The current upstreamed code has been written and tested for Little Endian systems.
We do have plans to add the Big Endian support in near future, but till that time, need to disable all to avoid its usage and failures.
Signed-off-by: Shivraj Patil <shivraj.patil@imgtec.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This was actually broken when committed in 46e3936fb04; the
test never succeeded, and thus, _aligned_malloc wasn't actually
used on legacy mingw.
Signed-off-by: Martin Storsjö <martin@martin.st>
(cherry picked from commit 427f7a1f9e)
The library has stopped being developed and Debian has removed it
from its repositories citing security issues.
The native Dirac decoder supports everything the library has and basic
encoding support is still provided via the native vc2 (Dirac Pro, intra
only version of Dirac) encoder. Hence, there's no reason to still support
linking to the library and potentially leading users into security issues.
* commit '78489822074096e3ae0f3c3b70accace955086f6':
configure: Place all temporary files in one separate directory
Merged-by: Clément Bœsch <u@pkh.me>
* commit '2bbb5abd877104fa9bc342c521bb49bc1aad50ce':
build: Map -Wall compiler flag to -W3 for MSVC and -Wextra to -W4
Merged-by: Clément Bœsch <u@pkh.me>
* commit '6151e9128ce2a84a443c82b78f5b5cb364ba2ab4':
build: Detect blocks C language extension and add it as VDA dependency
Merged-by: Clément Bœsch <u@pkh.me>
It's not used by anything, has dubious usefulness, the reasons for which
it was introduced are no longer valid, and only serves to add complexity
to the build system.
Signed-off-by: James Almer <jamrial@gmail.com>
Enables rendering of SVG images. This is possible since SVG images
still contain and specify the dimensions in pixels to which they've
been drawn to and thus enable browsers to display them without any
external data. Users can still override and generate images with
arbitrary resolutions.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Purpose: Added require alternative for libmfx in the case that pkg-config
cannot find libmfx. On Linux, most people likely get libmfx via
https://github.com/lu-zero/mfx_dispatch , but on Windows, the most
well-known way to get libmfx is via the Intel Media SDK, which
provides a static build of libmfx.lib and also provides the source
code for building libmfx yourself. If built this way, there are no
pkg-config files to be found.
Comments:
-- configure: Altered enabled libmfx step to use use_pkg_config()
instead of require_pkg_config(), and, if use_pkg_config() fails, it
falls back to require(). Also added explanatory comment. Note
that the reason that require() is passed -llibmfx as the last
argument, instead of -lmfx, is the file name for the library
produced from the Intel Media SDK starts with "libmfx".
Apparently, the filename for the library produced via
https://github.com/lu-zero/mfx_dispatch starts with "mfx".
Signed-off-by: Aaron Levinson <alevinsn@aracnet.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Purpose: Made minor changes to get the decklink avdevice code to build
using Visual C++.
Notes: Made changes to configure per Hendrik Leppkes's review of first
and second versions of patch. Also made slight alterations per Marton
Balint's reviews.
Comments:
-- configure: Added if enabled decklink section and setting
decklink_indev_extralibs and decklink_outdev_extralibs here for
both mingw and Windows. Also eliminated the setting of these
variables in the mingw section earlier in the file.
-- libavdevice/decklink_common.cpp: Switched the order of the include
of libavformat/internal.h to workaround build issues with Visual
C++. See comment in file for more details.
-- libavdevice/decklink_dec.cpp:
a) Rearranged the include of libavformat/internal.h (for reasons as
described above).
b) Made slight alteration to an argument for call to av_rescale_q() to
workaround a compiler error with Visual C++. This appears to only
be an issue when building C++ files with Visual C++. See comment
in code for more details.
-- libavdevice/decklink_enc.cpp: Rearranged the include of
libavformat/internal.h (for reasons as described above).
Signed-off-by: Aaron Levinson <alevinsn@aracnet.com>
Signed-off-by: Marton Balint <cus@passwd.hu>
* commit '92db5083077a8b0f8e1050507671b456fd155125':
build: Generate pkg-config files from Make and not from configure
build: Store library version numbers in .version files
Includes cherry-picked commits 8a34f36593 and
ee164727dd to fix issues.
Changes were also made to retain support for raise_major and build_suffix.
Reviewed-by: ubitux
Merged-by: James Almer <jamrial@gmail.com>
* commit '11a9320de54759340531177c9f2b1e31e6112cc2':
build: Move build-system-related helper files to a separate subdirectory
"ffbuild" directory name is used instead of "avbuild".
Merged-by: Clément Bœsch <u@pkh.me>
* commit 'f7174d7ed045445d00a6d557236737d09ad32343':
configure: fix linking with MSVC when using --disable-optimizations
Merged-by: Clément Bœsch <u@pkh.me>
* commit '972c71e9cb63e24f57ee481e413199c7d88a8813':
lavc: add support for filtering packets before decoding
Merged-by: James Almer <jamrial@gmail.com>
* commit 'f1248fae90b45501af4e8743d373e79191470331':
configure: Handle dxva2 optional components in the standard way
Merged-by: Clément Bœsch <u@pkh.me>
* commit '1818a640cfdccd52e97edf13564f45bc3d0d93eb':
build: Fix dependencies for alsa/jack/sndio support
Added explicit enable (which will be automatically added later on in
ee480790c) to actually fix this commit. Without the explicit enables,
alsa, jack and sndio gets disabled.
Also added jack, alsa and sndio to the have list so the HAVE_* are
populated to make (this fixes the SKIPHEADERS chunks).
Merged-by: Clément Bœsch <u@pkh.me>
Purpose: avdevice/decklink: Removed pthread dependency by replacing
semaphore used in code appropriately. Doing so makes it easier to
build ffmpeg using Visual C++ on Windows. This is a contination of
Kyle Schwarz's "avdevice/decklink: Remove pthread dependency" patch
that is available at https://patchwork.ffmpeg.org/patch/2654/ . This
patch wasn't accepted, and as far as I can tell, there was no
follow-up after it was rejected.
Notes: Used Visual Studio 2015 (with update 3) for this.
Comments:
-- configure: Eliminated pthreads dependency for decklink_indev_deps
and decklink_outdev_deps and replaced with threads dependency
-- libavdevice/decklink_common.cpp / .h:
a) Eliminated semaphore and replaced with a combination of a mutex,
condition variable, and a counter (frames_buffer_available_spots).
b) Removed include of pthread.h and semaphore.h and now using
libavutil/thread.h instead.
-- libavdevice/decklink_dec.cpp: Eliminated include of pthread.h and
semaphore.h.
-- libavdevice/decklink_enc.cpp:
a) Eliminated include of pthread.h and semaphore.h.
b) Replaced use of semaphore with the equivalent using a combination
of a mutex, condition variable, and a counter
(frames_buffer_available_spots). In theory, libavutil/thread.h and
the associated code could have been modified instead to add
cross-platform implementations of the sem_ functions, but an
inspection of the ffmpeg source base indicates that there are only
two cases in which semaphores are used (including this one that was
replaced), so it was deemed to not be worth the effort.
Signed-off-by: Marton Balint <cus@passwd.hu>
Made appropriate changes to be able to successfully
build C++ files using a Visual C++ build on Windows.
Based on an earlier patch by Kyle Schwarz.
Comments:
-- compat/w32pthreads.h: Made appropriate changes to w32pthreads.h to
get it to build when it is being included in a C++ file and built
with Visual C++. This is mostly a copy of Kyle Schwarz's patch as
described above.
-- configure:
a) Now calling set_ccvars CXX to cause the various CXX_ variables to
be setup properly. For example, with MSVC (Microsoft Visual C++),
this causes CXX_O to be set to -Fo$@ instead of using the default
value. The default value does not work with Visual C++. This
change will also have the impact of correcting CXX_O (and possibly
CXX_C) for other compilers, although this is really only relevant
for the Intel compiler, in addition to MSVC.
b) Now using cl for the C++ compiler for the MSVC toolchain. This is
currently only relevant for building the
Blackmagic/Decklink-related files under avdevice.
Signed-off-by: Hendrik Leppkes <h.leppkes@gmail.com>
* commit '6bd9590b33742f1cceecc0c0d81b3caf3d8a4e1a':
build: Have old H.264/HEVC nvenc encoders select their new counterparts
Merged-by: James Almer <jamrial@gmail.com>