An alpha specifier outside the valid range results in a conversion from
double to long with undefined result. Range-checking the double and
only converting it after it passes avoids this.
Fixes fate-parseutils errors on some systems.
Signed-off-by: Mans Rullgard <mans@mansr.com>
We don't need to return an error if the directory already existed.
We make sure that the directory actually is properly writeable later
within ism_write_header by writing a manifest anyway.
Signed-off-by: Martin Storsjö <martin@martin.st>
This gets rid of the variable-length scratch buffer by filtering 16
pixels at a time and writing directly to the destination. The extra
loads this requires to load the source values are compensated by not
doing a round-trip to memory before shifting.
Signed-off-by: Mans Rullgard <mans@mansr.com>
Instead of using an evil VLA, fall back to C version when edge
emulation is needed. MPEG4 GMC is a rarely used fringe feature
so the speed loss is an acceptable cost for safer code.
Signed-off-by: Mans Rullgard <mans@mansr.com>
Discontinuous transmission is an addition to VAD/VBR operation, that
allows to greatly reduce bitrate for silent chunks or stationary
noises.
Signed-off-by: Martin Storsjö <martin@martin.st>
The variable is copied to subsequent threads at the same time, so this
may cause wrong ref_count[] values to be copied to subsequent threads.
This bug was found using TSAN.
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
ff_get_cpu_flags_x86() requires cpuid(), which is conditionally defined
elsewhere in the file. Surrounding the function body with ifdefs allows
building even when cpuid is not defined. An empty cpuflags mask is
returned in this case.
Now that there is CPU detection in YASM, there will always be one of
inline or external assembly enabled, which obviates the need to fall
back on CPU detection through compiler intrinsics.
This makes sure any buffered data is written to the segment, for
muxers that buffer up data internally (e.g. fragmented mp4).
Signed-off-by: Martin Storsjö <martin@martin.st>
This makes sure new inline headers are emitted when the next
packet is written. This allows segmenting mpegts without calling
write_header/write_trailer (nor freeing/reiniting the muxer)
for each segment.
Signed-off-by: Martin Storsjö <martin@martin.st>
Some segmented formats (such as fragmented mp4) are "bare", as in,
the segment files do not have the same headers/trailers as full normal
files of that format have.
Signed-off-by: Martin Storsjö <martin@martin.st>
This makes sure the muxers are set up in the way they expect
with no data left around from the previous run (which could
cause various issues including memory leaks, depending on the chaine
muxer).
This fixes memory leaks with the mpegts and flv muxers. It also
makes the usage of chained muxers correct.
Signed-off-by: Martin Storsjö <martin@martin.st>