Fixes: runtime error: signed integer overflow: -503316480 + -2013265038 cannot be represented in type 'int'
Fixes: 3805/clusterfuzz-testcase-minimized-6578427831255040
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes a warning on recent Linux:
libavcodec/v4l2_context.c: In function 'ff_v4l2_context_set_status':
libavcodec/v4l2_context.c:496:26: warning: comparison is always false due to limited range of data type
Fixes looping files without audio or when using stream_copy, where
ist->nb_samples is not set since no decoding is done.
This fixes ticket #5719 and also fixes an endless loop with the sample
in ticket #6139.
Signed-off-by: Peter Große <pegro@friiks.de>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Use global mask buffer for appropriate mask load.
Use immediate unsigned saturation for clip to max saving one vector register.
Remove unused macro.
Signed-off-by: Kaustubh Raste <kaustubh.raste@imgtec.com>
Reviewed-by: Manojkumar Bhosale <Manojkumar.Bhosale@imgtec.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Use global mask buffer for appropriate mask load.
Signed-off-by: Kaustubh Raste <kaustubh.raste@imgtec.com>
Reviewed-by: Manojkumar Bhosale <Manojkumar.Bhosale@imgtec.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: runtime error: left shift of 255 by 24 places cannot be represented in type 'int'
Fixes: 3787/clusterfuzz-testcase-minimized-5728764920070144
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Typically only a small subset of the SDL texture formats are supported directly
by the SDL renderer drivers, the rest is software emulated. It's better if
libswscale does the format conversion to a hardware-accelerated texture format
instead of SDL.
This should fix video render slowdowns with some texture formats after
3bd2228d05.
Signed-off-by: Marton Balint <cus@passwd.hu>
Fixes looping files without audio or when using stream_copy, where
ist->nb_samples is not set since no decoding is done.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
Use global mask buffer for appropriate mask load.
Signed-off-by: Kaustubh Raste <kaustubh.raste@imgtec.com>
Reviewed-by: Manojkumar Bhosale <Manojkumar.Bhosale@imgtec.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Use global mask buffer for appropriate mask load.
Signed-off-by: Kaustubh Raste <kaustubh.raste@imgtec.com>
Reviewed-by: Manojkumar Bhosale <Manojkumar.Bhosale@imgtec.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Load the specific destination bytes instead of MSA load and pack.
Remove unused macros and functions.
Signed-off-by: Kaustubh Raste <kaustubh.raste@imgtec.com>
Reviewed-by: Manojkumar Bhosale <Manojkumar.Bhosale@imgtec.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
track->video.projection.type is set to 0 (a Matroska specific "No spherical
metadata present" value, with no related AVSphericalMapping) by default on
files without the element.
This removes bogus warnings on every single matroska file without Spherical
metadata.
Signed-off-by: James Almer <jamrial@gmail.com>
This avoids issues linking to a DLL version of libspeex, since the
libspeex headers lack proper dllimport declarations for the data
symbols.
This isn't an issue when building with mingw with GNU binutils, since
GNU ld can fix up that kind of data import automatically.
libspeexdec.c already uses speex_lib_get_mode as well.
Signed-off-by: Martin Storsjö <martin@martin.st>
Replace avcodec_get_chroma_sub_sample with the recommended
av_pix_fmt_get_chroma_sub_sample, which fixes a compilation warning.
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
avcodec_get_chroma_sub_sample is deprecated and generates a warning
during build, so av_pix_fmt_get_chroma_sub_sample is used
Signed-off-by: Nicolas Frattaroli <ffmpeg@fratti.ch>
Signed-off-by: James Almer <jamrial@gmail.com>
* commit '84ab1cc437fa47a00532f305b9fe15b5b66c8c5e':
movenc: allow alternative hvc1 h.265 codec tag
movenc: write correct format hvcc when tag is hvc1
movenc: move tags definitions to where they are used
movenc: simplify codec_tag lookup
movenc: use correct tag list for AVOutputFormat.codec_tag
aarch64: vp9: Fix assembling with Xcode 6.2 and older
doc: Drop the legacy symlink to README
This commit is a noop, see
998609ddb895f3c85976e199d90da638d808d72e974d508e57369a3e111c
Merged-by: James Almer <jamrial@gmail.com>
Fixes: 2926/clusterfuzz-testcase-4987110014582784
This reduces decoding time from 7 to 4 seconds
The timeout should have been fixed in 0561bd2fc2 but ossfuzz did not close this issue
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Use immediate unsigned saturation for clip to max saving one vector register.
Signed-off-by: Kaustubh Raste <kaustubh.raste@imgtec.com>
Reviewed-by: Manojkumar Bhosale <Manojkumar.Bhosale@imgtec.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Remove loops and unroll as block sizes are known.
Load the specific destination bytes instead of MSA load and pack.
Remove unused macro and functions.
Signed-off-by: Kaustubh Raste <kaustubh.raste@imgtec.com>
Reviewed-by: Manojkumar Bhosale <Manojkumar.Bhosale@imgtec.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
- Move generating config.fate to a more sensible place.
- Move printing warnings to a more appropriate place.
- Improve "generated by" comment in libavutil/avconfig.h.
- Drop pointless informative output about generating config files.
- Write a standard comment header to config.asm as well.
- Reuse sanitize_var_name() where appropriate
- Add some quotes to enabled()/disabled() to ease readability
- Fix logged names of some helper functions
- Filter LDFLAGS also in test_ldflags()
For now, check the image size.
Inspired by a patch from Paul B Mahol.
Invalid sizes would be detected later by allocation failures,
detecting problems earlier is cleaner.
* commit 'fd1ffa1f10e940165035ccb79d4a6523da196062':
d3d11va: Link directly to dxgi.dll and d3d11.dll functions if LoadLibrary is unavailable
This commit is a noop, see 3125a4a8a8
Merged-by: James Almer <jamrial@gmail.com>
* commit 'c2b0bea40f1fd4399ff6184a2df4f397c0f4b3ab':
avconv_hw: Free device on initialisation failure
vf_hwmap: Properly free a locally derived device
vf_hwmap: Add missing error code
configure: Fix handling of _select dependencies
This commit is a noop, see
6dfcbd80add984b29b2170808859ddf434ddf48e
Merged-by: James Almer <jamrial@gmail.com>