After this commit applications needs to call av_format_inject_global_side_data()
or handle AVStream side data by some other means if they want it not to be lost.
This fixes a API incompatibility with libav.
libav API does not allow the data to be passed through AVPackets
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
This adds a new "replaygain_noclip" option to the filter, and, if enabled,
limits the gain applied for tracks where clipping would occur.
Signed-off-by: Anton Khirnov <anton@khirnov.net>
This aims to standardize the English used in the libavfilter
documentation, describing the same thing in the same way more often,
and significantly reduce the amount of outright errors, including
run-on sentences and sentence fragments.
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
Provides API to query device capabilities.
Each device must implement callbacks to benefit from this API.
Signed-off-by: Lukasz Marek <lukasz.m.luki@gmail.com>
Ported asettb (including the sr option for audio sample rate) from FFmpeg,
and copied/modified the existing settb documentation for asettb.
Signed-off-by: Katerina Barone-Adesi <katerinab+libav@gmail.com>
Signed-off-by: Anton Khirnov <anton@khirnov.net>
The old implementation is unusable due to changes in the Xvid API.
Further fixes by Michael Niedermayer <michaelni@gmx.at>.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
* commit '6f273093e54cba130f3ffde3d6433e74baa4ad89':
LucasArts SMUSH VIMA audio decoder
Conflicts:
Changelog
libavcodec/avcodec.h
libavcodec/codec_desc.c
libavcodec/version.h
libavcodec/vima.c
This commit adds a AV_CODEC_ID_ADPCM_VIMA alias in addition to the previously
used AV_CODEC_ID_VIMA, as well as a AVCodec with name "adpcm_vima" in addition
to the previously used name "vima"
These changes are needed for compatibility with the renamed codec in libav
See: b18357326c and others
Merged-by: Michael Niedermayer <michaelni@gmx.at>
This adds a new "replaygain_preamp" option to the filter, and simply adds its
value to the replaygain gain value.
Signed-off-by: Anton Khirnov <anton@khirnov.net>
According to the ReplayGain spec, the peak amplitude may overflow and may result
in peak amplitude values greater than 1.0 with psychoacoustically coded audio,
such as MP3. Fully compliant decoders must allow peak overflows.
Additionally, having peak values in the 0<->UINT32_MAX scale makes it more
difficult for applications to actually use the peak values (e.g. when
implementing clipping prevention) since values have to be rescaled down.
This patch corrects the peak parsing by removing the rescaling of the decoded
values between 0 and UINT32_MAX and the 1.0 upper limit.
Signed-off-by: Anton Khirnov <anton@khirnov.net>
Further performance improvements and security fixes by
Vittorio Giovara, Luca Barbato and Diego Biurrun.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
Signed-off-by: Diego Biurrun <diego@biurrun.de>
And provide extended coloring capabilities for debugging.
The default colors do not change in 256 more to keep
supporting people using Black on White, White on Black and
Solarized terminals.
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
AVOptionRange is not flexible enough to store AV_OPT_TYPE_IMAGE_SIZE
ranges. Current implementation can only store pixel count.
This patch aims to keep backward compatibility and extend
AVOptionRange with possibility to store width/height ranges.
Signed-off-by: Lukasz Marek <lukasz.m.luki@gmail.com>
Based on original code by Christophe Gisquet in 2010, updated to work
with current ffmpeg APIs.
Supports grabbing a single window or an area of the screen, including
support for multiple monitors (Windows does funky stuff with negative
coordinates here).
I've moved most of the configuration to AVOptions; the input file name
is now only the string "desktop", or "title=<windowname>" to select a
single window. The AVOptions are the same as x11grab where possible.
Code has been added to support a "show_region" mode, like x11grab, which
will draw a rectangle on the screen around the area being captured.
Instead of duplicating code for paletted image handling, I make use of
the GDI API's ability to output DIB (BMP) images, which can be run
through ffmpeg's existing BMP decoder.
Signed-off-by: Calvin Walton <calvin.walton@kepstin.ca>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>