Both ISOBMFF as well as Matroska require certain OBUs to be stripped
before muxing them. There are two functions for this purpose; one writes
directly into an AVIOContext, the other returns a freshly allocated
buffer with the undesired units stripped away.
The latter one actually relies on the former by means of a dynamic
buffer. This has several drawbacks: The underlying buffer might have to
be reallocated multiple times; the buffer will eventually be
overallocated; the data will not be directly copied into the final
buffer, but rather first in the write buffer (in chunks of 1024 byte)
and then written in these chunks. Moreover, the API for dynamic buffers
is defective wrt error checking and as a consequence, the earlier code
would indicate a length of -AV_INPUT_BUFFER_PADDING_SIZE on allocation
failure, but it would not return an error; there would also be no error
in case the arbitrary limit of INT_MAX/2 that is currently imposed on
dynamic buffers is hit.
This commit changes this: The buffer is now parsed twice, once to get
the precise length which will then be allocated; and once to actually
write the data.
For a 22.7mb/s file with average framesize 113 kB this improved the time
for the calls to ff_av1_filter_obus_buf() when writing Matroska from
753662 decicycles to 313319 decicycles (based upon 50 runs a 2048 frames
each); for another 1.5mb/s file (with average framesize of 7.3 kB) it
improved from 79270 decicycles to 34539 decicycles (based upon 50 runs a
4096 frames).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
If this is not done, the avio_write() calls will cause segfaults
immediately afterwards on error.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
The output size is already returned via a pointer argument, so there is
no need to return it via the ordinary return value as well. The
rationale behind this is to not poison the return value on success.
It also unifies the behaviour of the *_buf-functions for AVC, AV1 and
HEVC.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
ff_hevc_annexb2mp4_buf() could indicate an error, yet leave cleaning
after itself to the caller, so that a caller could not simply return the
error, but had to free the buffer first.
(Given that all current callers have set filter_ps = 0, this error can
currently not be triggered.)
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
Add {, } in situations like
if ()
...
else if ()
/* Comment */
...
else ...
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
This is needed especially for AV1: If a reformatting error happens (e.g.
if the length field of an OBU contained in the current packet indicates
that said OBU extends beyond the current packet), the data pointer is
still NULL, yet the size is unchanged, so that writing the data leads
to a segmentation fault.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
Adds support for the custom ASF container used by some Argonaut Games'
games, such as 'Croc! Legend of the Gobbos', and 'Croc 2'.
Can also handle the sample files in:
https://samples.ffmpeg.org/game-formats/brender/part2.zip
Signed-off-by: Zane van Iperen <zane@zanevaniperen.com>
Adds support for the ADPCM variant used by some Argonaut Games' games,
such as 'Croc! Legend of the Gobbos', and 'Croc 2'.
Signed-off-by: Zane van Iperen <zane@zanevaniperen.com>
It is a common mistake that people only increase fifo_size when they experience
drops, unfortunately this does not help for higher bitrate (> 100 Mbps) streams
when the reader thread simply might not receive the packets in time (especially
under high CPU load) if the default 64 KB of kernel buffer size is used.
New default is determined so that common linux systems can set this buffer size
without tuning kernel parameters.
Signed-off-by: Marton Balint <cus@passwd.hu>
As per the PIFF standard, the timescale of 10000000
is recommended but not mandatory, so don't override
the user-set value.
A warning is shown for non-recommended values.
When clang works in MSVC mode, it does have the _byteswap_ulong
builtin, but one has to include stdlib.h before using it.
Signed-off-by: Martin Storsjö <martin@martin.st>
SetConsoleTextAttribute used to be unavailable for Windows Store apps,
but is available to them now. But GetStdHandle still is unavailable,
thus make sure to check for both functions before using code that
requires both.
Signed-off-by: Martin Storsjö <martin@martin.st>
by replacing it with a multiplication. Said multiplication can't
overflow an int32_t because lpc_coefs is limited to 16 bit precision.
Fixes the FACE-test acodec-ra144 as well as part of #8217.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This allows the fuzzer to target meaningfull codec tags instead
of hunting the 4gb space, which it seems to have problems with.
Suggested-by: James
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>