In order to fine-control referencing schemes in VP9 encoding, there
is a need to use VP9E_SET_SVC_REF_FRAME_CONFIG method. This commit
provides a way to use the API through frame metadata.
The AC3 encoder used to be a separate library called "Aften", which
got merged into libavcodec (literally, SVN commits and all).
The merge preserved as much features from the library as possible.
The code had two versions - a fixed point version and a floating
point version. FFmpeg had floating point DSP code used by other
codecs, the AC3 decoder including, so the floating-point DSP was
simply replaced with FFmpeg's own functions.
However, FFmpeg had no fixed-point audio code at that point. So
the encoder brought along its own fixed-point DSP functions,
including a fixed-point MDCT.
The fixed-point MDCT itself is trivially just a float MDCT with a
different type and each multiply being a fixed-point multiply.
So over time, it got refactored, and the FFT used for all other codecs
was templated.
Due to design decisions at the time, the fixed-point version of the
encoder operates at 16-bits of precision. Although convenient, this,
even at the time, was inadequate and inefficient. The encoder is noisy,
does not produce output comparable to the float encoder, and even
rings at higher frequencies due to the badly approximated winow function.
Enter MIPS (owned by Imagination Technologies at the time). They wanted
quick fixed-point decoding on their FPUless cores. So they contributed
patches to template the AC3 decoder so it had both a fixed-point
and a floating-point version. They also did the same for the AAC decoder.
They however, used 32-bit samples. Not 16-bits. And we did not have
32-bit fixed-point DSP functions, including an MDCT. But instead of
templating our MDCT to output 3 versions (float, 32-bit fixed and 16-bit fixed),
they simply copy-pasted their own MDCT into ours, and completely
ifdeffed our own MDCT code out if a 32-bit fixed point MDCT was selected.
This is also the status quo nowadays - 2 separate MDCTs, one which
produces floating point and 16-bit fixed point versions, and one
sort-of integrated which produces 32-bit MDCT.
MIPS weren't all that interested in encoding, so they left the encoder
as-is, and they didn't care much about the ifdeffery, mess or quality - it's
not their problem.
So the MDCT/FFT code has always been a thorn in anyone looking to clean up
code's eye.
Backstory over. Internally AC3 operates on 25-bit fixed-point coefficients.
So for the floating point version, the encoder simply runs the float MDCT,
and converts the resulting coefficients to 25-bit fixed-point, as AC3 is inherently
a fixed-point codec. For the fixed-point version, the input is 16-bit samples,
so to maximize precision the frame samples are analyzed and the highest set
bit is detected via ac3_max_msb_abs_int16(), and the coefficients are then
scaled up via ac3_lshift_int16(), so the input for the FFT is always at least 14 bits,
computed in normalize_samples(). After FFT, the coefficients are scaled up to 25 bits.
This patch simply changes the encoder to accept 32-bit samples, reusing
the already well-optimized 32-bit MDCT code, allowing us to clean up and drop
a large part of a very messy code of ours, as well as prepare for the future lavu/tx
conversion. The coefficients are simply scaled down to 25 bits during windowing,
skipping 2 separate scalings, as the hacks to extend precision are simply no longer
necessary. There's no point in running the MDCT always at 32 bits when you're
going to drop 6 bits off anyway, the headroom is plenty, and the MDCT rounds
properly.
This also makes the encoder even slightly more accurate over the float version,
as there's no coefficient conversion step necessary.
SIZE SAVINGS:
ARM32:
HARDCODED TABLES:
BASE - 10709590
DROP DSP - 10702872 - diff: -6.56KiB
DROP MDCT - 10667932 - diff: -34.12KiB - both: -40.68KiB
DROP FFT - 10336652 - diff: -323.52KiB - all: -364.20KiB
SOFTCODED TABLES:
BASE - 9685096
DROP DSP - 9678378 - diff: -6.56KiB
DROP MDCT - 9643466 - diff: -34.09KiB - both: -40.65KiB
DROP FFT - 9573918 - diff: -67.92KiB - all: -108.57KiB
ARM64:
HARDCODED TABLES:
BASE - 14641112
DROP DSP - 14633806 - diff: -7.13KiB
DROP MDCT - 14604812 - diff: -28.31KiB - both: -35.45KiB
DROP FFT - 14286826 - diff: -310.53KiB - all: -345.98KiB
SOFTCODED TABLES:
BASE - 13636238
DROP DSP - 13628932 - diff: -7.13KiB
DROP MDCT - 13599866 - diff: -28.38KiB - both: -35.52KiB
DROP FFT - 13542080 - diff: -56.43KiB - all: -91.95KiB
x86:
HARDCODED TABLES:
BASE - 12367336
DROP DSP - 12354698 - diff: -12.34KiB
DROP MDCT - 12331024 - diff: -23.12KiB - both: -35.46KiB
DROP FFT - 12029788 - diff: -294.18KiB - all: -329.64KiB
SOFTCODED TABLES:
BASE - 11358094
DROP DSP - 11345456 - diff: -12.34KiB
DROP MDCT - 11321742 - diff: -23.16KiB - both: -35.50KiB
DROP FFT - 11276946 - diff: -43.75KiB - all: -79.25KiB
PERFORMANCE (10min random s32le):
ARM32 - before - 39.9x - 0m15.046s
ARM32 - after - 28.2x - 0m21.525s
Speed: -30%
ARM64 - before - 36.1x - 0m16.637s
ARM64 - after - 36.0x - 0m16.727s
Speed: -0.5%
x86 - before - 184x - 0m3.277s
x86 - after - 190x - 0m3.187s
Speed: +3%
The manual states "there is virtually no reason to use that encoder.".
It supports less sample formats than the native encoder, is less efficient
than the native encoder and is also slower and pretty much remains untested.
libwavpack also isn't being fuzzed, which given that we plug the parameters
without any sanitizing them looks concerning.
This patch allows setting a compression ratio and to
set multiple layers. The user has to input a compression
ratio for each layer.
The per layer compression ration can be set as follows:
-layer_rates "r1,r2,...rn"
for to create 'n' layers.
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Dimensions are normally specified as width x height, and this will match
the same option to libaom-av1.
Remove the indirection through the private context at the same time.
The tile_rows/cols options currently do a confusingly different thing to
the options of the same name on other encoders like libvpx and libaom.
There is no backward-compatibility reason to implement the log2 behaviour
as there was for libaom, so just get rid of them entirely.
broken since:
aa5c6f382b avcodec/libaomenc: Add command-line options to control the use of partition tools
Reviewed-by: James Almer <jamrial@gmail.com>
Signed-off-by: James Zern <jzern@google.com>
This patch adds the control for enabling rectangular partitions, 1:4/4:1
partitions and AB shape partitions.
Signed-off-by: Wang Cao <wangcao@google.com>
Signed-off-by: James Zern <jzern@google.com>
users are getting mislead by the integer, although profile
can support both const string and integer.
http://ffmpeg.org/pipermail/ffmpeg-user/2020-June/049025.html
Also fix the order of high and main, it's not my intention.
Signed-off-by: Limin Wang <lance.lmwang@gmail.com>
This contains encoder wrappers for H264, HEVC, AAC, AC3 and MP3.
This is based on top of an original patch by wm4
<nfxjfg@googlemail.com>. The original patch supported both encoding
and decoding, but this patch only includes encoding.
The patch contains further changes by Paweł Wegner
<pawel.wegner95@gmail.com> (primarily for splitting out the encoding
parts of the original patch) and further cleanup, build compatibility
fixes and tweaks for use with Qualcomm encoders by Martin Storsjö.
Signed-off-by: Martin Storsjö <martin@martin.st>
After this claim was made in e34e361 kamedo2 did an in-depth ABX
test comparing these encoders:
https://hydrogenaud.io/index.php?topic=111085.0
Result: FFmpeg AAC wasn't as good as libfdk_aac on average.
I know some things have changed since then such as, "use the fast
coder as the default" (fcb681ac) for example, so maybe the situation
is different now.
However, I am unaware of any recent comparison. So without any
substantiation we shouldn't make such a blantant claim.
Signed-off-by: Lou Logan <lou@lrcd.com>
Signed-off-by: Gyan Doshi <ffmpeg@gyani.pro>
In order for rate control to correctly allocate bitrate to each temporal
layer, correct temporal layer id has to be set to each frame. This
commit provides the ability to set correct temporal layer id for each
frame.
Signed-off-by: James Zern <jzern@google.com>
Previously, the default palette would always be used.
Now, we can accept a custom palette, just like dvdsubdec does.
Signed-off-by: Michael Kuron <michael.kuron@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This commit reuses the configuration options for VP8 that enables
temporal scalability for VP9. It also adds a way to enable three
preset temporal structures (refer to the documentation for more
detail) that can be used in offline encoding.
Signed-off-by: James Zern <jzern@google.com>
ts_target_bitrate is in kbps, not bps. This commit clarifies the unit
and modifies the example to match the description.
Signed-off-by: James Zern <jzern@google.com>
This attaches the logic of picking the mode of for the next picture to
the output, which simplifies some choices by removing the concept of
the picture for which input is not yet available. At the same time,
we allow more complex reference structures and track more reference
metadata (particularly the contents of the DPB) for use in the
codec-specific code.
It also adds flags to explicitly track the available features of the
different codecs. The new structure also allows open-GOP support, so
that is now available for codecs which can do it.
This commit adds configuration options to libvpxenc.c that can be used to
tune the sharpness parameter for VP8 and VP9.
Signed-off-by: Rene Claus <rclaus@google.com>
Signed-off-by: James Zern <jzern@google.com>
This commit adds configuration options to libvpxenc.c that can be used to
enable VP8 temporal scalability. It also adds a way to programmatically set the
per-frame encoding flags which can be used to control usage and updates of
reference frames while encoding with temporal scalability enabled.
Signed-off-by: James Zern <jzern@google.com>
This adds common code to query driver support and set appropriate
address/size information for each slice. It only supports rectangular
slices for now, since that is the most common use-case.
Sets the level based on the stream properties if it is not explicitly
set by the user. Also add a tier option to set general_tier_flag, since
that affects the level choice.