x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from these functions are truely ancient 32bit x86s
they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from these functions are truely ancient 32bit x86s
they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from line_noise_mmx are truely ancient 32bit x86s
it is removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from these functions are truely ancient 32bit x86s
they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from these functions are truely ancient 32bit x86s
they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from these functions are truely ancient 32bit x86s
they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from these functions are truely ancient 32bit x86s
they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from these functions are truely ancient 32bit x86s
they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from these functions are truely ancient 32bit x86s
they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from these functions are truely ancient 32bit x86s
they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from these functions are truely ancient 32bit x86s
they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from these functions are truely ancient 32bit x86s
they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from these functions are truely ancient 32bit x86s
they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
1. getenv() is replaced with getenv_utf8() across libavformat.
2. New versions of AviSynth+ are now called with UTF-8 filenames.
3. Old versions of AviSynth are still using ANSI strings,
but MAX_PATH limit on filename is removed.
Signed-off-by: Martin Storsjö <martin@martin.st>
wchartoutf8() converts strings returned by WinAPI into UTF-8,
which is FFmpeg's preffered encoding.
Some external dependencies, such as AviSynth, are still
not Unicode-enabled. utf8toansi() converts UTF-8 strings
into ANSI in two steps: UTF-8 -> wchar_t -> ANSI.
wchartoansi() is responsible for the second step of the conversion.
Conversion in just one step is not supported by WinAPI.
Since these character converting functions allocate the buffer
of necessary size, they also facilitate the removal of MAX_PATH limit
in places where fixed-size ANSI/WCHAR strings were used
as filename buffers.
On Windows, getenv_utf8() wraps _wgetenv() converting its input from
and its output to UTF-8. Strings returned by getenv_utf8()
must be freed by freeenv_utf8().
On all other platforms getenv_utf8() is a wrapper around getenv(),
and freeenv_utf8() is a no-op.
The value returned by plain getenv() cannot be modified;
av_strdup() is usually used when modifications are required.
However, on Windows, av_strdup() after getenv_utf8() leads to
unnecessary allocation. getenv_dup() is introduced to avoid
such an allocation. Value returned by getenv_dup() must be freed
by av_free().
Because of cleanup complexities, in places that only test the existence
of an environment variable or compare its value with a string
consisting entirely of ASCII characters, the use of plain getenv()
is still preferred. (libavutil/log.c check_color_terminal()
is an example of such a place.)
Plain getenv() is also preffered in UNIX-only code,
such as bktr.c, fbdev_common.c, oss.c in libavdevice
or af_ladspa.c in libavfilter.
Signed-off-by: Martin Storsjö <martin@martin.st>
Because not all metadata is written as tags, the Matroska muxer
filters out the tags that are not written as tags.
Therefore the code first checks whether a Tag master element
needs to be opened for a given stream/chapter/attachment/global
metadata. If the answer turns out to be yes, it is checked again
whether a given AVDictionaryEntry is written as a tag.
This commit changes this: The Tag element is opened unconditionally
and in case it turns out that it was unneeded, it is discarded again.
This is possible because the Tag element is written into its own
dynamic buffer.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This is possible by using a dynamic buffer to write them;
said dynamic buffer is (re)used and reset as appropriate.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Ffmpeg/ffprobe/ffplay sets scan_all_pmts to 1 when finding the streams, that
should be enough to handle files for which some early PMTs miss some streams.
Fixes ticket #9782.
Signed-off-by: Marton Balint <cus@passwd.hu>
Default avctx->frame_size is 0 which led to init failure for
audio MediaFoundation encoders since 827d6fe73d.
The MF audio encoders accept variable frame size input buffers.
Fixes#9802
SSE3 instruction movdqa in ff_yuv2yuvX_sse3() expects a 16-byte aligned address for a memory address, or else a segfault is generated.
The src_pixels buffer below was not aligned to 16 bytes on the stack necessarily, so we got segfaults during fate-checkasm-sw_scale.
Therefore 16-byte align all of these local variables, aligning them too much shouldn't hurt.
- Introduce ff_draw_init2, which takes explicit colorspace and range
args
- Use lavu/csp and lavfi/colorspace for conversion, rather than the
lavu/colorspace.h macros
- Use the passed-in colorspace when performing RGB->YUV conversions
The upshot of this is:
- Support for YUV spaces other than BT601
- Better rounding for all conversions
- Particular rounding improvements in >8-bit formats, which previously
used simple left-shifts
- Support for limited-range RGB
- Support for full-range YUV in non-J pixfmts
Due to the rounding improvements, this results in a large number of
minor changes to FATE tests.
Signed-off-by: rcombs <rcombs@rcombs.me>
Don't assume each sample is one byte in size. Doing so results in wrong and
occasionally non-monotonically-increasing timestamps.
Fix nearby cosmetic typo.
Signed-off-by: Marton Balint <cus@passwd.hu>
For SSE2 and SSE3, there are four states that the two flags
involved (AV_CPU_FLAG_SSE[23] and AV_CPU_FLAG_SSE[23]SLOW) can convey.
When ordered from worst to best they are:
1. both flags unset (SSE[23] unavailable)
2. the slow flag set, the ordinary flag unset (this is designed
for cases where SSE2 is available, but so slow that MMX(EXT)/SSE
code is usually faster)
3. both flags set (SSE2 is available, but there might be scenarios
where MMX(EXT)/SSE code is faster)
4. the ordinary flag set, the slow flag unset (this is the normal case)
The ordinary macros for checking cpuflags return true
in the latter two cases; the fast macros only return true for
the latter case. Yet the macros to check for slow currently
only return true in case three.
This seems unintended. In fact, the only uses of the slow macros
are all of the form
if (EXTERNAL_SSE2(cpu_flags) || EXTERNAL_SSE2_SLOW(cpu_flags))
where the check for EXTERNAL_SSE2_SLOW is completely redundant.
Even more importantly, it is not what was intended. Before
6369ba3c9c, the checks passed
in cases 2 to 4. Said commit changed this to something that
only passes for the third case. Commits
7fb758cd8e and
c1913064e3 restored the old behaviour,
yet merging 4efab89332 (in commit
ac774cfa57) broke this again
by changing it to what it is now.*
This commit changes the macros to make the slow macros check
whether a specific instruction is supported, even if slow.
This restores the intended meaning to all uses of the SLOW macros
and is generally more natural.
*: Libav only checks for EXTERNAL_SSE2_SLOW, i.e. for the third case
only.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
In C, qualifiers for arrays are broken:
const VLC_TYPE (*foo)[2] is a pointer to an array of two const VLC_TYPE
elements and unfortunately this is not compatible with a pointer
to a const array of two VLC_TYPE, because the latter does not exist
as array types are never qualified (the qualifier applies to the base
type instead). This is the reason why get_vlc2() doesn't accept
a const VLC table despite not modifying the table at all, as
there is no automatic conversion from VLC_TYPE (*)[2] to
const VLC_TYPE (*)[2].
Fix this by using a structure VLCElem for the VLC table.
This also has the advantage of making it clear which
element is which.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Use The mfxEncoderCtrl parameter to enable ROI. Get side data
"AVRegionOfInterest" and use it to configure "mfxExtEncoderROI" which is
the MediaSDK's ROI configuration.
Signed-off-by: Wenbin Chen <wenbin.chen@intel.com>
Signed-off-by: Haihao Xiang <haihao.xiang@intel.com>
Fixes: signed integer overflow: 2147483647 + 1 cannot be represented in type 'int'
Fixes: 45891/clusterfuzz-testcase-minimized-ffmpeg_dem_AIFF_fuzzer-6159183893889024
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: read_frame_internal() which does not return even though both demuxer and parser do return
Fixes: 43717/clusterfuzz-testcase-minimized-ffmpeg_IO_DEMUXER_fuzzer-5206008287330304
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Reduces default fragment size from the pulse audio default of 2 sec to 50 ms.
This also has an effect on the size of the returned frames, which will be
around 50 ms as well, making timestamps more accurate.
This should fix the regression in ticket #9776.
Pulseaudio timestamps for monitor sources are still pretty inaccurate for me,
but I don't see how else should we query latencies from the library.
Signed-off-by: Marton Balint <cus@passwd.hu>
This reverts commit 7f059a250b.
Apparently adjusting latency makes a difference even if fragment size is specifed.
Signed-off-by: Marton Balint <cus@passwd.hu>