* commit 'd615187f74ddf3413778a8b5b7ae17255b0df88e':
aacdec: Support for ER AAC ELD 480.
Conflicts:
libavcodec/aacdec.c
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit '3d5d46233cd81f78138a6d7418d480af04d3f6c8':
opus: Factor out imdct15 into a standalone component
Conflicts:
configure
libavcodec/opus_celt.c
Merged-by: Michael Niedermayer <michaelni@gmx.at>
This fixes builds with vc1_parser enabled without vc1_decoder. All
the vc1_decoder object files were included in the vc1_parser line
in libavcodec/Makefile before, but architecture specific object files
for vc1_decoder were not.
Signed-off-by: Martin Storsjö <martin@martin.st>
this makes the static libraries binary reproducible
Signed-off-by: Andreas Cadhalpun <Andreas.Cadhalpun@googlemail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
this makes the static libraries binary reproducible
Signed-off-by: Andreas Cadhalpun <Andreas.Cadhalpun@googlemail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
The only difference with mp=pp7 is that default mode is "medium", as stated
in the MPlayer docs, rather than "hard".
Signed-off-by: Stefano Sabatini <stefasab@gmail.com>
Compared to existing, common opensource H264 encoders, this can be
useful since it has got a different license (BSD instead of GPL).
Performance- and qualitywise it is comparable to x264 in ultrafast
mode.
Hooking it up as an encoder in libavcodec also simplifies comparing
it against other common encoders.
This requires OpenH264 1.3 or newer. Since the OpenH264 API and ABI
changes frequently, only releases are supported.
To take advantage of the OpenH264 patent offer, the OpenH264 library
must not be redistributed, but downloaded at runtime at the end-user's
system.
Signed-off-by: Martin Storsjö <martin@martin.st>
This allows using libraries that are detected via pkg-config with
msvc. (The libraries themselves may have to be built with MSVC
though.)
Signed-off-by: Martin Storsjö <martin@martin.st>
* commit '8ebf02f8f530240edf7e45f35f7647ef9dd44a58':
libavformat: Only use MoveFileExA when targeting the desktop API subset
Conflicts:
configure
Merged-by: Michael Niedermayer <michaelni@gmx.at>
The MoveFileExA is available in the headers regardless which API
subset is targeted, but it is missing in the Windows Phone link
libraries. When targeting Windows Store apps, the function is
available both in the headers and in the link libraries, and thus
there is no indication for the build system that this function
should be avoided - such an indication is only given by the
Windows App Certification Kit, which forbids using the MoveFileExA
function.
Therefore check the WINAPI_FAMILY defines instead, to figure out
which API subset is targeted.
Signed-off-by: Martin Storsjö <martin@martin.st>
This fixes an issue where the tests directory is not created for out of tree
builds before its needed
Tested-by: Dave Yeo <daveryeo@telus.net>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
* commit 'f963f80399deb1a2b44c1bac3af7123e8a0c9e46':
arm: Use .data.rel.ro for const data with relocations
Conflicts:
configure
Merged-by: Michael Niedermayer <michaelni@gmx.at>
This ensures that the CFLAGS and LDFLAGS are actually applied.
Fixes an incorrect change introduced with the clean-up in commit
cfcaf6b38e.
Reviewed-by: Nicolas George <george@nsup.org>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>