Because the properties of frames returned from ff_get/reget_buffer
are not reset at all, lots of returned frames had palette_has_changed
wrongly set to 1. This has been changed, too.
Reviewed-by: James Almer <jamrial@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
When flushing, the parser receives a dummy buffer with padding
that lives on the stack of av_parser_parse2(). Certain parsers
(e.g. Dolby E) only analyze the input, but don't repack it. When
flushing, such parsers return a pointer to the stack buffer and
a size of 0. And this is also what av_parser_parse2() returns.
Fix this by always resetting poutbuf in case poutbuf_size is zero.
Reviewed-by: James Almer <jamrial@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Added in dc51a72ba4, yet even back then
the check was always true as the AVCodecContext has already been memset
to zero before that.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
This is how it is supposed to happen, yet when using frame threading,
the codec's init function has been called before preinit. This can lead
to crashes when e.g. using unsupported lowres values for decoders
together with frame threading.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
These fields can't be set via AVOptions, ergo one can check them before
having allocated anything.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Fixes: Null pointer dereference
Fixes: any mpeg4 testcase which fails the malloc at that exact spot
Found-by: Rafael Dutra <rafael.dutra@cispa.de>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: out of array access
Fixes: 31733/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_SPEEDHQ_fuzzer-4704307963363328
Fixes: 31736/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_SPEEDHQ_fuzzer-6190960292790272
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This change supports the "HEVC Video with Alpha" profile introduced in WWDC 2019
<https://developer.apple.com/videos/play/wwdc2019/506/>. (This change is a
partial fix for Ticket #7965.)
For example, the following command converts an animation PNG file to an HEVC
with Alpha video:
./ffmpeg -i fate-suite/apng/clock.png -c:v hevc_videotoolbox -allow_sw 1 -alpha_quality 0.75 -vtag hvc1 clock.mov
(This change uses the "HEVC Video with Alpha" profile only when the
'-alpha_quality' value is not 0 for backward compatibility.)
Signed-off-by: Hironori Bono <bouno@rouge.plala.or.jp>
These are auxiliary side-data functions, so they should have been
switched to size_t in d79e0fe65c,
but this has been forgotten.
Reviewed-by: James Almer <jamrial@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Regression since 2101b99777.
Fixes Coverity issue #1473721.
Reviewed-by: James Almer <jamrial@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
The next pointer is kept at the end for backwards compatability until the
major bump, when it should ideally be moved at the front.
Signed-off-by: James Almer <jamrial@gmail.com>
This cap is currently used to mark multithreading-capable codecs that
wrap external libraries with their own multithreading code. The name is
highly confusing for our API users, since libavcodec ALWAYS handles
thread_count=0 (see commit message in previous commit). Therefore rename
the cap and update its documentation to make its meaning clear.
The old name is kept deprecated until next+1 major bump.
AV_CODEC_CAP_AUTO_THREADS was originally added in b4d44a45f9 to mark
codecs that spawn threads internally and are able to select an optimal
threads count by themselves (all such codecs are wrappers around
external libraries). It is used by lavc generic code to check whether it
should handle thread_count=0 itself or pass the zero directly to the
codec implementation. Within this meaning, it is clearly supposed to be
an internal cap rather than a public one, since from the viewpoint of a
libavcodec user, lavc ALWAYS handles thread_count=0. Whether it happens
in the generic code or within the codec internals is not a meaningful
difference for the caller.
External aspects of this flag will be dealt with in the following
commit.
Fixes: signed integer overflow: 1172577312 * 2 cannot be represented in type 'int'
Fixes: 29924/clusterfuzz-testcase-minimized-ffmpeg_dem_BOA_fuzzer-4882912874594304
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>