Here the packet size is known before allocating the packet,
so that supporting user-supplied buffers is trivial.
Reviewed-by: James Almer <jamrial@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Given that the AVCodec.next pointer has now been removed, most of the
AVCodecs are not modified at all any more and can therefore be made
const (as this patch does); the only exceptions are the very few codecs
for external libraries that have a init_static_data callback.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
This cap is currently used to mark multithreading-capable codecs that
wrap external libraries with their own multithreading code. The name is
highly confusing for our API users, since libavcodec ALWAYS handles
thread_count=0 (see commit message in previous commit). Therefore rename
the cap and update its documentation to make its meaning clear.
The old name is kept deprecated until next+1 major bump.
AV_CODEC_CAP_AUTO_THREADS was originally added in b4d44a45f9 to mark
codecs that spawn threads internally and are able to select an optimal
threads count by themselves (all such codecs are wrappers around
external libraries). It is used by lavc generic code to check whether it
should handle thread_count=0 itself or pass the zero directly to the
codec implementation. Within this meaning, it is clearly supposed to be
an internal cap rather than a public one, since from the viewpoint of a
libavcodec user, lavc ALWAYS handles thread_count=0. Whether it happens
in the generic code or within the codec internals is not a meaningful
difference for the caller.
External aspects of this flag will be dealt with in the following
commit.