Use saturating addition functions instead of 64-bit intermediates
and separate clipping. This is much faster when dedicated
instructions are available.
Signed-off-by: Mans Rullgard <mans@mansr.com>
Firstly, nothing in this function can overflow 32 bits so the use
of a 64-bit type is completely unnecessary. Secondly, the scale
is either a power of two or 0x7fff. Doing separate loops for these
cases avoids using multiplications. Finally, since only the number
of bits, not the actual value, of the maximum value is needed, the
bitwise or of all the values serves the purpose while being faster.
It is worth noting that even if overflow could happen, it was not
handled correctly anyway.
Signed-off-by: Mans Rullgard <mans@mansr.com>
The operands in both cases are 16-bit so cannot overflow a 32-bit
destination. In gain_scale() the inputs are reduced to 14-bit,
so even the shift cannot overflow.
Signed-off-by: Mans Rullgard <mans@mansr.com>
Adding instead of subtracting the products in the loop allows the
compiler to generate more efficient multiply-accumulate instructions
when 16-bit multiply-subtract is not available. ARM has only
multiply-accumulate for 16-bit operands. In general, if only one
variant exists, it is usually accumulate rather than subtract.
In the same spirit, using the dedicated saturation function enables
use of any special optimised versions of this.
Signed-off-by: Mans Rullgard <mans@mansr.com>
Fixed-point audio codecs often use saturating arithmetic, and
special instructions for these operations are common.
Signed-off-by: Mans Rullgard <mans@mansr.com>
These are normally initialized to AV_NOPTS_VALUE at the start
of avformat_find_stream_info, but if a new stream is found while
this function is running (e.g. like in mpegts), the newly added
AVStreams didn't have these values properly initalized, leading
to avformat_find_stream_info terminating too soon (when the
first timestamps are far from 0).
Signed-off-by: Martin Storsjö <martin@martin.st>
Some files' embedded art seems to have the mimetype 'image/JPG' instead
of 'image/jpg'. Libav fails to parse those because it matches
case-sensitively.
Use av_strncasecmp() to fix this behaviour.
Signed-off-by: Mohammad Alsaleh <msal@tormail.org>
Signed-off-by: Anton Khirnov <anton@khirnov.net>
C++ does not allow to mix different enums, so e.g. code comparing
ACodecID with CodecID would fail to compile with gcc.
This very evil hack should fix this problem.
This adds a function to retrieve the number of entries in a
dictionary and updates the places directly accessing what should
be an opaque struct to use this new function instead.
Signed-off-by: Mans Rullgard <mans@mansr.com>
In 16-bit arithmetic, x * 0xffffc is simply x * -4 with extra overflows,
(and the constant was probably meant to be 0xfffc). Combined with the
shift, this simplifies to -x >> 1. Finally, clearing the low two bits
with a 32-bit mask and switching to a 32-bit type allows more efficient
code on 32-bit machines.
Signed-off-by: Mans Rullgard <mans@mansr.com>
The condition is trivially true, but keeping the assert() is
sensible to avoid FFM_HEADER_SIZE ever getting out of sync with
the actual code.
Signed-off-by: Mans Rullgard <mans@mansr.com>
The only compiler I have that does not define the standard
offsetof() macro is "Bruce's C Compiler", a simple compiler
for producing 8/16-bit 8086 code, usually for use in early
stages of PC booting.
Signed-off-by: Mans Rullgard <mans@mansr.com>
This list is incomplete (we also use UINT16_MAX), so there does
not appear to be any system we care about that needs these.
Signed-off-by: Mans Rullgard <mans@mansr.com>
This fixes build failures on debian/kfreebsd, which has the
sctp.h header, but it is currently broken (a cpp test succeeds,
but a compile test fails), see http://bugs.debian.org/684330 for
details.
Also remove the checked item from HAVE_LIST, since the corresponding
HAVE_* define isn't used by the source code.
Signed-off-by: Martin Storsjö <martin@martin.st>
At both places this function is called, mb_[xy] == s->mb_[xy]
making the call together with following code equivalent to
simply assigning zeros.
Signed-off-by: Mans Rullgard <mans@mansr.com>