The FFV1 decoder only uses the last frame's data to conceal
errors. The encoder does not have this problem and therefore
only uses the current frame and none of the ThreadFrames.
So only allocate them for the decoder.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
It reduces typing: Before this patch, there were 11 callbacks
that exceeded the 80 char line length limit; now there are zero.
It also allows to remove ONLY_IF_THREADS_ENABLED() in
libavutil/internal.h.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
It reduces typing: Before this patch, there were 105 codecs
whose long_name-definition exceeded the 80 char line length
limit. Now there are only nine of them.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
and remove FF_CODEC_CAP_INIT_THREADSAFE
All our native codecs are already init-threadsafe
(only wrappers for external libraries and hwaccels
are typically not marked as init-threadsafe yet),
so it is only natural for this to also be the default state.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This limit is possibly not reachable due to other restrictions on buffers but
the decoder run table is too small beyond this, so explicitly check for it.
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This is possible, because every given FFCodec has to implement
exactly one of these. Doing so decreases sizeof(FFCodec) and
therefore decreases the size of the binary.
Notice that in case of position-independent code the decrease
is in .data.rel.ro, so that this translates to decreased
memory consumption.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This increases type-safety by avoiding conversions from/through void*.
It also avoids the boilerplate "AVFrame *frame = data;" line
for non-subtitle decoders.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
It is a more fitting place for them.
Also move the definition of ff_log2_run to mathtables.c.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Up until now, codec.h contains both public and private parts
of AVCodec. This exposes the internals of AVCodec to users
and leads them into the temptation of actually using them
and forces us to forward-declare structures and types that
users can't use at all.
This commit changes this by adding a new structure FFCodec to
codec_internal.h that extends AVCodec, i.e. contains the public
AVCodec as first member; the private fields of AVCodec are moved
to this structure, leaving codec.h clean.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Also move FF_CODEC_TAGS_END as well as struct AVCodecDefault.
This reduces the amount of files that have to include internal.h
(which comes with quite a lot of indirect inclusions), as e.g.
most encoders don't need it. It is furthemore in preparation
for moving the private part of AVCodec out of the public codec.h.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The majority of frame-threaded decoders (mainly the intra-only)
need exactly one part of ThreadFrame: The AVFrame. They don't
need the owners nor the progress, yet they had to use it because
ff_thread_(get|release)_buffer() requires it.
This commit changes this and makes these functions work with ordinary
AVFrames; the decoders that need the extra fields for progress
use ff_thread_(get|release)_ext_buffer() which work exactly
as ff_thread_(get|release)_buffer() used to do.
This also avoids some unnecessary allocations of progress AVBuffers,
namely for H.264 and HEVC film grain frames: These frames are not
used for synchronization and therefore don't need a ThreadFrame.
Also move the ThreadFrame structure as well as ff_thread_ref_frame()
to threadframe.h, the header for frame-threaded decoders with
inter-frame dependencies.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
These will be used by the codecs that need allocated progress
and is in preparation for no longer using ThreadFrame by the codecs
that don't.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This is in preparation for further commits that will stop
using ThreadFrame for frame-threaded codecs that don't use
ff_thread_(await|report)_progress(); the API for those codecs
having inter-frame depdendencies will live in threadframe.h.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Every modification of the data that is copied in update_thread_context()
is a data race if it happens after ff_thread_finish_setup. ffv1dec's
update_thread_context() simply uses memcpy for updating the new context,
so that every modification of the src's context is a race.
Some of these modifications are unnecessary: picture_number is write-only
for the decoder and cur will be reset when decoding the next frame anyway.
So remove them. And while just at it, also don't set cur for the slice
contexts as this variable is write-only.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Given that the AVCodec.next pointer has now been removed, most of the
AVCodecs are not modified at all any more and can therefore be made
const (as this patch does); the only exceptions are the very few codecs
for external libraries that have a init_static_data callback.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
Fixes: out of array read
Fixes: 29750/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_FFV1_fuzzer-4808377272238080.fuzz
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: assertion failure
Fixes: 28447/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_FFV1_fuzzer-5369575948550144
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
The current design, where
- proper init is called for the first per-thread context
- first thread's private data is copied into private data for all the
other threads
- a "fixup" function is called for all the other threads to e.g.
allocate dynamically allocated data
is very fragile and hard to follow, so it is abandoned. Instead, the
same init function is used to init each per-thread context. Where
necessary, AVCodecInternal.is_copy can be used to differentiate between
the first thread and the other ones (e.g. for decoding the extradata
just once).
as well as includes of libavutil/timer.h.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
PSEUDOPAL pixel formats are not paletted, but carried a palette with the
intention of allowing code to treat unpaletted formats as paletted. The
palette simply mapped the byte values to the resulting RGB values,
making it some sort of LUT for RGB conversion.
It was used for 1 byte formats only: RGB4_BYTE, BGR4_BYTE, RGB8, BGR8,
GRAY8. The first 4 are awfully obscure, used only by some ancient bitmap
formats. The last one, GRAY8, is more common, but its treatment is
grossly incorrect. It considers full range GRAY8 only, so GRAY8 coming
from typical Y video planes was not mapped to the correct RGB values.
This cannot be fixed, because AVFrame.color_range can be freely changed
at runtime, and there is nothing to ensure the pseudo palette is
updated.
Also, nothing actually used the PSEUDOPAL palette data, except xwdenc
(trivially changed in the previous commit). All other code had to treat
it as a special case, just to ignore or to propagate palette data.
In conclusion, this was just a very strange old mechnaism that has no
real justification to exist anymore (although it may have been nice and
useful in the past). Now it's an artifact that makes the API harder to
use: API users who allocate their own pixel data have to be aware that
they need to allocate the palette, or FFmpeg will crash on them in
_some_ situations. On top of this, there was no API to allocate the
pseuo palette outside of av_frame_get_buffer().
This patch not only deprecates AV_PIX_FMT_FLAG_PSEUDOPAL, but also makes
the pseudo palette optional. Nothing accesses it anymore, though if it's
set, it's propagated. It's still allocated and initialized for
compatibility with API users that rely on this feature. But new API
users do not need to allocate it. This was an explicit goal of this
patch.
Most changes replace AV_PIX_FMT_FLAG_PSEUDOPAL with FF_PSEUDOPAL. I
first tried #ifdefing all code, but it was a mess. The FF_PSEUDOPAL
macro reduces the mess, and still allows defining FF_API_PSEUDOPAL to 0.
Passes FATE with FF_API_PSEUDOPAL enabled and disabled. In addition,
FATE passes with FF_API_PSEUDOPAL set to 1, but with allocation
functions manually changed to not allocating a palette.
Without direct support of such pix_fmt, content is padded to 16-bit
and it is not possible to know that the source file was with a smaller bit depth
so framemd5 is different
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: runtime error: signed integer overflow: 2147483647 + 1 cannot be represented in type 'int'
Fixes: 3361/clusterfuzz-testcase-minimized-5065842955911168
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This is required for >= 16bit RGB support
I tried it without templates but its too much duplicated code
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>