Currently it is done in several different ways, which
might cause needless dependencies or in case of
tx_float_neon.S is incorrect.
Reviewed-by: Martin Storsjö <martin@martin.st>
Signed-off-by: Reimar Döffinger <Reimar.Doeffinger@gmx.de>
Add Branch Target Identifiers (BTIs) to all functions defined in
AArch64 assembly files. Most of the BTI landing pads are added
automatically by the 'function' macro.
BTI support is turned on or off at compile time based on the presence
of the __ARM_FEATURE_BTI_DEFAULT feature macro.
A binary compiled with BTI support can be executed on an Armv8-A
processor without BTI support because the instructions are defined in
NOP space.
Signed-off-by: Jonathan Wright <jonathan.wright@arm.com>
Signed-off-by: Elijah Ahmad <elijah.ahmad@arm.com>
Signed-off-by: Martin Storsjö <martin@martin.st>
Some of the assembly functions e.g. ff_h264_idct_dc_add_neon
has code like:
movrel x14, X(ff_h264_idct_add_neon)
Linker cannot resolve them fully at link time and emits dynamic
relocations.
Use explicit labels instead so that no dynamic relocations are
needed at all.
This avoids lld complains about text relocations.
For background, see https://crbug.com/917919
Signed-off-by: Manoj Gupta <manojgupta@chromium.org>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: Martin Storsjö <martin@martin.st>
(cherry picked from commit 6a62795d40)
Cherry pick Suggested-by: Martin Storsjö
This should fix the build failure on macosx
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
* commit 'cdb1665f70def544ddab3e3ed3763ef99c8b3873':
aarch64: Make transpose_4x4H do a regular transpose
Merged-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
Previously, ff_h264_idct_add_neon (originally in the arm version) used
a non-regular transpose in order to be able to use more instructions
that deal with registers as 128 bit register pairs. The aarch64
translation doesn't do it to the same extent, but brought along the
same structure since it was a straight translation.
This reshuffles ff_h264_idct_add_neon, bringing it closer to
the C implementation, making the transpose_4x4H macro do a regular
transpose, usable for other algorithms as well.
Previously, the third and fourth output from transpose_4x4H were
swapped, and prior to cc29d96d5a, the same inputs as well. In
addition to just swapping the outputs, also renumber the intermediate
registers for better readability (making the register order match
transpose_4x8B).
This runs with the same number of cycles as before.
Signed-off-by: Martin Storsjö <martin@martin.st>
Fix related register order issue in ff_h264_idct_add_neon.
Found-by: zjh8890 <243186085@qq.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
* commit '9c029f67ca82147ddfa83a1546ee1e109e11fbd4':
aarch64: use EXTERN_ASM consistently for exported symbols
Merged-by: Michael Niedermayer <michaelni@gmx.at>