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14 Commits

Author SHA1 Message Date
Lynne
9787005846
x86/tx_float: do not build tx_float_init.c if x86 assembly is disabled
This broke builds with --disable-mmx, which also disabled assembly
entirely, but ARCH_X86 was still true, so the init file tried to find
assembly that didn't exist.
Instead of checking for architecture, check if external x86 assembly
is enabled.
2022-01-27 02:17:46 +01:00
Lynne
119a3f7e8d
lavu/x86: add FFT assembly
This commit adds a pure x86 assembly SIMD version of the FFT in libavutil/tx.
The design of this pure assembly FFT is pretty unconventional.

On the lowest level, instead of splitting the complex numbers into
real and imaginary parts, we keep complex numbers together but split
them in terms of parity. This saves a number of shuffles in each transform,
but more importantly, it splits each transform into two independent
paths, which we process using separate registers in parallel.
This allows us to keep all units saturated and lets us use all available
registers to avoid dependencies.
Moreover, it allows us to double the granularity of our per-load permutation,
skipping many expensive lookups and allowing us to use just 4 loads per register,
rather than 8, or in case FMA3 (and by extension, AVX2), use the vgatherdpd
instruction, which is at least as fast as 4 separate loads on old hardware,
and quite a bit faster on modern CPUs).

Higher up, we go for a bottom-up construction of large transforms, foregoing
the traditional per-transform call-return recursion chains. Instead, we always
start at the bottom-most basis transform (in this case, a 32-point transform),
and continue constructing larger and larger transforms until we return to the
top-most transform.
This way, we only touch the stack 3 times per a complete target transform:
once for the 1/2 length transform and two times for the 1/4 length transform.

The combination algorithm we use is a standard Split-Radix algorithm,
as used in our C code. Although a version with less operations exists
(Steven G. Johnson and Matteo Frigo's "A modified split-radix FFT with fewer
arithmetic operations", IEEE Trans. Signal Process. 55 (1), 111–119 (2007),
which is the one FFTW uses), it only has 2% less operations and requires at least 4x
the binary code (due to it needing 4 different paths to do a single transform).
That version also has other issues which prevent it from being implemented
with SIMD code as efficiently, which makes it lose the marginal gains it offered,
and cannot be performed bottom-up, requiring many recursive call-return chains,
whose overhead adds up.

We go through a lot of effort to minimize load/stores by keeping as much in
registers in between construcring transforms. This saves us around 32 cycles,
on paper, but in reality a lot more due to load/store aliasing (a load from a
memory location cannot be issued while there's a store pending, and there are
only so many (2 for Zen 3) load/store units in a CPU).
Also, we interleave coefficients during the last stage to save on a store+load
per register.

Each of the smallest, basis transforms (4, 8 and 16-point in our case)
has been extremely optimized. Our 8-point transform is barely 20 instructions
in total, beating our old implementation 8-point transform by 1 instruction.
Our 2x8-point transform is 23 instructions, beating our old implementation by
6 instruction and needing 50% less cycles. Our 16-point transform's combination
code takes slightly more instructions than our old implementation, but makes up
for it by requiring a lot less arithmetic operations.

Overall, the transform was optimized for the timings of Zen 3, which at the
time of writing has the most IPC from all documented CPUs. Shuffles were
preferred over arithmetic operations due to their 1/0.5 latency/throughput.

On average, this code is 30% faster than our old libavcodec implementation.
It's able to trade blows with the previously-untouchable FFTW on small transforms,
and due to its tiny size and better prediction, outdoes FFTW on larger transforms
by 11% on the largest currently supported size.
2021-04-24 17:19:18 +02:00
Diego Biurrun
fd502f4f5f build: Generalize yasm/nasm-related variable names
None of them are specific to the YASM assembler.

(Cherry-picked from libav commit 39e208f4d4)

Signed-off-by: James Almer <jamrial@gmail.com>
2017-06-21 17:00:29 -03:00
Clément Bœsch
8200b16a9c Merge commit 'd7bc52bf456deba0f32d9fe5c288ec441f1ebef5'
* commit 'd7bc52bf456deba0f32d9fe5c288ec441f1ebef5':
  imgutils: add a function for copying image data from GPU mapped memory

Merged-by: Clément Bœsch <u@pkh.me>
2017-03-20 08:34:10 +01:00
Anton Khirnov
d7bc52bf45 imgutils: add a function for copying image data from GPU mapped memory
See https://software.intel.com/en-us/articles/copying-accelerated-video-decode-frame-buffers
2016-08-31 08:15:47 +02:00
James Almer
dee579ffcd x86/fixed_dsp: add ff_butterflies_fixed_sse2
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
2016-01-16 21:09:38 -03:00
Michael Niedermayer
d630f38f47 avutil/x86/Makefile: fix conditional x86/emms.o build
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
2015-04-09 01:12:51 +02:00
Ronald S. Bultje
b926f02e81 avutil/x86/Makefile: Make building and linking of emms.c conditional
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
2015-04-08 17:25:35 +02:00
Clément Bœsch
28a2107a8d avutil: add pixelutils API 2014-08-05 21:05:52 +02:00
Loren Merritt
502ab21af0 x86: lpc: simd av_update_lls
4x-6x faster on sandybridge

Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
2013-06-29 13:23:57 +02:00
Martin Storsjö
f4facd2ce7 x86: Add a Yasm-based emms() replacement
This provides a fallback when building with Yasm enabled, but neither
inline assembly, nor the _mm_empty intrinsic are available or enabled.

Signed-off-by: Diego Biurrun <diego@biurrun.de>
2013-01-18 22:02:13 +01:00
Diego Biurrun
1f6d86991f x86: Add YASM implementations of cpuid and xgetbv from x264
This allows detecting CPU features with builds that have neither
gcc inline assembly nor the right compiler intrinsics enabled.
2012-10-04 19:29:14 +02:00
Justin Ruggles
d5a7229ba4 Add a float DSP framework to libavutil
Move vector_fmul() from DSPContext to AVFloatDSPContext.
2012-06-08 13:14:38 -04:00
Diego Biurrun
baaab6069a build: Move all arch OBJS declarations into arch subdirectory Makefiles. 2012-04-12 21:30:13 +02:00