Also check that segment delta pts is always bigger than input pts.
There is nothing much currently that can be done to recover from
this situation so just return AVERROR_INVALIDDATA error code.
show all input/output names when the input or output name not correct
Signed-off-by: Ting Fu <ting.fu@intel.com>
Signed-off-by: Guo, Yejun <yejun.guo@intel.com>
ff_formats_ref() takes a pointer to an AVFilterFormats and a pointer to
a pointer to an AVFilterFormats as arguments and adds the latter as an
owner to the list pointed to by the former; the latter is hereby always
the address of a list contained in an AVFilterFormatsConfig and can
therefore not be NULL. So remove the check for whether it is NULL; also
do the same for ff_channel_layouts_ref().
Also do the same for the unref functions where argument is never NULL
because it is always the address of an existing lvalue.
Reviewed-by: Nicolas George <george@nsup.org>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Before commit 2f76476549, avfilter.h
contained no typedef for AVFilterChannelLayouts; all references to it
were done using its struct tag. formats.h meanwhile contained the
definition of the struct and a typedef for it. Said commit now added a
typedef in avfilter.h, too, bringing it in line with AVFilterFormats;
yet this means that there are two typedefs for AVFilterChannelLayouts
(in contrast to AVFilterFormats which is only typedef'ed in avfilter.h).
The problem is that older versions of GCC don't like this and error out:
http://fate.ffmpeg.org/history.cgi?slot=x86_64-openbsd5.6-gcc4.2-conf2
is one of the FATE boxes that now fail to compile. So just remove the
typedef in formats.h.
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Reviewed-by: Nicolas George <george@nsup.org>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
The user has no business modifying the underlying AVCodec.
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Reviewed-by: Nicolas George <george@nsup.org>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
libavcodec major version is already 58.
Reviewed-by: Nicolas George <george@nsup.org>
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
av_read_frame() can handle uninitialized packets.
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Reviewed-by: Nicolas George <george@nsup.org>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
init_subtitles() sometimes returned directly upon error without cleaning
up after itself. The easiest way to trigger this is by using
picture-based subtitles; it is also possible to run into this in case of
missing decoders or allocation failures.
Furthermore, return the proper error code in case of missing decoder.
Reviewed-by: Nicolas George <george@nsup.org>
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
av_read_frame() can handle uninitialized packets.
Reviewed-by: Nicolas George <george@nsup.org>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Reviewed-by: Nicolas George <george@nsup.org>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Happened on several error conditions, e.g. if there is just no decoder
for the format (like with svg images).
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
If allocating the AVFrame to contain a decoded frame fails, the AVPacket
containing the data intended to be decoded leaks. This commit fixes
this.
Reviewed-by: Nicolas George <george@nsup.org>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
The movie and amovie filters currently use two packets. One of the two,
pkt0, is the owner of the returned packet; it is also the destination
packet for av_read_frame(). The other one pkt is initially (i.e. after
av_read_frame()) a copy of pkt0; copy means that the contents of both
are absolutely the same: They both point to the same AVBufferRef and the
same side data. This violation of the refcounted packet API is only
possible because pkt is not considered to own its data. Only pkt0 is
ever unreferenced.
The reason for pkt's existence seems to be historic:
The API used for decoding audio (namely avcodec_decode_audio4()) could
consume frames partially, i.e. it could return multiple frames for one
packet and therefore it returned how much of the input buffer had been
consumed. The caller was then supposed to update the packet's data and
size pointer to reflect this and call avcodec_decode_audio4() again with
the updated packet to get the next frame.
But before the introduction of refcounted AVPackets where knowledge and
responsibility about what to free lies with the underlying AVBuffer such
a procedure required a spare packet (or one would need to record the
original data and size fields separately to restore them before freeing
the packet; notice that this code has been written when AVPackets still
had a destruct field). But these times are long gone, so just remove the
secondary AVPacket.
Reviewed-by: Nicolas George <george@nsup.org>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
av_read_frame() already returns clean packets on error.
Reviewed-by: Nicolas George <george@nsup.org>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Found via ASAN with the dnn-layer-conv2d FATE-test.
Reviewed-by: Guo, Yejun <yejun.guo@intel.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
buffer_length is a power-of-two and modulo is buffer_length - 1, so that
buffer_length & modulo is zero.
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Also unify incrementing the variable containing the pointer
to the currently used HRIR data.
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
The headphone filter uses an array with as many elements as the
filter has inputs to store some per-input information; yet actually it
only stores information for all inputs except the very first one (which
is special for this filter). Therefore this commit modifies the code to
remove this unused element.
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Despite the headphone filter only using one AVFrame at a time, it kept
an array each of whose entries contained a pointer to an AVFrame at all
times; the pointers were mostly NULL. This commit instead replaces them
by using a single pointer to an AVFrame on the stack of the only
function that actually uses them.
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
The headphone filter allocates a pair of buffers to be used as
intermediate buffers lateron: Before every use they are zeroed, then
some elements of the buffer are set and lateron the complete buffers are
copied into another, bigger buffer. These intermediate buffers are
unnecessary as the data can be directly written into the bigger buffer.
Furthermore, the whole buffer has been zeroed initially and because no
piece of this buffer is set twice (due to the fact that duplicate
channel map entries are skipped), it is unnecessary to rezero the part
of the big buffer that is about to be written to.
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Before this commit, the headphone filter called
av_channel_layout_extract_channel() in a loop in order to find out
the index of a channel (given via its AV_CH_* value) in a channel layout.
This commit changes this to av_get_channel_layout_channel_index()
instead.
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
The documentation of the map argument of the headphone filter states:
"Set mapping of input streams for convolution. The argument is a
’|’-separated list of channel names in order as they are given as
additional stream inputs for filter."
Yet this has not been honoured at all. Instead for the kth given HRIR
channel pair it was checked whether there was a kth mapping and if the
channel position so given was present in the channel layout of the main
input; if so, then the given HRIR channel pair was matched to the kth
channel of the main input. It should actually have been matched to the
channel given by the kth mapping. A consequence of the current algorithm
is that if N additional HRIR channel pairs are given, a permutation of
the first N entries of the mapping does not affect the output at all.
The old code might even set arrays belonging to streams that don't exist
(i.e. whose index is >= the number of channels of the main input
stream); these parts were not read lateron at all. The new code doesn't
do this any longer and therefore the number of elements of some of the
allocated arrays has been reduced (in case the number of mappings was
bigger than the number of channels of the first input stream).
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
When the headphone filter is configured to perform its processing in the
frequency domain, it allocates (among other things) two pairs of
buffers, all of the same size. One pair is used to store data in it
during the initialization of the filter; the other pair is only
allocated lateron. It is zero-initialized and yet its data is
immediately overwritten by the content of the other pair of buffers
mentioned above; the latter pair is then freed.
This commit eliminates the pair of intermediate buffers.
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
The headphone filter has two modes; in one of them (say A), it needs
certain buffers to store data. But it allocated them in both modes.
Furthermore when in mode A it also allocated intermediate buffers of the
same size, initialized them, copied their contents into the permanent
buffers and freed them.
This commit changes this: The permanent buffer is only allocated when
needed; the temporary buffer has been completely avoided.
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
They seem to exist for an option that was never implemented.
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
The delay arrays were never properly initialized, only zero-initialized;
furthermore these arrays duplicate fields in the headphone_inputs
struct. So remove them.
(Btw: The allocations for them have not been checked.)
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
The string given by an AVOption that contains the channel assignment
is used only once; ergo it doesn't matter that parsing the string via
av_strtok() is destructive. There is no need to make a copy.
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
When parsing the channel mapping string (a string containing '|'
delimited tokens each of which is supposed to contain a channel name
like "FR"), the old code would at each step read up to seven uppercase
characters from the input string and give this to
av_get_channel_layout() to parse. The returned layout is then checked
for being a layout with a single channel set by computing its logarithm.
Besides being overtly complicated this also has the drawback of relying
on the assumption that every channel name consists of at most seven
uppercase letters only; but said assumption is wrong: The abbreviation
of the second low frequency channel is LFE2. Furthermore it treats
garbage like "FRfoo" as valid channel.
This commit changes this by using av_get_channel_layout() directly;
furthermore, av_get_channel_layout_nb_channels() (which uses popcount)
is used to find out the number of channels instead of the custom code
to calculate the logarithm.
(As a consequence, certain other formats to specify the channel layouts
are now accepted (like the hex versions of av_get_channel_layout()); but
this is actually not bad at all.)
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
The headphone filter has an option for the user to specify an assignment
of inputs to channels (or from pairs of channels of the second input to
channels). Up until now, these channels were stored in an int containing
the logarithm of the channel layout. Yet it is not the logarithm that is
used lateron and so a retransformation was necessary. Therefore this
commit simply stores the uint64_t as is, avoiding the retransformation.
This also has the advantage that unset channels (whose corresponding
entry is zero) can't be mistaken for valid channels any more; the old
code had to initialize the channels to -1 to solve this problem and had
to check for whether a channel is set before the retransformation
(because 1 << -1 is UB).
The only downside of this approach is that the size of the context
increases (by 256 bytes); but this is not exceedingly much.
Finally, the array has been moved to the end of the context; it is only
used a few times during the initialization process and moving it
decreased the offsets of lots of other entries, reducing codesize.
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
The headphone filter does most of its initialization after its init
function, because it can perform certain tasks only after all but its
first input streams have reached eof. When this happens, it allocates
certain buffers and errors out if an allocation fails.
Yet the filter didn't check whether some of these buffers already exist
(which may happen if an earlier attempt has been interrupted in the
middle (due to an allocation error)) in which case the old buffers leak.
This commit makes sure that initializing the buffers is only attempted
once; if not successfull at the first attempt, future calls to the
filter will error out. Trying to support resuming initialization doesn't
seem worthwhile.
Notice that some allocations were freed before a new allocation was
performed; yet this effort was incomplete. Said code has been removed.
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
The number of channels can be up to 64, not only 16.
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
The headphone filter stores the channel position of the ith HRIR stream
in the ith element of an array of 64 elements; but because there is no
check for duplicate channels, it is easy to write beyond the end of the
array by simply repeating channels.
This commit adds a check for duplicate channels to rule this out.
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
When the headphone filter does its processing in the time domain,
the lengths of the buffers involved are determined by three parameters,
only two of which are relevant here: ir_len and air_len. The former is
the length (in samples) of the longest HRIR input stream and the latter
is the smallest power-of-two bigger than ir_len.
Using optimized functions to calculate the convolution places
restrictions on the alignment of the length of the vectors whose scalar
product is calculated. Therefore said length, namely ir_len, is aligned
on 32; but the number of elements of the buffers used is given by air_len
and for ir_len < 16 a buffer overflow happens.
This commit fixes this by ensuring that air_len is always >= 32 if
processing happens in the time domain.
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>