Previously, only the size of a given tile was passed, making the
offset and size marked in VASliceParameterBufferAV1 invalid with
multiple tiles.
Signed-off-by: Fei Wang <fei.w.wang@intel.com>
Trivial for an encoder that has a good estimate of the size of
the output packet in advance.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Trivial for an encoder that has a very good estimate of the size
of the output packet in advance.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Now that the proper buffer size is calculated (and checked) before
allocating the buffer, it is known that the buffer always suffices.
So use the unchecked PutBit-API; and also use an unchecked bitstream
reader as we check ourselves.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Up until now, the JPEG-LS encoder allocated a worst-case-sized packet
at the beginning of each encode2 call; then it wrote the packet header
into its destination buffer and encoded the actual packet data;
said data is written into another worst-case-sized buffer, because it
needs to be escaped before being written into the packet buffer.
Finally, because the packet buffer is worst-case-sized, the generic
code copies the actually used part into a fresh buffer.
This commit changes this: Allocating the packet and writing the header
into it is deferred until the actual data has been encoded and its size
is known. This gives a good upper bound for the needed size of the packet
buffer (the upper bound might be 1/15 too large) and so one can avoid the
implicit intermediate buffer and support user-supplied buffers by using
ff_get_encode_buffer().
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Exists since 8a129077cc37202a00dd666bd5365c3f61ea2e80.
Fixes a -Winitializer-overrides warning when building with Clang.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Since a247ac640df3da573cd661065bf53f37863e2b46, allcodecs.c contained
two lines that matched the regex used by find_filters_extern in
configure; as a result, libx264 appeared twice the list of codecs
(if enabled).
Fix this by using only one matching line by adding a preprocessor define
for the part that differed in the two old lines: The const qualifier.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Redundant with ff946633a30e15415974c3f0ec7751c04eb91701.
Found-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This reverts commit 7a403da0cb8e5fe308fe307b7ed219110f7021e0.
Even though all samples are meant to be zero (if flag == 0x07),
doesn't mean that they aren't there. See No$PSX docs [1].
[1]: https://problemkaputt.de/psx-spx.htm#spuadpcmsamples
Signed-off-by: Zane van Iperen <zane@zanevaniperen.com>
The JPEG-2000 decoder and encoder share common luts; the decoder
initializes them once, guarded by a dedicated AVOnce, whereas
the encoder initializes them always during init. This means that
the decoder is not init-threadsafe; in fact there is a potential
data race because these luts can be initialized while an active
decoder/encoder is using them.
Fix this and make the decoder init-threadsafe by making the
initialization function guard initialization itself with a dedicated
AVOnce.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
mqc currently initializes three arrays at runtime; each of them
has 2 * 47 elements, one is uint16_t, two are uint8_t, so that their
combined size is 8 * 47. The source data for these initializations
is contained in an array of 47 elements of size six. Said array is
only used in order to initialize the other arrays, so the savings
are just 2 * 47B. Yet this is dwarfed by the size of the code for
performing the initializations: It is 109B (GCC 10.2, x64, -O3 albeit
in an av_cold function); this does not even include the size of the
code in the callers. So just hardcode these tables.
This also fixes a data race, because the encoder always initialized
these tables during init, although they might already be used at the
same time by already running encoder/decoder instances.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The Vorbis encoder has an array of a structure containing all
the ingredients for a codebook; this includes a pointer to
the actual codebook and some even have a pointer to an array
containing quant values. Each of these real codebooks is
an array of its own.
These pointers lead to relocations and therefore the array will
be placed in .data.rel.ro and not in .rodata.
This commit avoids the pointers altogether by combining all the actual
codebooks into one big array; the actual codebooks are now accessed
consecutively by incrementing the pointer used to access them by the
length of the actual codebook that has just been dealt with (said length
is contained in the structure describing the codebook). There is
no downside to this given that these codebooks are already only used
once during init.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The Vorbis encoder allocates several arrays destined to contain pointers
to separately allocated arrays; yet these arrays are allocated without
initializing them: They are uninitialized until their final values
are stored in them; so if allocating one of the earlier subarrays fails,
all of the remaining pointers to subarrays are still uninitialized.
But they are used for freeing, resulting in crashes.
Fix this by zero-initializing the arrays with subarrays.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
ff_wma_init() can fail without freeing everything it has allocated;
so add the FF_CODEC_CAP_INIT_CLEANUP to the codecs using it.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The address of this variable never leaks, so it cannot be modified
by anyone else at all.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Otherwise decoding will crash lateron; e.g. because dct_tokens
is never set or because a VLC that has not been allocated is used.
Reviewed-by: Peter Ross <pross@xvid.org>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The DNXHD encoder's context contains an array of 32 pointers to
DNXHDEncContexts used in case of slice threading; when trying
to use more than 32 threads with slice threading, the encoder's init
function errors out, but the close function takes avctx->thread_count
at face value and tries to free inexistent elements of the array,
leading to potential crashes.
Fix this by modifying the check used to decide whether the slice
contexts should be freed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>