Used a technique similar to lavc/tdsc.c for invoking the MJPEG decoder.
This commit adds support for:
- DNG tiles
- DNG tile huffman lossless JPEG decoding
- DNG 8-bpp ("packed" as dcraw calls it) decoding
- DNG color scaling [1]
- LinearizationTable tag
- BlackLevel tag
[1]: As specified in the DNG Specification - Chapter 5
Signed-off-by: Nick Renieris <velocityra@gmail.com>
* Outputs ASS lines with basic coloring and font scaling for each
given region.
* Sets the default style to the resolution of the subtitle plane
(for example, 960x540 / 36pt font for profile A).
* Has options to:
* Disable ruby text (which is coded as regions which have
half-height text in libaribb24).
Enabled by default as without positioning ruby text only
confuses as it is usually coded in the beginning of the decoded
subtitle line.
* Set the working directory, in which libaribb24 will read
configuration as well as into which it may save broadcast extra
symbols as PNG.
Unset by default.
The unconventional library check can be explained by the library's
current master branch being licensed as LGPLv3, but at the time of
writing the latest official release is still licensed under GPLv3.
Thus, one either has to wait for the following release, or enable
GPLv3.
We have a pattern of wrapping CUDA calls to print errors and
normalise return values that is used in a couple of places. To
avoid duplication and increase consistency, let's put the wrapper
implementation in a shared place and use it everywhere.
Affects:
* avcodec/cuviddec
* avcodec/nvdec
* avcodec/nvenc
* avfilter/vf_scale_cuda
* avfilter/vf_scale_npp
* avfilter/vf_thumbnail_cuda
* avfilter/vf_transpose_npp
* avfilter/vf_yadif_cuda
Simple parser to set keyframes, frame type, structure, width, height, and pixel
format, plus stream profile and level.
Reviewed-by: Mark Thompson <sw@jkqxz.net>
Signed-off-by: James Almer <jamrial@gmail.com>
Sets the level based on the stream properties if it is not explicitly
set by the user. Also add a tier option to set general_tier_flag, since
that affects the level choice.
And add it to the CONFIGURABLE_COMPONENTS list in Makefile. This way, changes
to the new file will be tracked and the usual warning to suggest re-running
configure will be shown.
Reviewed-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
This commit implements a full ATRAC9 decoder, a simple low-delay codec
developed by Sony and used in most PSVita games, some PS3 games and some
PS4 games. Its similar to AAC in that it uses Huffman coded scalefactors
but instead of vector quantization it just Huffman codes the spectral
coefficients (in a way similar to how Opus splits band energy coding
into coarse and fine precision). It opts to write rather large Huffman
codes by packing several small coefficients into one Huffman coded
symbol, though I don't believe this increases efficiency at all.
Band extension implements SBC in a simple way, first it mirrors the
lower spectrum onto the higher frequencies and then it uses one of 5
filters to shape it. Noise substitution is implemented via 2 of them.
Unlike previous ATRAC codecs, there's no QMF, this is a standard MDCT
codec.
Based off of the reverse engineering work of Alex Barney.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>