Main use-case is proxying avio through a foreign I/O layer and a custom
AVIO context, without losing latency and performance characteristics.
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
This applies a specific fixup to some Bluray streams which contain
redundant PPSs modifying irrelevant parameters of the stream which
confuse other transformations which require correct extradata.
A new single global PPS is created, and all of the redundant PPSs
within the stream are removed.
Use AVCodecContext.compression_level rather than a private option,
replacing the H.264-specific quality option (which stays only for
compatibility).
This now works with the H.265 encoder in the i965 driver, as well as
the existing cases with the H.264 encoder.
Black isn't always just memset(ptr, 0, size). Limited YUV in particular
requires relatively non-obvious values, and filling a frame with
repeating 0 bytes is disallowed in some contexts. With component sizes
larger than 8 or packed YUV, this can become relatively complicated. So
having a generic function for this seems helpful.
In order to handle the complex cases in a generic way without destroying
performance, this code attempts to compute a black pixel, and then uses
that value to clear the image data quickly by using a function like
memset.
Common cases like yuv410p10 or rgba can't be handled with a simple
memset, so there is some code to fill memory with 2/4/8 byte patterns.
For the remaining cases, a generic slow fallback is used.
Signed-off-by: Anton Khirnov <anton@khirnov.net>
This also adds support to avconv (which is trivial due to the new
hwaccel API being generic enough).
The new decoder setup code in dxva2.c is significantly based on work by
Steve Lhomme <robux4@gmail.com>, but with heavy changes/rewrites.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
To be used with the new d3d11 hwaccel decode API.
With the new hwaccel API, we don't want surfaces to depend on the
decoder (other than the required dimension and format). The old D3D11VA
pixfmt uses ID3D11VideoDecoderOutputView pointers, which include the
decoder configuration, and thus is incompatible with the new hwaccel
API. This patch introduces AV_PIX_FMT_D3D11, which uses ID3D11Texture2D
and an index. It's simpler and compatible with the new hwaccel API.
The introduced hwcontext supports only the new pixfmt.
Frame upload code untested.
Significantly based on work by Steve Lhomme <robux4@gmail.com>, but with
heavy changes/rewrites.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
This makes the currently semi-public avpriv_aac_parse_header() function
private to libavcodec and adds a proper public API function to return
the parts of the ADTS header required in libavformat.
Use the flags argument of av_hwframe_ctx_create_derived() to pass the
mapping flags which will be used on allocation. Also, set the format
and hardware context on the allocated frame automatically - the user
should not be required to do this themselves.
This only supports one device globally, but more can be used by
passing them with input streams in hw_frames_ctx or by deriving new
devices inside a filter graph with hwmap.
Added parameter descriptions for all functions
and converted in-function comments into regular
(non-Doxygen) comments.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
Takes a raw input stream containing frames with correct timestamps but
possibly out of order and inserts additional show-existing-frame
packets to correct the ordering.
This "reuses" the flags introduced for the av_vdpau_bind_context() API
function, and makes them available to all hwaccels. This does not affect
the current vdpau API, as av_vdpau_bind_context() should obviously
override the AVCodecContext.hwaccel_flags flags for the sake of
compatibility.
Adds functions to convert to/from strings and a function to iterate
over all supported device types. Also adds a new invalid type
AV_HWDEVICE_TYPE_NONE, which acts as a sentinel value.
Decodes YUV 4:2:2 10-bit and RGB 12-bit files.
Older files with more subbands, skips, Bayer, alpha not supported.
Further fixes and refactorings by Anton Khirnov <anton@khirnov.net>,
Diego Biurrun <diego@biurrun.de>, Vittorio Giovara <vittorio.giovara@gmail.com>
Signed-off-by: Diego Biurrun <diego@biurrun.de>
This is an extended version of the AVFrame.opaque field, which can be
used to attach arbitrary user information to an AVFrame.
The usefulness of the opaque field is rather limited, because it can
store only up to 32 bits of information (or 64 bit on 64 bit systems).
It's not possible to set this field to a memory allocation, because
there is no way to deallocate it correctly.
The opaque_ref field circumvents this by letting the user set an
AVBuffer, which makes the user data refcounted.
Signed-off-by: Anton Khirnov <anton@khirnov.net>
No deprecation guards, because the old decode API (for which this field
is needed) doesn't have any either.
This field should be removed together with the old decode calls.
Signed-off-by: Anton Khirnov <anton@khirnov.net>