Fixes: signed integer overflow: 131203586 * 28 cannot be represented in type 'int'
Fixes: 26817/clusterfuzz-testcase-minimized-ffmpeg_dem_MSF_fuzzer-6296902548848640
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
(cherry picked from commit 2488ba85a0fa5ee4125888258d3d95ce3f03bbb6)
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: signed integer overflow: 617890810133996544 * 16 cannot be represented in type 'long'
Fixes: 26565/clusterfuzz-testcase-minimized-ffmpeg_dem_MV_fuzzer-5092054700654592
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
(cherry picked from commit 8aadae670f28b88e94770262cd1136562bdb2f45)
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: shift exponent 95 is too large for 32-bit type 'int'
Fixes: 26590/clusterfuzz-testcase-minimized-ffmpeg_dem_SMACKER_fuzzer-5120609937522688
Reviewed-by: Peter Ross <pross@xvid.org>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
(cherry picked from commit ec7e0d42884b40ce93b6b5e94de5f7849310f8a0)
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: signed integer overflow: 1024 * 13129048 cannot be represented in type 'int'
Fixes: 26378/clusterfuzz-testcase-minimized-ffmpeg_dem_CODEC2RAW_fuzzer-5634018353348608
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
(cherry picked from commit 01bb12f883dccc419317516e093fdc6dfa41bc31)
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: out of array access
Fixes: 18432/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_WMAV2_fuzzer-5675574936207360
Fixes: 18326/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_WMAV2_fuzzer-5071752362721280
Fixes: 18384/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_WMAV1_fuzzer-5769439500304384
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
(cherry picked from commit f011572e66c8dd2f0ac3cb147a769e91f24e0202)
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: signed integer overflow: 2 * -1306460384 cannot be represented in type 'int'
Fixes: 17685/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_AAC_fuzzer-5747390337777664
Fixes: 17688/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_INTERPLAY_ACM_fuzzer-5739287210885120
Fixes: 17699/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_INTERPLAY_ACM_fuzzer-5678394531905536
Fixes: 17738/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_TAK_fuzzer-5763415733174272
Fixes: 17746/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_BINKAUDIO_RDFT_fuzzer-5703008159006720
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Reviewed-by: James Almer <jamrial@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
(cherry picked from commit 75fefb1fb7ac8b423e08a8dca19b19884a325ebf)
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
4650975 -> 4493240 dezicycles
This optimizes lines 2 and later. Line 1 still uses av_memcpy_backptr()
This change originally fixed ossfuzz 10790 but this is now fixed by other
optimizations already
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
(cherry picked from commit 95e5396919b13a00264466b5d766f80f1a4f7fdc)
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
(cherry picked from commit 83f2555e5ff571cbf5c226a920602e91228039ab)
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: NULL pointer dereference
Fixes: 15733/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_IDF_fuzzer-5658616977162240
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
(cherry picked from commit 8df6884832ec413cf032dfaa45c23b1c7876670c)
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
after a successful init if the function fails for another reason close
the codec without requiring FF_CODEC_CAP_INIT_CLEANUP which is meant to
cover init failures themselves. fixes a memory leak in those cases.
BUG=oss-fuzz:15529
Signed-off-by: James Zern <jzern@google.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
(cherry picked from commit b1febda061955c6f4bfbc1a75918b5e75e7d7f80)
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This avoids the need for each decoder separately having to handle this case
Fixes: shift exponent -100663046 is negative
Fixes: out of array access
Fixes: 15270/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_IFF_ILBM_fuzzer-5727829913763840
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
(cherry picked from commit d33414d2ad27a5d2193c9ab0948ba7a282c2f910)
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Initialize the bsfs once when opening the codec and uninitialize them once when
closing it, instead of at every codec flush/seek.
Signed-off-by: James Almer <jamrial@gmail.com>
This commit implements a full ATRAC9 decoder, a simple low-delay codec
developed by Sony and used in most PSVita games, some PS3 games and some
PS4 games. Its similar to AAC in that it uses Huffman coded scalefactors
but instead of vector quantization it just Huffman codes the spectral
coefficients (in a way similar to how Opus splits band energy coding
into coarse and fine precision). It opts to write rather large Huffman
codes by packing several small coefficients into one Huffman coded
symbol, though I don't believe this increases efficiency at all.
Band extension implements SBC in a simple way, first it mirrors the
lower spectrum onto the higher frequencies and then it uses one of 5
filters to shape it. Noise substitution is implemented via 2 of them.
Unlike previous ATRAC codecs, there's no QMF, this is a standard MDCT
codec.
Based off of the reverse engineering work of Alex Barney.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Fixes: out of array access
Fixes: poc_0411
Found-by: GwanYeong Kim <gy741.kim@gmail.com>
Tested-by: GwanYeong Kim <gy741.kim@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This is just a lot of complicated and confusing code that had no purpose
anymore.
Also, the functions return values were checked only sometimes. Locking
shouldn't fail anyway, so remove the return values. Barely any other
pthread lock calls check the return value (including more important code
that is more likely to fail horribly if locking fails).
It could be argued that it might be helpful in some debugging
situations, or when the user built FFmpeg without thread support against
all good advice.
But there are dummy atomics too, so the atomic check won't help with
ensuring correctness absolutely. You gain very little.
Also, for debugging, you can just raise the ASSERT_LEVEL, and then
libavutil/thread.h will redefine the locking functions to explicitly
check the return values.
It's completely absurd that libavcodec would care about libavformat
locking, but it was there because the lock manager was in libavcodec.
This is more stright forward. Changes ABI, but we don't require ABI
compatibility currently.
Use static mutexes instead of requiring a lock manager. The behavior
should be roughly the same before and after this change for API users
which did not set the lock manager at all (except that a minor memory
leak disappears).
This reverts commit 590136e78da3d091ea99ab5432543d47a559a461.
Atomics are not required for this variable, because it is protected
through the lock manager, and the use of atomics here is not compatible
with the c11 emulation wrappersi.
Fixes FATE on MSVC, among other setups which use the compat wrappers.
* commit '48bb0da050329e5111b00a12dfc154b7e78fb3a3':
lavc: Drop deprecated way of setting audio delay on encode
Merged-by: James Almer <jamrial@gmail.com>
Signed integer overflow is undefined behavior.
Detected with clang and -fsanitize=signed-integer-overflow
Signed-off-by: Vitaly Buka <vitalybuka@google.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
* commit '972c71e9cb63e24f57ee481e413199c7d88a8813':
lavc: add support for filtering packets before decoding
Merged-by: James Almer <jamrial@gmail.com>
* commit '549d0bdca53af7a6e0c612ab4b03baecf3a5878f':
decode: be more explicit about storing the last packet properties
Also copy pkt->size in extract_packet_props(), as it's needed for
AVFrame.pkt_size
Merged-by: James Almer <jamrial@gmail.com>
* commit '3fe2a01df7f2c193805809f57b61d79607572351':
lavc: move decoding-related code from utils.c to a new file
Merged-by: James Almer <jamrial@gmail.com>
* commit '328cd2b599bc2d0d38f3c12606fa2a66eeec016e':
lavc: move encoding-related code from utils.c to a new file
Merged-by: James Almer <jamrial@gmail.com>
This tries to handle cases where separate invocations of decode_frame()
(each running in separate threads) write to respective fields in the
same AVFrame->data[]. Having per-field owners makes interaction between
readers (the referencing thread) and writers (the decoding thread)
slightly more optimal if both accesses are field-based, since they will
use the respective producer's thread objects (mutex/cond) instead of
sharing the thread objects of the first field's producer.
In practice, this fixes the following tsan-warning in fate-h264:
WARNING: ThreadSanitizer: data race (pid=21615)
Read of size 4 at 0x7d640000d9fc by thread T2 (mutexes: write M1006):
#0 ff_thread_report_progress pthread_frame.c:569 (ffmpeg:x86_64+0x100f7cf54)
[..]
Previous write of size 4 at 0x7d640000d9fc by main thread (mutexes: write M1004):
#0 update_context_from_user pthread_frame.c:335 (ffmpeg:x86_64+0x100f81abb)