This allows the caller to either include them (and get more packets
decoded, but possibly some nonperfect frames), or discard them (by
setting fflags=discardcorrupt).
Signed-off-by: Martin Storsjö <martin@martin.st>
This uses page duration instead of byte size to determine when to buffer
the page. Also, it tries to avoid continued pages by buffering the current
page if there are already packets in the page and adding the next packet
would require it to be continued on a new page. This can improve seeking
performance.
The default page duration is 1 second, which is much saner than filling
all page segments by default.
This sends NACK for missed packets and PLI (picture loss indication)
if a depacketizer indicates that it needs a new keyframe, according
to RFC 4585.
This is only enabled if the SDP indicated that feedback is supported
(via the AVPF or SAVPF profile names).
The feedback packets are throttled to a certain maximum interval
(currently 250 ms) to make sure the feedback packets don't eat up
too much bandwidth (which might be counterproductive). The RFC
specifies a more elaborate feedback packet scheduling.
The feedback packets are currently sent independently from normal
RTCP RR packets, which is not totally spec compliant, but works
fine in the environments I've tested it in. (RFC 5506 allows this,
but requires a SDP attribute for enabling it.)
Signed-off-by: Martin Storsjö <martin@martin.st>
The warning is a false positive, but I prefer actually initializing
it over masking it with av_uninit, since the code is not performance
critical.
Signed-off-by: Martin Storsjö <martin@martin.st>
This is a bug from c7d4de3d73 - if the previous frame wasn't
returned yet (due to missing the final packets), but we have
enough data of it to return the first partition, we write that into
pkt and set returned_old_frame. That commit forgot returning 0 for
the case where this current packet didn't have the end_packet flag
set.
Signed-off-by: Martin Storsjö <martin@martin.st>
If we timed out and consumed a packet from the reordering queue,
but didn't return a packet to the caller, recheck the queue status.
Otherwise, we could end up in an infinite loop, trying to consume
a queued packet that has already been consumed.
CC: libav-stable@libav.org
Signed-off-by: Martin Storsjö <martin@martin.st>
The following out-of-memory check is broken.
*sorted_segments = av_mallocz(...);
if (!sorted_segments) { ... }
The correct NULL check should use *sorted_segments.
Signed-off-by: Xi Wang <xi.wang@gmail.com>
Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
To use this, set sdpflags=custom_io to the sdp demuxer. During
the avformat_open_input call, the SDP is read from the AVFormatContext
AVIOContext (ctx->pb) - after the avformat_open_input call,
during the av_read_frame() calls, the same ctx->pb is used for reading
packets (and sending back RTCP RR packets).
Normally, one would use this with a read-only AVIOContext for the
SDP during the avformat_open_input call, then close that one and
replace it with a read-write one for the packets after the
avformat_open_input call has returned.
This allows using the RTP depacketizers as "pure" demuxers, without
having them tied to the libavformat network IO.
Signed-off-by: Martin Storsjö <martin@martin.st>
So far, aviocontexts are used either in pure-read or pure-write
mode - full read/write mode doesn't work well (and implementing it
is a much larger, not totally trivial change).
This patch allows using avio_read and ffio_read_partial on
read/write aviocontexts, where the read operations are passed
through directly unbuffered, while writes are buffered as usual.
This is enough to support the operations needed by packet based
data transfer like in udp/rtp, where aviocontext is the only
public API for hooking up custom IO.
Signed-off-by: Martin Storsjö <martin@martin.st>
The function find_things() in configure is confused by component
registration calls as part of multiline macros defining combined
component registration. Coalesce those macros into one line to
work around the issue.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
Signed-off-by: Martin Storsjö <martin@martin.st>
Limelight is a not too uncommon CDN. The authentication scheme is
pretty similar to the adobe authentication, but is even closer to
normal http digest authentication (but not close enough to warrant
sharing code) than the adobe version.
Signed-off-by: Martin Storsjö <martin@martin.st>
This is mostly used to authenticate the client when publishing.
Tested with wowza and akamai.
Some but not all servers support resending a new connect invoke
within the same connection, so always reconnect for sending a new
connection attempt. This matches what other applications do as well.
The authentication scheme is structurally pretty similar to http
digest authentication, but uses base64 instead of hex strings.
Signed-off-by: Martin Storsjö <martin@martin.st>