We need at least one pixel around the logo to use as known points to
interpolate from. So properly declare the band/t attribute has having
a minimum value of 1.
Signed-off-by: Jean Delvare <khali@linux-fr.org>
Reviewed-by: Stefano Sabatini <stefasab@gmail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Options "show" and "band" are unrelated and should thus be
independent. However, setting "show" to 1 currently resets "band" to
its default value of 4. While this is documented, this still
surprising and confusing IMHO.
Change this behavior and make "show" and "band" independent from each
other. Update the documentation accordingly.
Signed-off-by: Jean Delvare <khali@linux-fr.org>
Reviewed-by: Stefano Sabatini <stefasab@gmail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
The left and right samples are the same for the whole line, so store
their values and don't recompute them for every iteration of "y".
This simple optimization results in a speed improvement between 15%
and 20% in my tests (depending on the logo geometry.)
Result is obviously the same.
Signed-off-by: Jean Delvare <khali@linux-fr.org>
Reviewed-by: Stefano Sabatini <stefasab@gmail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
The top left hand corner pixel coordinates are already stored in
logo_x1 and logo_y1 so don't recompute each of them 6 times for every
iteration.
This is a simple code optimization, result is obviously the same. The
performance gain is small (about 2% in my tests) but still good to
have, and the new code is clearer.
Signed-off-by: Jean Delvare <khali@linux-fr.org>
Reviewed-by; Stefano Sabatini <stefasab@gmail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
When operating on subsampled chroma planes, some rounding is taking
place. The left and top borders are rounded down while the width and
height are rounded up, so all rounding is done outward to guarantee the
logo area is fully covered.
The problem is that the width and height are counted from the
unrounded left and top borders, respectively. So if the left or top
border position has indeed been rounded down, and the width or height
needs no rounding (up), the position of the the right or bottom border
will be effectively rounded down, i.e. inward.
The issue can easily be seen with a yuv240p input and
-vf delogo=45:45:60:40:show=1 -vframes 1 delogo-bug.png
(or virtually any logo area with odd x and y and even width and
height.) The right and bottom chroma borders (in green) are clearly
off.
In order to fix this, the width and height must be adjusted to include
the bits lost in the rounding of the left and top border positions,
respectively, prior to being themselves rounded up.
Signed-off-by: Jean Delvare <khali@linux-fr.org>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
When interpolating, weights are based on relative distances, which
assume square pixels. If a non-1:1 sample aspect ratio is used, it
should be taken into account when comparing distances, because the
human eye and brain care about the picture as it is displayed, not
stored.
Signed-off-by: Jean Delvare <khali@linux-fr.org>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Add function avfilter_graph_parse_ptr() and favor it in place of
avfilter_graph_parse(), which will be restored with the old/Libav
signature at the next bump.
If HAVE_INCOMPATIBLE_LIBAV_API is enabled it will use the
Libav-compatible signature for avfilter_graph_parse().
At the next major bump the current implementation of
avfilter_graph_parse() should be dropped in favor of the Libav/old
implementation.
Should address trac ticket #2672.
The original delogo algorithm interpolates both horizontally and
vertically and uses the average to compute the resulting sample. This
works reasonably well when the logo area is almost square. However
when the logo area is significantly larger than high or higher than
large, the result is largely suboptimal.
The issue can be clearly seen by testing the delogo filter with a fake
logo area that is 200 pixels large and 2 pixels high. Vertical
interpolation gives a very good result in that case, horizontal
interpolation gives a very bad result, and the overall result is poor,
because both are given the same weight.
Even when the logo is roughly square, the current algorithm gives poor
results on the borders of the logo area, because it always gives
horizontal and vertical interpolations an equal weight, and this is
suboptimal on borders. For example, in the middle of the left hand
side border of the logo, you want to trust the left known point much
more than the right known point (which the current algorithm already
does) but also much more than the top and bottom known points (which
the current algorithm doesn't do.)
By properly weighting each known point when computing the value of
each interpolated pixel, the visual result is much better, especially
on borders and/or for high or large logo areas.
The algorithm I implemented guarantees that the weight of each of the
4 known points directly depends on its distance to the interpolated
point. It is largely inspired from the original algorithm, the key
difference being that it computes the relative weights globally
instead of separating the vertical and horizontal interpolations and
combining them afterward.
Signed-off-by: Jean Delvare <khali@linux-fr.org>
Signed-off-by: Stefano Sabatini <stefasab@gmail.com>
* 'drawbox_exprs' of https://github.com/mjmvisser/FFmpeg:
enabled expressions on x, y, w, h and t parameters for drawgrid and drawbox, added examples
Reviewed-by: Andrey Utkin
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit 'eeeb5c291d3f78eaade5b99c2614c7cab0e9be79':
vsrc_movie: do not free avoption variables in uninit()
Conflicts:
libavfilter/src_movie.c
Merged-by: Michael Niedermayer <michaelni@gmx.at>
The algorithm works on src and writes to dst, not the other way
around.
Signed-off-by: Jean Delvare <khali@linux-fr.org>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Makes it easier to understand that there is no difference in init
callback for movie and amovie. Also saves a few lines of code.
Signed-off-by: Alexander Strasser <eclipse7@gmx.net>