it is expected that there will be more files to support native mode,
so put all the dnn codes under libavfilter/dnn
The main change of this patch is to move the file location, see below:
modified: libavfilter/Makefile
new file: libavfilter/dnn/Makefile
renamed: libavfilter/dnn_backend_native.c -> libavfilter/dnn/dnn_backend_native.c
renamed: libavfilter/dnn_backend_native.h -> libavfilter/dnn/dnn_backend_native.h
renamed: libavfilter/dnn_backend_tf.c -> libavfilter/dnn/dnn_backend_tf.c
renamed: libavfilter/dnn_backend_tf.h -> libavfilter/dnn/dnn_backend_tf.h
renamed: libavfilter/dnn_interface.c -> libavfilter/dnn/dnn_interface.c
Signed-off-by: Guo, Yejun <yejun.guo@intel.com>
Signed-off-by: Pedro Arthur <bygrandao@gmail.com>
Remove the rain in the input image/video by applying the derain
methods based on convolutional neural networks. Training scripts
as well as scripts for model generation are provided in the
repository at https://github.com/XueweiMeng/derain_filter.git.
Signed-off-by: Xuewei Meng <xwmeng96@gmail.com>
We have a pattern of wrapping CUDA calls to print errors and
normalise return values that is used in a couple of places. To
avoid duplication and increase consistency, let's put the wrapper
implementation in a shared place and use it everywhere.
Affects:
* avcodec/cuviddec
* avcodec/nvdec
* avcodec/nvenc
* avfilter/vf_scale_cuda
* avfilter/vf_scale_npp
* avfilter/vf_thumbnail_cuda
* avfilter/vf_transpose_npp
* avfilter/vf_yadif_cuda
Also add SIMD which works on lines because it is faster then calculating it on
8x8 blocks using pixelutils.
Signed-off-by: Marton Balint <cus@passwd.hu>
This is a cuda implementation of yadif, which gives us a way to
do deinterlacing when using the nvdec hwaccel. In that scenario
we don't have access to the nvidia deinterlacer.
I'm writing a cuda implementation of yadif, and while this
obviously has a very different implementation of the actual
filtering, all the frame management is unchanged. To avoid
duplicating that logic, let's make it shareable.
From the perspective of the existing filter, the only real change
is introducing a function pointer for the filter() function so it
can be specified for the specific filter.
Lensfun is a library that applies lens correction to an image using a
database of cameras/lenses (you provide the camera and lens models, and
it uses the corresponding database entry's parameters to apply lens
correction). It is licensed under LGPL3.
The lensfun filter utilizes the lensfun library to apply lens
correction to videos as well as images.
This filter was created out of necessity since I wanted to apply lens
correction to a video and the lenscorrection filter did not work for me.
While this filter requires little info from the user to apply lens
correction, the flaw is that lensfun is intended to be used on indvidual
images. When used on a video, the parameters such as focal length is
constant, so lens correction may fail on videos where the camera's focal
length changes (zooming in or out via zoom lens). To use this filter
correctly on videos where such parameters change, timeline editing may
be used since this filter supports it.
Note that valgrind shows a small memory leak which is not from this
filter but from the lensfun library (memory is allocated when loading
the lensfun database but it somehow isn't deallocated even during
cleanup; it is briefly created in the init function of the filter, and
destroyed before the init function returns). This may have been fixed by
the latest commit in the lensfun repository; the current latest release
of lensfun is almost 3 years ago.
Bi-Linear interpolation is used by default as lanczos interpolation
shows more artifacts in the corrected image in my tests.
The lanczos interpolation is derived from lenstool's implementation of
lanczos interpolation. Lenstool is an app within the lensfun repository
which is licensed under GPL3.
v2 of this patch fixes license notice in libavfilter/vf_lensfun.c
v3 of this patch fixes code style and dependency to gplv3 (thanks to
Paul B Mahol for pointing out the mentioned issues).
v4 of this patch fixes more code style issues that were missed in
v3.
v5 of this patch adds line breaks to some of the documentation in
doc/filters.texi (thanks to Gyan Doshi for pointing out the issue).
v6 of this patch fixes more problems (thanks to Moritz Barsnick for
pointing them out).
v7 of this patch fixes use of sqrt() (changed to sqrtf(); thanks to
Moritz Barsnick for pointing this out). Also should be rebased off of
latest master branch commits at this point.
Signed-off-by: Stephen Seo <seo.disparate@gmail.com>
This filter does HDR(HDR10/HLG) to SDR conversion with tone-mapping.
An example command to use this filter with vaapi codecs:
FFMPEG -init_hw_device vaapi=va:/dev/dri/renderD128 -init_hw_device \
opencl=ocl@va -hwaccel vaapi -hwaccel_device va -hwaccel_output_format \
vaapi -i INPUT -filter_hw_device ocl -filter_complex \
'[0:v]hwmap,tonemap_opencl=t=bt2020:tonemap=linear:format=p010[x1]; \
[x1]hwmap=derive_device=vaapi:reverse=1' -c:v hevc_vaapi -profile 2 OUTPUT
Signed-off-by: Ruiling Song <ruiling.song@intel.com>