <jamrial@gmail.com>
Based on the H264 SEI implementation.
This will be mainly useful once support for SEI messages that can be
used by the hevc parser are implemented, like Picture Timing.
Signed-off-by: James Almer <jamrial@gmail.com>
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
It doesn't depend on hevcdec anymore.
Reviewed-by: Hendrik Leppkes <h.leppkes@gmail.com>
Reviewed-by: Aaron Levinson <alevinsn@aracnet.com>
Signed-off-by: James Almer <jamrial@gmail.com>
Based on the H264 SEI implementation.
Reviewed-by: Hendrik Leppkes <h.leppkes@gmail.com>
Reviewed-by: Aaron Levinson <alevinsn@aracnet.com>
Signed-off-by: James Almer <jamrial@gmail.com>
* commit 'c359d624d3efc3fd1d83210d78c4152bd329b765':
hevcdec: move decoder-independent declarations into a separate header
Merged-by: James Almer <jamrial@gmail.com>
This way they can be reused by other code without including the whole
decoder-specific hevcdec.h
Also, add the HEVC_ prefix to them, since similarly named values exist
for H.264 as well and are sometimes used in the same code.