We need at least one pixel around the logo to use as known points to
interpolate from. So properly declare the band/t attribute has having
a minimum value of 1.
Signed-off-by: Jean Delvare <khali@linux-fr.org>
Reviewed-by: Stefano Sabatini <stefasab@gmail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Options "show" and "band" are unrelated and should thus be
independent. However, setting "show" to 1 currently resets "band" to
its default value of 4. While this is documented, this still
surprising and confusing IMHO.
Change this behavior and make "show" and "band" independent from each
other. Update the documentation accordingly.
Signed-off-by: Jean Delvare <khali@linux-fr.org>
Reviewed-by: Stefano Sabatini <stefasab@gmail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
The left and right samples are the same for the whole line, so store
their values and don't recompute them for every iteration of "y".
This simple optimization results in a speed improvement between 15%
and 20% in my tests (depending on the logo geometry.)
Result is obviously the same.
Signed-off-by: Jean Delvare <khali@linux-fr.org>
Reviewed-by: Stefano Sabatini <stefasab@gmail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
The top left hand corner pixel coordinates are already stored in
logo_x1 and logo_y1 so don't recompute each of them 6 times for every
iteration.
This is a simple code optimization, result is obviously the same. The
performance gain is small (about 2% in my tests) but still good to
have, and the new code is clearer.
Signed-off-by: Jean Delvare <khali@linux-fr.org>
Reviewed-by; Stefano Sabatini <stefasab@gmail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
When operating on subsampled chroma planes, some rounding is taking
place. The left and top borders are rounded down while the width and
height are rounded up, so all rounding is done outward to guarantee the
logo area is fully covered.
The problem is that the width and height are counted from the
unrounded left and top borders, respectively. So if the left or top
border position has indeed been rounded down, and the width or height
needs no rounding (up), the position of the the right or bottom border
will be effectively rounded down, i.e. inward.
The issue can easily be seen with a yuv240p input and
-vf delogo=45:45:60:40:show=1 -vframes 1 delogo-bug.png
(or virtually any logo area with odd x and y and even width and
height.) The right and bottom chroma borders (in green) are clearly
off.
In order to fix this, the width and height must be adjusted to include
the bits lost in the rounding of the left and top border positions,
respectively, prior to being themselves rounded up.
Signed-off-by: Jean Delvare <khali@linux-fr.org>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
When interpolating, weights are based on relative distances, which
assume square pixels. If a non-1:1 sample aspect ratio is used, it
should be taken into account when comparing distances, because the
human eye and brain care about the picture as it is displayed, not
stored.
Signed-off-by: Jean Delvare <khali@linux-fr.org>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
The original delogo algorithm interpolates both horizontally and
vertically and uses the average to compute the resulting sample. This
works reasonably well when the logo area is almost square. However
when the logo area is significantly larger than high or higher than
large, the result is largely suboptimal.
The issue can be clearly seen by testing the delogo filter with a fake
logo area that is 200 pixels large and 2 pixels high. Vertical
interpolation gives a very good result in that case, horizontal
interpolation gives a very bad result, and the overall result is poor,
because both are given the same weight.
Even when the logo is roughly square, the current algorithm gives poor
results on the borders of the logo area, because it always gives
horizontal and vertical interpolations an equal weight, and this is
suboptimal on borders. For example, in the middle of the left hand
side border of the logo, you want to trust the left known point much
more than the right known point (which the current algorithm already
does) but also much more than the top and bottom known points (which
the current algorithm doesn't do.)
By properly weighting each known point when computing the value of
each interpolated pixel, the visual result is much better, especially
on borders and/or for high or large logo areas.
The algorithm I implemented guarantees that the weight of each of the
4 known points directly depends on its distance to the interpolated
point. It is largely inspired from the original algorithm, the key
difference being that it computes the relative weights globally
instead of separating the vertical and horizontal interpolations and
combining them afterward.
Signed-off-by: Jean Delvare <khali@linux-fr.org>
Signed-off-by: Stefano Sabatini <stefasab@gmail.com>
The algorithm works on src and writes to dst, not the other way
around.
Signed-off-by: Jean Delvare <khali@linux-fr.org>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
* commit 'ba09675f44612fad9f7169f71b8276beb50a0dcd':
vf_delogo: use the name 's' for the pointer to the private context
vf_cropdetect: use the name 's' for the pointer to the private context
vf_crop: cosmetics, break lines
Conflicts:
libavfilter/vf_delogo.c
Merged-by: Michael Niedermayer <michaelni@gmx.at>
With the introduction of AVFilterContext->is_disabled, we can simplify
the custom passthrough mode in filters.
This commit is technically a small compat break, but the timeline was
introduced very recently.
Doxy by Stefano Sabatini.
This should fix several issues with odd dimensions inputs.
lut, vflip, pad and crop video filters also need to be checked for such
issues. It's possible sws is also affected.
* commit '63e58c55c17d7f8b5eec9c082fe0f8edc305a24e':
vf_delogo: switch to an AVOptions-based system.
Conflicts:
libavfilter/vf_delogo.c
Merged-by: Michael Niedermayer <michaelni@gmx.at>
video->[wh] will be set with the same values as the input after
avfilter_copy_buffer_ref_props. These filters don't change the size of
the input so there is no need for this code.
A number of compilers, for example those from TI and IBM, choke on
these initialisers. The current style is also quite ugly.
Signed-off-by: Mans Rullgard <mans@mansr.com>
* qatar/master:
Fix even more missing includes after the common.h removal
build: Factor out rangecoder dependencies to CONFIG_RANGECODER
build: Factor out error resilience dependencies to CONFIG_ERROR_RESILIENCE
x86: avcodec: Consistently name all init files
Add more missing includes after removing the implicit common.h
Add some more missing includes after removing the implicit common.h
Don't include common.h from avutil.h
rtmp: Automatically compute the hash for SWFVerification
Conflicts:
configure
doc/APIchanges
doc/examples/decoding_encoding.c
libavcodec/Makefile
libavcodec/assdec.c
libavcodec/audio_frame_queue.c
libavcodec/avpacket.c
libavcodec/dv_profile.c
libavcodec/dwt.c
libavcodec/libtheoraenc.c
libavcodec/rawdec.c
libavcodec/rv40dsp.c
libavcodec/tiff.c
libavcodec/tiffenc.c
libavcodec/v210dec.h
libavcodec/vc1dsp.c
libavcodec/x86/Makefile
libavfilter/asrc_anullsrc.c
libavfilter/avfilter.c
libavfilter/buffer.c
libavfilter/formats.c
libavfilter/vf_ass.c
libavfilter/vf_drawtext.c
libavfilter/vf_fade.c
libavfilter/vf_select.c
libavfilter/video.c
libavfilter/vsrc_testsrc.c
libavformat/version.h
libavutil/audioconvert.c
libavutil/error.h
libavutil/version.h
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit 'fe1c1198e670242f3cf9e3e1eef27cff77f3ee23':
lavf: use dts difference instead of AVPacket.duration in find_stream_info()
avf: introduce nobuffer option
fate: make yadif tests consistent across systems
vf_hqdn3d: support 9 and 10bit colordepth
vf_hqdn3d: reduce intermediate precision
vf_hqdn3d: simplify and optimize
factor identical ff_inplace_start_frame out of two filters
vf_hqdn3d: cosmetics
avprobe/avconv: fix tentative declaration compile errors on MSVS.
Conflicts:
doc/APIchanges
ffmpeg.c
ffprobe.c
libavformat/avformat.h
libavformat/options_table.h
libavformat/utils.c
libavformat/version.h
tests/fate/filter.mak
tests/ref/fate/filter-yadif-mode0
tests/ref/fate/filter-yadif-mode1
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* qatar/master:
FATE: fix the asyncts test
build: Drop gcc-specific warning flag from header compilation rule
FATE: add a test for the asyncts audio filter.
matroskadec: return more correct error code on read error.
buffersrc: check ff_get_audio_buffer() for errors.
lavfi: check all ff_get_video_buffer() calls for errors.
lavfi: check all avfilter_ref_buffer() calls for errors.
vf_select: avoid an unnecessary avfilter_ref_buffer().
buffersrc: avoid creating unnecessary buffer reference
lavfi: use avfilter_unref_bufferp() where appropriate.
vf_fps: add more error checks.
vf_fps: fix a memleak on malloc failure.
lavfi: check all ff_start_frame/draw_slice/end_frame calls for errors
lavfi: add error handling to end_frame().
lavfi: add error handling to draw_slice().
lavfi: add error handling to start_frame().
Conflicts:
Makefile
ffplay.c
libavfilter/buffersrc.c
libavfilter/vf_boxblur.c
libavfilter/vf_drawtext.c
libavfilter/vf_fade.c
libavfilter/vf_frei0r.c
libavfilter/vf_hflip.c
libavfilter/vf_overlay.c
libavfilter/vf_pad.c
libavfilter/vf_scale.c
libavfilter/video.c
libavfilter/vsrc_color.c
Merged-by: Michael Niedermayer <michaelni@gmx.at>