AVCodecParser has several fields which are not really meant
to be accessed by users, but it has no public-private
demarkation line, so these fields are technically public
and can therefore not simply be made private like
20f9727018 did for AVCodec.*
This commit therefore deprecates these fields and
schedules them to become private. All parsers have already
been switched to FFCodecParser, which (for now) is a union
of AVCodecParser and an unnamed clone of AVCodecParser
(new fields can be added at the end of this clone).
*: This is also the reason why split has never been removed despite
not being set for several years now.
Reviewed-by: James Almer <jamrial@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This patch adds support for the texture array feature
used by AMD boards in the D3D12 HEVC encoder.
In texture array mode, a single texture array is shared for all
reference and reconstructed pictures using different subresources.
The implementation ensures compatibility
and has been successfully tested on AMD, Intel, and NVIDIA GPUs.
Following in the footsteps of the previous commit, this commit adds the
new fields to AVCodecContext so we can start properly setting it on codecs,
as well as limiting the list of supported options to detect a format mismatch
during encode.
This commit also sets up the necessary infrastructure to start using the
newly added field in all codecs.
FFmpeg currently handles alpha in a quasi-arbitrary way. Some filters/codecs
assume alpha is premultiplied, others assume it is independent. If there is
to be any hope for order in this chaos, we need to start by defining an enum
for the possible range of values.
Give users and developers a way to opt in to the new format conversion code,
and more code from the swscale rewrite in general, even while development is
still ongoing.
This makes the functions extensible, as future behavior change flags can be
introduced.
This is strictly speaking not an API break. Only if a user was setting
recursive to anything other than 1 it would now behave differently, but given
these functions have been in the tree for only a few days, the chances for that
are practically zero.
Signed-off-by: James Almer <jamrial@gmail.com>
Many of these additions are in separate commits in one set, so in the
interest of clarity, the API changes are all documented in one commmit
here.
Signed-off-by: Leo Izen <leo.izen@gmail.com>
This creates a new codec id for mxf vbi_vanc_smpte_436M streams.
This makes it easier to use from other [de]muxers and bitstream filters.
It's just the data in Table 7 (starts on page 13) of:
https://pub.smpte.org/latest/st436/s436m-2006.pdf
Signed-off-by: Jacob Lifshay <programmerjake@gmail.com>
Useful to let the compiler and static analyzers know that
something is unreachable without adding an av_assert
(which would be either dead for the compiler or add runtime
overhead) for this.
The implementation used here enforces the use of a message
to provide a reason why a particular code is supposed to be
unreachable.
Reviewed-by: Ramiro Polla <ramiro.polla@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This commit adds a 32-bit *integer* planar RGBA format.
Vulkan FFv1 decoding is best performed on separate planes, rather than
packed RGBA (i.e. RGBA128), hence this is useful as an intermediate format.
IVTV, a Linux driver for TV tuners, and V4L2 utilize
a coding named after IVTV to carry sliced VBI data
in MPEG streams produced by tuner cards with
VBI capture capability and an MPEG-2 encoder SoC.
IVTV or V4L2 driver will transport the coded data into a
MPEG-PS private stream ("IVTV") that can be captured
from the card alongside the video/audio.
The data could include:
EIA-608, Teletext, WSS (PAL widescreen signaling),
or VPS (PAL VCR signaling).
Signed-off-by: Marth64 <marth64@proxyid.net>