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mirror of https://github.com/FFmpeg/FFmpeg.git synced 2025-01-24 13:56:33 +02:00

4 Commits

Author SHA1 Message Date
Marton Balint
415038f2bd ffplay: only use hardware accelerated SDL texture formats
Typically only a small subset of the SDL texture formats are supported directly
by the SDL renderer drivers, the rest is software emulated. It's better if
libswscale does the format conversion to a hardware-accelerated texture format
instead of SDL.

This should fix video render slowdowns with some texture formats after
3bd2228d05a05eab5f91ac00b01efac9cb07649b.

Signed-off-by: Marton Balint <cus@passwd.hu>
2017-11-04 19:27:37 +01:00
Marton Balint
84d31e2475 ffplay: create the window and the renderer before starting playback
Signed-off-by: Marton Balint <cus@passwd.hu>
2017-11-04 19:27:37 +01:00
James Almer
7b550c5f84 Merge commit 'b3739599bda740ac12d3dde31a331b744df99123'
* commit 'b3739599bda740ac12d3dde31a331b744df99123':
  lavc: Drop deprecated emu edge functionality

Merged-by: James Almer <jamrial@gmail.com>
2017-10-23 16:04:31 -03:00
James Almer
fd5f4ac081 Merge commit 'c95169f0ec68bdeeabc5fde8aa4076f406242524'
* commit 'c95169f0ec68bdeeabc5fde8aa4076f406242524':
  build: Move cli tool sources to a separate subdirectory

Merged-by: James Almer <jamrial@gmail.com>
2017-10-01 18:26:36 -03:00