This issue would cause segmetaion fault when running srcnn model with
sr filter by TensorFlow backend. This filter would free the frame incorectly.
Signed-off-by: Ting Fu <ting.fu@intel.com>
overlay_qsv hard coded to use nv12 as output format. Now use the format
of the first input to set output format.
For detailed information of supported format on different platform,
please see the "composition" rows in "Video Processing Features" at
below link:
https://www.intel.com/content/www/us/en/develop/documentation/media-capabilities-of-intel-hardware/top.html
Signed-off-by: Wenbin Chen <wenbin.chen@intel.com>
Signed-off-by: Haihao Xiang <haihao.xiang@intel.com>
This resulted in the wrong column/row being chosen.
This can be seen best when using xfade on streams with transparency.
For example: in case of a slideleft transition, the first column from
the first input will overwrite the first column of the second stream
throught the transition.
GSoC'22
libavfilter/vf_chromakey_cuda.cu:the CUDA kernel for the filter
libavfilter/vf_chromakey_cuda.c: the C side that calls the kernel and gets user input
libavfilter/allfilters.c: added the filter to it
libavfilter/Makefile: added the filter to it
cuda/cuda_runtime.h: added two math CUDA functions that are used in the filter
Signed-off-by: Timo Rothenpieler <timo@rothenpieler.org>
Add a short hand parameter for making a fixed size grid. The existing
xstack layout parameter syntax gets tedious if all one wants is a
matrix like grid of the input streams. Add a grid option to the xstack
filter that simplifies this use case by simply specifying the number of
rows and columns instead of specific x/y co-ordinate for each stream.
Also updating the filter documentation to explain the new option.
Signed-off-by: Vignesh Venkatasubramanian <vigneshv@google.com>
Unbreaks libavfilter builds when configured with a subset of filters.
drawutils added ff_draw_init2 in 6c3a82f043 which calls functions defined in
colorspace.c. So the latter needs to be built alongside the former.
The only system which benefit from these are truely ancient
32bit x86s as all other systems use at least the SSE2 versions
(this includes all x64 cpus (which is why this code is restricted
to x86-32)).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The only system which benefit from these are truely ancient
32bit x86s as all other systems use at least the SSE2 versions
(this includes all x64 cpus (which is why this code is restricted
to x86-32)).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The only system which benefit from these are truely ancient
32bit x86s as all other systems use at least the SSE2 versions
(this includes all x64 cpus (which is why this code is restricted
to x86-32)).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from process_mmxext are truely ancient 32bit x86s
it is removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from line_noise_mmx are truely ancient 32bit x86s
it is removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
- Introduce ff_draw_init2, which takes explicit colorspace and range
args
- Use lavu/csp and lavfi/colorspace for conversion, rather than the
lavu/colorspace.h macros
- Use the passed-in colorspace when performing RGB->YUV conversions
The upshot of this is:
- Support for YUV spaces other than BT601
- Better rounding for all conversions
- Particular rounding improvements in >8-bit formats, which previously
used simple left-shifts
- Support for limited-range RGB
- Support for full-range YUV in non-J pixfmts
Due to the rounding improvements, this results in a large number of
minor changes to FATE tests.
Signed-off-by: rcombs <rcombs@rcombs.me>
This is more spec-compliant because it does not rely
on dead-code elimination by the compiler. Especially
MSVC has problems with this, as can be seen in
https://ffmpeg.org/pipermail/ffmpeg-devel/2022-May/296373.html
or
https://ffmpeg.org/pipermail/ffmpeg-devel/2022-May/297022.html
This commit does not eliminate every instance where we rely
on dead code elimination: It only tackles branching to
the initialization of arch-specific dsp code, not e.g. all
uses of CONFIG_ and HAVE_ checks. But maybe it is already
enough to compile FFmpeg with MSVC with whole-programm-optimizations
enabled (if one does not disable too many components).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This commit moves some of the functionality from avfilter/colorspace
into avutil/csp and exposes it as a public API so it can be used by
libavcodec and/or libavformat. It also converts those structs from
double values to AVRational to make regression testing easier and
more consistent.
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
libmfx 1.28 was released 3 years ago, it is easy to get a greater
version than 1.28. We may remove lots of compile-time checks if adding
the requirement for the minimal version in the configure script.
Reviewed-by: softworkz <softworkz@hotmail.com>
Signed-off-by: Jean-Baptiste Kempf <jb@videolan.org>
Signed-off-by: Haihao Xiang <haihao.xiang@intel.com>
The top/bottom of the barrel are each coded as two semicircles inside a
square block in the frame. Mask out the parts of the square that lie
outside of these semicircles, so they are made transparent when
alpha_mask=1.
Fixes the other part of #9725.