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11 Commits

Author SHA1 Message Date
Andreas Rheinhardt
4243da4ff4 avcodec/codec_internal: Use union for FFCodec decode/encode callbacks
This is possible, because every given FFCodec has to implement
exactly one of these. Doing so decreases sizeof(FFCodec) and
therefore decreases the size of the binary.
Notice that in case of position-independent code the decrease
is in .data.rel.ro, so that this translates to decreased
memory consumption.

Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
2022-04-05 20:02:37 +02:00
Andreas Rheinhardt
ce7dbd0481 avcodec/codec_internal: Make FFCodec.decode use AVFrame*
This increases type-safety by avoiding conversions from/through void*.
It also avoids the boilerplate "AVFrame *frame = data;" line
for non-subtitle decoders.

Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
2022-04-05 19:54:09 +02:00
Andreas Rheinhardt
20f9727018 avcodec/codec_internal: Add FFCodec, hide internal part of AVCodec
Up until now, codec.h contains both public and private parts
of AVCodec. This exposes the internals of AVCodec to users
and leads them into the temptation of actually using them
and forces us to forward-declare structures and types that
users can't use at all.

This commit changes this by adding a new structure FFCodec to
codec_internal.h that extends AVCodec, i.e. contains the public
AVCodec as first member; the private fields of AVCodec are moved
to this structure, leaving codec.h clean.

Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
2022-03-21 01:33:09 +01:00
Andreas Rheinhardt
a688f3c13c avcodec/internal: Move FF_CODEC_CAP_* to a new header codec_internal.h
Also move FF_CODEC_TAGS_END as well as struct AVCodecDefault.
This reduces the amount of files that have to include internal.h
(which comes with quite a lot of indirect inclusions), as e.g.
most encoders don't need it. It is furthemore in preparation
for moving the private part of AVCodec out of the public codec.h.

Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
2022-03-21 01:33:09 +01:00
Michael Niedermayer
e88b99afdf avcodec/libuavs3d: Check ff_set_dimensions() for failure
Untested, no testcase

Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
2022-03-17 22:27:24 +01:00
Andreas Rheinhardt
2934a4b9a5 Remove unnecessary avassert.h inclusions
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
2021-07-22 15:02:30 +02:00
Andreas Rheinhardt
69f120ead7 avcodec/avcodec: Don't include cpu.h
It is not used here at all; instead, add it where it is used without
including it or any of the arch-specific CPU headers.

Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
2021-07-22 12:59:07 +02:00
Andreas Rheinhardt
a247ac640d avcodec: Constify AVCodecs
Given that the AVCodec.next pointer has now been removed, most of the
AVCodecs are not modified at all any more and can therefore be made
const (as this patch does); the only exceptions are the very few codecs
for external libraries that have a init_static_data callback.

Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
2021-04-27 10:43:15 -03:00
Anton Khirnov
7d09579190 lavc: rename AV_CODEC_CAP_AUTO_THREADS->AV_CODEC_CAP_OTHER_THREADS
This cap is currently used to mark multithreading-capable codecs that
wrap external libraries with their own multithreading code. The name is
highly confusing for our API users, since libavcodec ALWAYS handles
thread_count=0 (see commit message in previous commit). Therefore rename
the cap and update its documentation to make its meaning clear.

The old name is kept deprecated until next+1 major bump.
2021-03-16 10:38:41 +01:00
Anton Khirnov
8a129077cc lavc: replace internal use of AV_CODEC_CAP_AUTO_THREADS with an internal cap
AV_CODEC_CAP_AUTO_THREADS was originally added in b4d44a45f9a to mark
codecs that spawn threads internally and are able to select an optimal
threads count by themselves (all such codecs are wrappers around
external libraries). It is used by lavc generic code to check whether it
should handle thread_count=0 itself or pass the zero directly to the
codec implementation. Within this meaning, it is clearly supposed to be
an internal cap rather than a public one, since from the viewpoint of a
libavcodec user, lavc ALWAYS handles thread_count=0. Whether it happens
in the generic code or within the codec internals is not a meaningful
difference for the caller.

External aspects of this flag will be dealt with in the following
commit.
2021-03-16 10:34:29 +01:00
hwren
c952db9d68 lavc,doc: add libuavs3d video decoder wrapper
Signed-off-by: hbj <hanbj@pku.edu.cn>
Signed-off-by: hwren <hwrenx@126.com>
2020-10-06 00:01:33 +08:00