It reduces typing: Before this patch, there were 105 codecs
whose long_name-definition exceeded the 80 char line length
limit. Now there are only nine of them.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Only used by decoders (encoders have ff_encode_alloc_frame()).
Also clean up the other headers a bit while removing now redundant
internal.h inclusions.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
and remove FF_CODEC_CAP_INIT_THREADSAFE
All our native codecs are already init-threadsafe
(only wrappers for external libraries and hwaccels
are typically not marked as init-threadsafe yet),
so it is only natural for this to also be the default state.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This is possible, because every given FFCodec has to implement
exactly one of these. Doing so decreases sizeof(FFCodec) and
therefore decreases the size of the binary.
Notice that in case of position-independent code the decrease
is in .data.rel.ro, so that this translates to decreased
memory consumption.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This increases type-safety by avoiding conversions from/through void*.
It also avoids the boilerplate "AVFrame *frame = data;" line
for non-subtitle decoders.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Up until now, codec.h contains both public and private parts
of AVCodec. This exposes the internals of AVCodec to users
and leads them into the temptation of actually using them
and forces us to forward-declare structures and types that
users can't use at all.
This commit changes this by adding a new structure FFCodec to
codec_internal.h that extends AVCodec, i.e. contains the public
AVCodec as first member; the private fields of AVCodec are moved
to this structure, leaving codec.h clean.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Also move FF_CODEC_TAGS_END as well as struct AVCodecDefault.
This reduces the amount of files that have to include internal.h
(which comes with quite a lot of indirect inclusions), as e.g.
most encoders don't need it. It is furthemore in preparation
for moving the private part of AVCodec out of the public codec.h.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This avoids unnecessary rebuilds of most source files if only the
list of enabled components has changed, but not the other properties
of the build, set in config.h.
Signed-off-by: Martin Storsjö <martin@martin.st>
This change ensures that the linker can drop adpcm_data.o if no decoder
that actually uses anything from there is enabled.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This is to avoid unused variables warnings after the code for
the disabled encoders has been #if'ed away which will happen in
a subsequent commit.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Even though all samples are meant to be zero (if flag == 0x07),
doesn't mean that they aren't there. See No$PSX docs [1].
[1]: https://problemkaputt.de/psx-spx.htm#spuadpcmsamples
Signed-off-by: Zane van Iperen <zane@zanevaniperen.com>
Was added in error very early on, passing in only the required fields.
Later, the muxer and demuxer were changed to pass the entire APMState
struct as extradata.
Technically a breaking change, but this was only around for a *very* short
time before it was updated,
Reviewed-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Signed-off-by: Zane van Iperen <zane@zanevaniperen.com>
Given that the AVCodec.next pointer has now been removed, most of the
AVCodecs are not modified at all any more and can therefore be made
const (as this patch does); the only exceptions are the very few codecs
for external libraries that have a init_static_data callback.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
Fixes a crash when decoding VQA files.
Regression since c012f9b265.
Reported-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Signed-off-by: Zane van Iperen <zane@zanevaniperen.com>
Most of the codecs just need everything zeroed. Those that don't
are either handled inline during decode, or pull state from
extradata.
Move state reset/init functionality into adpcm_flush(), and
invoke it from adpcm_decode_init().
Signed-off-by: Zane van Iperen <zane@zanevaniperen.com>
Commit 003b5c800f introduced seeking in argo_asf,
but this was missed, leading to non-deterministic output.
Signed-off-by: Zane van Iperen <zane@zanevaniperen.com>
Is incorrect behaviour. Was covering for an encoder bug where it produced frames
of the wrong size.
This reverts commit e9dd73d30d.
Fixes: out of array write
Fixes: 26821/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_ADPCM_SWF_fuzzer-5764465137811456
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Zane van Iperen <zane@zanevaniperen.com>
Fixes: division by zero
Fixes: 26293/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_ADPCM_PSX_fuzzer-5176665237618688
Fixes: 26331/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_ADPCM_PSX_fuzzer-5632330364092416
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Regression since: ca49476ace
Fixes: out of array write
Fixes: 25786/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_ADPCM_PSX_fuzzer-5704869380620288
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>