This is possible because the lifetime of both coincide.
Besides reducing the number of allocations this also simplifies
access to VulkanFramesPriv as one no longer has to
go through AVHWFramesInternal.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This is possible because the lifetime of both coincide.
Besides reducing the number of allocations this also simplifies
access to VulkanDevicePriv as one no longer has to
go through AVHWDeviceInternal.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Use AVHWFramesContext.hwctx instead.
This simplifies accesses to VDPAUFramesContext as one no longer has
to go through AVHWFramesInternal.
Tested-by: Timo Rothenpieler <timo@rothenpieler.org>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Correct the names of the format-specific headers (not hwframe_*.h)
and clarify that the user shall ignore this field if there is no
public context associated with it.
In particular, this allows to use this field for the private context
alone if there is no public context. This can't break conforming
API users, because they always have to live with the possibility
that a new public context has been introduced.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Without ff_vk_exec_discard_deps which is called by ff_vk_exec_wait,
the reference count of hwframe context cannot reach zero due to
circular reference created by ff_vk_exec_add_dep_frame.
Fix#10873
Signed-off-by: Zhao Zhili <zhilizhao@tencent.com>
FFmpeg has instances of DECLARE_ALIGNED(32, ...) in a lot of structs,
which then end up heap-allocated.
By declaring any variable in a struct, or tree of structs, to be 32 byte
aligned, it allows the compiler to safely assume the entire struct
itself is also 32 byte aligned.
This might make the compiler emit code which straight up crashes or
misbehaves in other ways, and at least in one instances is now
documented to actually do (see ticket 10549 on trac).
The issue there is that an unrelated variable in SingleChannelElement is
declared to have an alignment of 32 bytes. So if the compiler does a copy
in decode_cpe() with avx instructions, but ffmpeg is built with
--disable-avx, this results in a crash, since the memory is only 16 byte
aligned.
Mind you, even if the compiler does not emit avx instructions, the code
is still invalid and could misbehave. It just happens not to. Declaring
any variable in a struct with a 32 byte alignment promises 32 byte
alignment of the whole struct to the compiler.
This patch limits the maximum alignment to the maximum possible simd
alignment according to configure.
While not perfect, it at the very least gets rid of a lot of UB, by
matching up the maximum DECLARE_ALIGNED value with the alignment of heap
allocations done by lavu.
av_get_sample/pix_fmt() return their respective enums
and are therefore not of the type int (*)(const char*),
yet they are called as-if they were of this type.
This works in practice, but is actually undefined behaviour.
With Clang 17 UBSan these violations are flagged, affecting lots
of tests. The number of failing tests went down from 3363 to 164
here with this patch.
Reviewed-by: Mark Thompson <sw@jkqxz.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The output of TX is extremely verbose and makes it harder to find other debug
log messages, so print most of it at trace level.
Signed-off-by: James Almer <jamrial@gmail.com>
This is possible because the lifetime of both coincide.
Besides reducing the number of allocations this also simplifies
access to VAAPIFramesContext as one no longer has to
go through AVHWFramesInternal.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This is possible because the lifetime of both coincide.
Besides reducing the number of allocations this also simplifies
access to VAAPIDeviceContext as one no longer has to
go through AVHWDeviceInternal.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This fixes the previous commit and adds more cases (DCT-I and DST-I).
I am holding off on defining a scale parameter for FFTs as I'd like
to use a complex value for them.
If a custom layout is equivalent to a native one, check if it matches one of the
known layout names and print that instead.
Signed-off-by: James Almer <jamrial@gmail.com>
Make av_tx_init() agree with documentation:
* Real to complex and complex to real DFTs.
* For the float and int32 variants, the scale type is 'float', while for
* the double variant, it's a 'double'. If scale is NULL, 1.0 will be used
* as a default.
Reviewed-by: Lynne <dev@lynne.ee>
Signed-off-by: Peter Ross <pross@xvid.org>
Makes it robust against adding fields before it, which will be useful in
following commits.
Majority of the patch generated by the following Coccinelle script:
@@
typedef AVOption;
identifier arr_name;
initializer list il;
initializer list[8] il1;
expression tail;
@@
AVOption arr_name[] = { il, { il1,
- tail
+ .unit = tail
}, ... };
with some manual changes, as the script:
* has trouble with options defined inside macros
* sometimes does not handle options under an #else branch
* sometimes swallows whitespace
The currently used pointer when unmapping DXVA2 and D3D11
actually points to an OpenCLDeviceContext.
Reviewed-by: Mark Thompson <sw@jkqxz.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>