x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT, SSE and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2). So given that the only systems that
benefit from these functions are truely ancient 32bit x86s
they are removed.
Moreover, some of the removed code was buggy/not bitexact
and lead to failures involving the f32le and f32be versions of
gray, gbrp and gbrap on x86-32 when SSE2 was not disabled.
See e.g.
https://fate.ffmpeg.org/report.cgi?time=20220609221253&slot=x86_32-debian-kfreebsd-gcc-4.4-cpuflags-mmx
Notice that yuv2yuvX_mmx is not removed, because it is used
by SSE3 and AVX2 as fallback in case of unaligned data and
also for tail processing. I don't know why yuv2yuvX_mmxext
isn't being used for this; an earlier version [1] of
554c2bc708 used it, but
the version that was eventually applied does not.
[1]: https://ffmpeg.org/pipermail/ffmpeg-devel/2020-November/272124.html
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from these functions are truely ancient 32bit x86s
they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from these functions are truely ancient 32bit x86s
they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This is more spec-compliant because it does not rely
on dead-code elimination by the compiler. Especially
MSVC has problems with this, as can be seen in
https://ffmpeg.org/pipermail/ffmpeg-devel/2022-May/296373.html
or
https://ffmpeg.org/pipermail/ffmpeg-devel/2022-May/297022.html
This commit does not eliminate every instance where we rely
on dead code elimination: It only tackles branching to
the initialization of arch-specific dsp code, not e.g. all
uses of CONFIG_ and HAVE_ checks. But maybe it is already
enough to compile FFmpeg with MSVC with whole-programm-optimizations
enabled (if one does not disable too many components).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Y, U, V data is loaded at the end of the current iteration for the next
iteration.
It results in memory access past the frame data on the last iteration
(that data is never used after the loading).
So load data at the start of the iteration, so that only useful data is
loaded.
Signed-off-by: Vardan Margaryan <v.t.margaryan@gmail.com>
Signed-off-by: Anton Khirnov <anton@khirnov.net>
This patch adds code to support specializations of the hscale function
and adds a specialization for filterSize == 4.
ff_hscale8to15_4_neon is a complete rewrite. Since the main bottleneck
here is loading the data from src, this data is loaded a whole block
ahead and stored back to the stack to be loaded again with ld4. This
arranges the data for most efficient use of the vector instructions and
removes the need for completion adds at the end. The number of
iterations of the C per iteration of the assembly is increased from 4 to
8, but because of the prefetching, there must be a special section
without prefetching when dstW < 16.
This improves speed on Graviton 2 (Neoverse N1) dramatically in the case
where previously fs=8 would have been required.
before: hscale_8_to_15__fs_8_dstW_512_neon: 1962.8
after : hscale_8_to_15__fs_4_dstW_512_neon: 1220.9
Signed-off-by: Jonathan Swinney <jswinney@amazon.com>
Signed-off-by: Martin Storsjö <martin@martin.st>
This avoids having to rebuild big files every time FFMPEG_VERSION
changes (which it does with every commit).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This avoids unnecessary churn and build breakage for users, by
making sure the whole version.h is included like it has been so far,
while keeping the benefit of not needing to rebuild most files in
the ffmpeg tree on minor/micro bumps.
Signed-off-by: Martin Storsjö <martin@martin.st>
Also bump the minor versions of all libraries, to signify the
API change of splitting the version.h headers and adding the
new version_major.h header.
Signed-off-by: Martin Storsjö <martin@martin.st>
The range parameters need to be set up before calling
sws_init_context (which selects which fastpaths can be used;
this gets called by sws_getContext); solely passing them via
sws_setColorspaceDetails isn't enough.
This fixes producing full range YUV range output when doing
YUV->YUV conversions between different YUV color spaces.
Signed-off-by: Martin Storsjö <martin@martin.st>
Some of these were made possible by moving several common macros to
libavutil/macros.h.
While just at it, also improve the other headers a bit.
Reviewed-by: Martin Storsjö <martin@martin.st>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Inside a function an unnecessary ';' is just a null statement;
yet outside of it it is actually illegal (but compilers happen
to accept it without warning except when using -pedantic).
So modify the macros to always expect the user to add a ';'.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This is done a second time for 5.0 because master was
merged into 5.0 so that it contains the recent DOVI additions.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
In case of shared builds, some object files containing tables
are currently duplicated into other libraries: log2_tab.c,
golomb.c, reverse.c. The check for whether this is duplicated
is simply whether CONFIG_SHARED is true. Yet this is crude:
E.g. libavdevice includes reverse.c for shared builds, but only
needs it for the decklink input device, which given that decklink
is not enabled by default will be unused in most libavdevice.so.
This commit changes this by making it more explicit about what
to duplicate from other libraries. To do this, two new Makefile
variables were added: SHLIBOBJS and STLIBOBJS. SHLIBOBJS contains
the objects that are duplicated from other libraries in case of
shared builds; STLIBOBJS contains stuff that a library has to
provide for other libraries in case of static builds. These new
variables provide a way to enable/disable with a finer granularity
than just whether shared builds are enabled or not. E.g. lavd's
Makefile now contains: SHLIBOBJS-$(CONFIG_DECKLINK_INDEV) += reverse.o
Another example is provided by the golomb tables. These are provided
by lavc for static builds, even if one uses a build configuration
that makes only lavf use them. Therefore lavc's Makefile contains
STLIBOBJS-$(CONFIG_MXF_MUXER) += golomb.o, whereas lavf's Makefile
has a corresponding SHLIBOBJS-$(CONFIG_MXF_MUXER) += golomb_tab.o.
E.g. in case the MXF muxer is the only component needing these tables
only libavformat.so will contain them for shared builds; currently
libavcodec.so does so, too.
(There is currently a CONFIG_EXTRA group for golomb. But actually
one would need two groups (golomb_avcodec and golomb_avformat) in
order to know when and where to include these tables. Therefore
this commit uses a Makefile-based approach for this and stops
using these groups for the users in libavformat.)
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Fixes so that fate under 64 bit Windows passes.
These functions replace all ff_hscale8to15_*_ssse3 when avx2 is available.
Signed-off-by: James Almer <jamrial@gmail.com>
This is ment to be a cosmetic change
old timings:
42780 UNITS in grayf32le, 1 runs, 0 skips
56720 UNITS in grayf32le, 2 runs, 0 skips
67265 UNITS in grayf32le, 4 runs, 0 skips
58082 UNITS in grayf32le, 8 runs, 0 skips
63512 UNITS in grayf32le, 16 runs, 0 skips
52720 UNITS in grayf32le, 32 runs, 0 skips
46491 UNITS in grayf32le, 64 runs, 0 skips
68500 UNITS in grayf32be, 1 runs, 0 skips
66930 UNITS in grayf32be, 2 runs, 0 skips
62305 UNITS in grayf32be, 4 runs, 0 skips
55510 UNITS in grayf32be, 8 runs, 0 skips
50216 UNITS in grayf32be, 16 runs, 0 skips
44480 UNITS in grayf32be, 32 runs, 0 skips
42394 UNITS in grayf32be, 64 runs, 0 skips
new timings:
46660 UNITS in grayf32le, 1 runs, 0 skips
51830 UNITS in grayf32le, 2 runs, 0 skips
53390 UNITS in grayf32le, 4 runs, 0 skips
50910 UNITS in grayf32le, 8 runs, 0 skips
44968 UNITS in grayf32le, 16 runs, 0 skips
40349 UNITS in grayf32le, 32 runs, 0 skips
38330 UNITS in grayf32le, 64 runs, 0 skips
39980 UNITS in grayf32be, 1 runs, 0 skips
49630 UNITS in grayf32be, 2 runs, 0 skips
53540 UNITS in grayf32be, 4 runs, 0 skips
59767 UNITS in grayf32be, 8 runs, 0 skips
51206 UNITS in grayf32be, 16 runs, 0 skips
44743 UNITS in grayf32be, 32 runs, 0 skips
41468 UNITS in grayf32be, 64 runs, 0 skips
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This makes output consistent with a similar warning just few
lines above where this flag is checked in the same way.
Signed-off-by: softworkz <softworkz@hotmail.com>
Signed-off-by: Marton Balint <cus@passwd.hu>
Mixing unsigned and signed often leads to unexpected arithmetic results.
Fixes: out of array write
Found-by: Paul B Mahol <onemda@gmail.com>
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This resolves a problem where conversions from YUV to X2RGB10LE
would produce color values a factor 4 too small, because an 8-bit
value was placed in a 10-bit channel.
Signed-off-by: Manuel Stoeckl <code@mstoeckl.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
SSE2 is x86 specific, yet due to the call to av_get_cpu_flags()
compilers were unable to optimize the checks (and the call) away
on other arches.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
In this case the current code tries to warn once; to do so, it uses
ordinary static ints to store whether the warning has already been
emitted. This is both a data race (and therefore undefined behaviour)
as well as a race condition, because it is really possible for multiple
threads to be the one thread to emit the warning. This is actually
common since the introduction of the new multithreaded scaling API.
This commit fixes this by using atomic integers for the state;
furthermore, these are not static anymore, but rather contained
in the user-facing SwsContext (i.e. the parent SwsContext in case
of slice-threading).
Given that these atomic variables are not intended for synchronization
at all (but only for atomicity, i.e. only to output the warning once),
the atomic operations use memory_order_relaxed.
This affected the nv12, nv21, yuv420, yuv420p10, yuv422, yuv422p10 and
yuv444 filter-overlay FATE-tests.
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This allows to associate log messages from slice contexts to
the user-visible SwsContext.
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
These inclusions are not necessary, as cpu.h is already included
wherever it is needed (via direct inclusion or via the arch-specific
headers).
Also remove other unnecessary cpu.h inclusions from ordinary
non-headers.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Dither none is only implemented in full chroma interpolation for these rgb formats
Its also a obscure choice (producing less nice images) that implementing it in the
other code-paths makes no sense
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Call the scaler function directly rather than through a function
pointer. Drop the now-unused return value from ff_getSwsFunc() and
rename the function to reflect its new role.
This will be useful in the following commits, where it will become
important that the amount of output is different for scaled vs unscaled
case.
Call ff_sws_rgb2rgb_init via ff_thread_once instead of checking one of the
variables it updates.
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Some files currently rely on libavutil/cpu.h to include it for them;
yet said file won't use include it any more after the currently
deprecated functions are removed, so include attributes.h directly.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The last user of g15Mask, r15Mask, g16Mask and r16Mask was disabled
in 77a416e8aa and finally removed in
36e8de07ed62609df45d064b56501e3084d25723; b15Mask and b16Mask were
apparently always unused (except for in_asm_used_var_warning_killer,
a function that only existed to make the compiler not optimize ASM
constants away).
w10 is unused since d604bab901, w02
since ef423a6618.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
mask24hh etc. are unused since f099fbf5f3,
mask32b and mask32r since 296609f859,
mask32g since b38d487466 and mask32 since
f8a138be52.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Add inline function for vec_xl if VSX is not supported. vec_xl intrinsic
is only available on POWER 7 or higher.
Fixes ticket #8750.
Signed-off-by: Andriy Gelman <andriy.gelman@gmail.com>
Fixes fate-qtrle-32bit on big-endian.
The macro does a simple byte swap on uint8 array without any casts, so
it's valid on big-endian arches.
The mentioned test was failing because the byteswap function
shuffle_bytes_3210_c() is used in the pixel format conversion
(argb->bgra).
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: Andriy Gelman <andriy.gelman@gmail.com>
Fixes vf_scale outputting RGB AVFrames with limited range flagged
in case either input or output specifically sets the range.
This is the reverse of the logic utilized for RGB and PAL8 content
in sws_setColorspaceDetails.
These conversion appears to be exhibiting the same rounding error as the rgbf32 formats where.
I seperated the rounding value from the 16 and 128 offsets, I think it makes it a little more clear.
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
changes since v1:
- made into fate test
- fixed c90 warnings
- tests more intermediate formats
- tested on BE mips too
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Regression since: 3adffab073
-1 is consistent what other error paths return
Reviewed-by: Martin Storsjö <martin@martin.st>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
We return 0 for this particular architecture but should instead be
returning the number of lines.
Fixes users who check the return value matches what they expect.
256 bits is just wide enough to fit all the operands needed to vectorize
the software implementation, but AVX2 is needed to for a couple of
instructions like cross-lane permutation.
Output is bit-for-bit identical to C.
Signed-off-by: Nelson Gomez <nelson.gomez@microsoft.com>
Extracting information from SwsContext in assembly is difficult, and
rearranging SwsContext just for asm access didn't look good. These
functions only need a couple of fields from it anyway, so just make
them parameters in their own right.
Signed-off-by: Nelson Gomez <nelson.gomez@microsoft.com>
The NEON hscale function only supports X8 filter sizes and should only
be selected when these are being used. At the moment filterAlign is
set to 8 but in the future when extra NEON assembly for specific sizes is
added they will need to have checks here too.
The immediate usecase for this change is making the hscale checkasm
test easier and without NEON specific edge-cases (x86 already has these
guards).
This applies the same fix from 718c8f9aa5
on the 32 bit arm version of the function, fixing fate-checkasm-sw_scale
there.
Signed-off-by: Martin Storsjö <martin@martin.st>
The NEON hscale function only supports X8 filter sizes and should only
be selected when these are being used. At the moment filterAlign is
set to 8 but in the future when extra NEON assembly for specific sizes is
added they will need to have checks here too.
The immediate usecase for this change is making the hscale checkasm
test easier and without NEON specific edge-cases (x86 already has these
guards).
Signed-off-by: Josh de Kock <josh@itanimul.li>