This is the equivalent of the WebM "D_WEBVTT/DESCRIPTIONS" and is
therefore only exported for subtitles.
Reviewed-by: Ridley Combs <rcombs@rcombs.me>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Given that our disposition flags provide no way to distinguish the
cases of "track is unsuitable for hearing impaired users" and "it is
unknown whether the track is suitable for hearing impaired users" we do
not need to use a CountedElement for these flags.
Reviewed-by: Ridley Combs <rcombs@rcombs.me>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Hint: Matroska actually provides a way to distinguish the cases of
"track is no commentary track" and "it is unknown whether the track
is a commentary track", but our disposition flags do not. Therefore
we need not use a CountedElement.
Reviewed-by: Ridley Combs <rcombs@rcombs.me>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
For a very long time, the payload of integer and float elements had to
have a length > 0. Our parser treated such invalid elements as having a
value zero. But now it has been defined what an EBML element with length
zero means: It is a shorthand for the default value. This has also been
defined for strings (both ASCII and UTF-8). This commit modifies our
parser to support this.
Reviewed-by: Ridley Combs <rcombs@rcombs.me>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
This has been done in order to find out whether this element is present
at all; but this can now be done in a cleaner way by using a CountedElement
for it.
Reviewed-by: Ridley Combs <rcombs@rcombs.me>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
According to the new EBML specifications, a string element of length
zero would be read as the default value by a compliant parser.
Reviewed-by: Ridley Combs <rcombs@rcombs.me>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
In the absence of an explicitly coded minimal luminance, the current
code inferred it to be -1, an invalid value. Yet it did not check the
value lateron at all, so that if a valid maximum luminance is
encountered, but no minimal luminance, an invalid minimal luminance of
-1 is exported. If an minimal luminance element with a negative value is
present, it is exported, too. This can be simply fixed by adding a check
for the value of the element.
Yet given that a minimal luminance of zero Cd/m² is legal and can be
coded with a length of zero, we must not use a fake default value to
find out whether the element is present or not. Therefore this patch
uses an explicit counter for it.
While just at it, also check for max_luminance > min_luminance.
Reviewed-by: Ridley Combs <rcombs@rcombs.me>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Up until now, the generic EBML reader used by the Matroska demuxer did
not have the capability to record whether an element was actually
present or not; instead, in cases where it mattered one typically added
an invalid default value and checked whether the value is valid (in
which case it is guaranteed to be present). This worked pretty well so
far, yet the EBML specifications have evolved: It is now legal to use
zero-length elements for floats, ints, uints and strings (both ASCII and
UTF-8); the value of these elements is the default value of the element
(if it has one) or zero for scalar types and an empty string for
strings. Furthermore, having a default value does no longer imply that
the element may be presumed to be present (with its default value) if it
is absent; this is only true if the element is mandatory, too.
These rules are designed to allow size savings as follows: Consider the
newly added FlagOriginal: It being zero means the track is not in its
original language, it being one means it is. For backward compatibility
reasons, neither of the two values may be inferred automatically in the
absence of the element. But one can still save a byte when one wants to
write the element with a value of zero, as one can write the integer with
a length of zero: 0x55AE 80 instead of 0x55AE 81 00. In the former case,
a parser has to infer the value of the element to be zero (which is the
element's default value).
When encountering an element with length zero, our parser always infers
a value of zero (or an empty string); this is wrong for values with
a different default value. It needs to infer the default value (or zero
in its absence) and this precludes using an invalid default value for
elements like FlagOriginal. Ergo one needs to be able to record whether
an element is present or not by other means. This patch allows to use a
simple counter for this. While just at it, some invalid and unnecessary
default values have been removed (mastering metadata elements used
default values of -1.0, despite these elements only being used if they
are > 0).
Reviewed-by: Ridley Combs <rcombs@rcombs.me>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
The FATE suite already contains a file containing mastering display
and content light level metadata: Meridian-Apple_ProResProxy-HDR10.mxf
This file is used to test both the Matroska muxer and demuxer.
Reviewed-by: Ridley Combs <rcombs@rcombs.me>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Fixes: signed integer overflow: 7 - -2147483647 cannot be represented in type 'int'
Fixes: 28036/clusterfuzz-testcase-minimized-ffmpeg_dem_MICRODVD_fuzzer-5171698751766528
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This is much less precise than the cycle counter register, but
the cycle counter register is not available on apple platforms
(and on linux, it requires a kernel module for allowing user mode
access).
Signed-off-by: Martin Storsjö <martin@martin.st>
This commit adds support for in-place FFT transforms. Since our
internal transforms were all in-place anyway, this only changes
the permutation on the input.
Unfortunately, research papers were of no help here. All focused
on dry hardware implementations, where permutes are free, or on
software implementations where binary bloat is of no concern so
storing dozen times the transforms for each permutation and version
is not considered bad practice.
Still, for a pure C implementation, it's only around 28% slower
than the multi-megabyte FFTW3 in unaligned mode.
Unlike a closed permutation like with PFA, split-radix FFT bit-reversals
contain multiple NOPs, multiple simple swaps, and a few chained swaps,
so regular single-loop single-state permute loops were not possible.
Instead, we filter out parts of the input indices which are redundant.
This allows for a single branch, and with some clever AVX512 asm,
could possibly be SIMD'd without refactoring.
The inplace_idx array is guaranteed to never be larger than the
revtab array, and in practice only requires around log2(len) entries.
The power-of-two MDCTs can be done in-place as well. And it's
possible to eliminate a copy in the compound MDCTs too, however
it'll be slower than doing them out of place, and we'd need to dirty
the input array.
Fixes: out of array access
Fixes: 29345/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_HAP_fuzzer-5401813482340352
Fixes: 30745/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_HAP_fuzzer-5762798221131776
Suggested-by: Anton
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Getting rid of unnecessary use of AVDictionary object in parsing
vpx_svc_ref_frame_config.
Reviewed-by: Nicolas George <george@nsup.org>
Signed-off-by: James Zern <jzern@google.com>
Inside a function a superfluous ';' is just a null-statement; yet
outside it is invalid, even though compilers happen to accept them.
They (at least GCC and Clang) only warn about this when on -pedantic.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
The MPEG-PS muxer uses a custom queue of custom packets. To keep track
of it, it has a pointer (named predecode_packet) to the head of the
queue and a pointer to where the next packet is to be added (it points
to the next-pointer of the last element of the queue); furthermore,
there is also a pointer that points into the queue (called premux_packet).
The exact behaviour was as follows: If premux_packet was NULL when a
packet is received, it is taken to mean that the old queue is empty and
a new queue is started. premux_packet will point to the head of said
queue and the next_packet-pointer points to its next pointer. If
predecode_packet is NULL, it will also made to point to the newly
allocated element.
But if premux_packet is NULL and predecode_packet is not, then there
will be two queues with head elements premux_packet and
predecode_packet. Yet only elements reachable from predecode_packet are
ever freed, so the premux_packet queue leaks.
Worse yet, when the predecode_packet queue will be eventually exhausted,
predecode_packet will be made to point into the other queue and when
predecode_packet will be freed, the next pointer of the preceding
element of the queue will still point to the element just freed. This
element might very well be still reachable from premux_packet which
leads to use-after-frees lateron. This happened in the tickets mentioned
below.
Fix this by never creating two queues in the first place by checking for
predecode_packet to know whether the queue is empty. If premux_packet is
NULL, then it is set to the newly allocated element of the queue.
Fixes tickets #6887, #8188 and #8266.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
This patch also fixes a -Wtautological-constant-out-of-range-compare
warning from Clang and a -Wtype-limits warning from GCC on systems
where size_t is 64bits and unsigned 32bits. The reason for this seems
to be that variable (whose value derives from sizeof() and can therefore
be known at compile-time) is used instead of using sizeof() directly in
the comparison.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Makes SIMD-optimized 8x8 and 16x16 idcts for 8 and 10 bit depth
available on aarch64.
For a UHD HDR (10 bit) sample video these were consuming the most time
and this optimization reduced overall decode time from 19.4s to 16.4s,
approximately 15% speedup.
Test sample was the first 300 frames of "LG 4K HDR Demo - New York.ts",
running on Apple M1.
Signed-off-by: Josh Dekker <josh@itanimul.li>