and remove FF_CODEC_CAP_INIT_THREADSAFE
All our native codecs are already init-threadsafe
(only wrappers for external libraries and hwaccels
are typically not marked as init-threadsafe yet),
so it is only natural for this to also be the default state.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This is possible, because every given FFCodec has to implement
exactly one of these. Doing so decreases sizeof(FFCodec) and
therefore decreases the size of the binary.
Notice that in case of position-independent code the decrease
is in .data.rel.ro, so that this translates to decreased
memory consumption.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Up until now, codec.h contains both public and private parts
of AVCodec. This exposes the internals of AVCodec to users
and leads them into the temptation of actually using them
and forces us to forward-declare structures and types that
users can't use at all.
This commit changes this by adding a new structure FFCodec to
codec_internal.h that extends AVCodec, i.e. contains the public
AVCodec as first member; the private fields of AVCodec are moved
to this structure, leaving codec.h clean.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Also move FF_CODEC_TAGS_END as well as struct AVCodecDefault.
This reduces the amount of files that have to include internal.h
(which comes with quite a lot of indirect inclusions), as e.g.
most encoders don't need it. It is furthemore in preparation
for moving the private part of AVCodec out of the public codec.h.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Up until now, ff_alloc_packet2() has a min_size parameter:
It is supposed to be a lower bound on the final size of the packet
to allocate. If it is not too far from the upper bound (namely,
if it is at least half the upper bound), then ff_alloc_packet2()
already allocates the final, already refcounted packet; if it is
not, then the packet is not refcounted and its data only points to
a buffer owned by the AVCodecContext (in this case, the packet will
be made refcounted in encode_simple_internal() in libavcodec/encode.c).
The goal of this was to avoid data copies and intermediate buffers
if one has a precise lower bound.
Yet those encoders for which precise lower bounds exist have recently
been switched to ff_get_encode_buffer() (which automatically allocates
final buffers), leaving only two encoders to actually set the min_size
to something else than zero (namely aliaspixenc and hapenc). Both of
these encoders use a very low lower bound that is not helpful in any
nontrivial case.
This commit therefore removes the min_size parameter as well as the
codepath in ff_alloc_packet2() for the allocation of final buffers.
Furthermore, the function has been renamed to ff_alloc_packet() and
moved to encode.h alongside ff_get_encode_buffer().
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Given that the AVCodec.next pointer has now been removed, most of the
AVCodecs are not modified at all any more and can therefore be made
const (as this patch does); the only exceptions are the very few codecs
for external libraries that have a init_static_data callback.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
GIF palette entries are not compressed, and writing 256 entries,
which can be up to every frame, uses a significant amount of
space, especially in extreme cases, where palettes can be very
small.
Example, first six seconds of Tears of Steel, palette generated
with libimagequant, 320x240 resolution, and with transparency
optimization + per frame palette:
* Before patch: 186765 bytes
* After patch: 77895 bytes
Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
This option will disable the writing of the global palette in global
GIF header if it is set to 0, causing only the frame-level palette
to ever be written.
This will be useful later on when further frame-level palette
optimizations are introduced.
The default is 1, which maintains current default behavior.
Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
If one of several allocations the gif encoder performs in its init
function fails, the successful allocations leak. Fix this by adding the
FF_CODEC_CAP_INIT_CLEANUP flag.
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
lzwenc stores a function pointer to either put_bits or put_bits_le;
however, after the recent change, the function pointer's prototype
would depend on BitBuf. BitBuf is defined in put_bits.h, whose
definition depends on whether BITSTREAM_WRITER_LE is #defined or not.
For safety, we set a boolean flag for little/big endian instead,
which also allows the definition to be inlined.
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Now "-c copy" works.
Update FATE files.
Demuxer only split file into packets, no data is trimmed.
Encoder & muxer currently expect completely another format
where muxer writes stuff like disposal method which should
be really encoder job.
With this patch muxer only modifies delay between two packets.
Codec copy need to have same behavior between demuxer and
muxer to work correctly.
Fixes#6640.
Fixes out of array access
Fixes: aaa479088e6fb40b04837b3119f47b04/asan_heap-oob_e38c68_8576_9d653078b2470700e2834636f12ff557.tga
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This parameter can be used to inform the allocation code about how much
downsizing might occur, and can be used to optimize how to allocate the
packet
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
The rationale is that coded_frame was only used to communicate key_frame,
pict_type and quality to the caller, as well as a few other random fields,
in a non predictable, let alone consistent way.
There was agreement that there was no use case for coded_frame, as it is
a full-sized AVFrame container used for just 2-3 int-sized properties,
which shouldn't even belong into the AVCodecContext in the first place.
The appropriate AVPacket flag can be used instead of key_frame, while
quality is exported with the new AVPacketSideData quality factor.
There is no replacement for the other fields as they were unreliable,
mishandled or just not used at all.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
Allocating coded_frame is what most encoders do anyway, so it makes
sense to always allocate and free it in a single place. Moreover a lot
of encoders freed the frame with av_freep() instead of the correct API
av_frame_free().
This bring uniformity to encoder behaviour and prevents applications
from erroneusly accessing this field when not allocated. Additionally
this helps isolating encoders that export information with coded_frame,
and heavily simplifies its deprecation.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
* commit '57e7b3a89f5a0879ad039e8f04273b48649799a8':
dnxhdenc: use the AVFrame API properly.
libx264: use the AVFrame API properly.
svq1enc: use the AVFrame API properly.
gif: use the AVFrame API properly.
Conflicts:
libavcodec/gif.c
libavcodec/svq1enc.c
Merged-by: Michael Niedermayer <michaelni@gmx.at>
The encoder now doesn't produce any extra graphic control extension
block anymore. Only the image is encoded, and the muxer writing
its own GCE containing notably the timing information now includes the
optional palette transmitted through packet side data.
This commit avoid setting clashes between the two GCE, and reduce the
size of the generated file with pal8 output.