This commit also disables the async fate test, because it
used internal APIs in a non-kosher way, which no longer
exists.
* commit '2758cdedfb7ac61f8b5e4861f99218b6fd43491d':
lavf: reorganize URLProtocols
Merged-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
Instead of a linked list constructed at av_register_all(), store them
in a constant array of pointers.
Since no registration is necessary now, this removes some global state
from lavf. This will also allow the urlprotocol layer caller to limit
the available protocols in a simple and flexible way in the following
commits.
* commit '3a6bb9735053c453f806ceab1d91124648d90aca':
Icecast: Send 100-continue header if possible
See: 17dc39e76b
Merged-by: Michael Niedermayer <michaelni@gmx.at>
This is needed because Icecast since version 2.4.1 doesn't default
to audio/mpeg anymore. AVOption default not used here, since a later
check if -content_type is set is performed and would break.
Signed-off-by: Anton Khirnov <anton@khirnov.net>
This allows for proper error reporting. Only do
this for non-legacy requests as only Icecast >2.4.0
will reply with a proper status.
Libav seems to accept both, 100 and 200 status codes, but
let's stay close to spec.
Signed-off-by: Anton Khirnov <anton@khirnov.net>
Using 100-continue ffmpeg will only send data if the server confirms it,
so if there is an error with auth or mounpoint, this allows that it is
properly reported to the user. Else ffmpeg sends data and just quits at
some point without an error message.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
use a default (audio/mpeg for historical reason) if none. Required since Icecast 2.4.1
Not using AVOption default because this breaks content-type warnings (needs to
detect if no type was set by the user)
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Icecast uses HTTP 1.0 while Libav uses HTTP 1.1 and enables by
default chunked post.
Icecast actually forwards the HTTP chunk headers to the listener
as part of the media stream (without the chunk encoding HTTP headers)
causing the players to lose sync.
Disabling the option is enough to feed icecast properly.
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>