Such changes are forbidden in H.264 and lead to race conditions
Fixes out of array read
Fixes: signal_sigsegv_f9796a_1613_cov_3114610371_FM1_BT_B.h264
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
* commit '5b10ef729f610fcbc9c485e7b643ce53268144cb':
h264: parse frame packing arrangement SEI messages and save relevant stereo3d information
Conflicts:
libavcodec/h264.c
libavcodec/h264_sei.c
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit '28096e0a806e57376541e6222d315619906e3c55':
h264: wait for initial complete frame before outputing frames
Conflicts:
doc/APIchanges
libavcodec/h264.c
libavcodec/mpegvideo.h
libavutil/frame.h
libavutil/version.h
See: a64b028aeb (as well as various later commits)
Merged-by: Michael Niedermayer <michaelni@gmx.at>
This can be optionally disabled whith the "output_corrupt" flags
option. When in "output_corrupt" mode, incomplete frames are
signalled through AVFrame.flags FRAME_FLAG_INCOMPLETE_FRAME.
Signed-off-by: Anton Khirnov <anton@khirnov.net>
* commit '4baba6c813b7a1f27370e20fb1a87b05fcb39208':
h264_parser: Fix POC parsing for the case where MMCO_RESET is present.
Conflicts:
libavcodec/h264.c
Merged-by: Michael Niedermayer <michaelni@gmx.at>
This matches the matroska defintion of stereo_mode, with
no metadata written if no info exist in sei
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
* commit '23e85be58fc64b2e804e68b0034a08a6d257e523':
h264: add a parameter to the CHROMA444 macro.
h264: add a parameter to the CHROMA422 macro.
Conflicts:
libavcodec/h264.c
libavcodec/h264.h
libavcodec/h264_cavlc.c
libavcodec/h264_loopfilter.c
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit '6d2b6f21eb45ffbda1103c772060303648714832':
h264: add a parameter to the CABAC macro.
h264: add a parameter to the FIELD_OR_MBAFF_PICTURE macro.
Conflicts:
libavcodec/h264.c
libavcodec/h264_cabac.c
libavcodec/h264_cavlc.c
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit '7fa00653a550c0d24b3951c0f9fed6350ecf5ce4':
h264: add a parameter to the FIELD_PICTURE macro.
h264: add a parameter to the FRAME_MBAFF macro.
Conflicts:
libavcodec/h264.c
libavcodec/h264_loopfilter.c
libavcodec/h264_refs.c
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit 'da6be8fcec16a94d8084bda8bb8a0a411a96bcf7':
h264: add a parameter to the MB_FIELD macro.
h264: add a parameter to the MB_MBAFF macro.
Conflicts:
libavcodec/h264.c
libavcodec/h264_cabac.c
libavcodec/h264_cavlc.c
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit 'bcd0a7137e4aca0f6f598593b90ca8f338444c51':
configure: Add missing h264chroma dependencies to vp5, vp6
Add missing error_resilience includes to files that use ER
Conflicts:
configure
libavcodec/mpeg12.c
libavcodec/mpeg4videodec.c
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit '040c565e51985477a8fa5e42d2ddfb26ebde6608':
doc: developer: Allow tabs in the vim configuration for Automake files
Remove pointless av_cold attributes in header files
Conflicts:
libavcodec/h264.h
Merged-by: Michael Niedermayer <michaelni@gmx.at>
The init functions marked as av_cold have to be executed in any case,
so there is no gain from trying to mark paths leading to such functions
as unlikely.
Instead, only extend edges on-demand when the motion vector actually
crosses the visible decoded area using ff_emulated_edge_mc(). This
changes decoding time for cathedral from 8.722sec to 8.706sec, i.e.
0.2% faster overall. More generally (VP8 uses this also), low-motion
content gets significant speed improvements, whereas high-motion content
tends to decode in approximately the same time.
Signed-off-by: Martin Storsjö <martin@martin.st>
Instead, keep them in the bitstream buffer until we read them verbatim,
this saves a memcpy() and a subsequent clearing of the target buffer.
decode_cabac+decode_mb for a sample file (CAPM3_Sony_D.jsv) goes from
6121.4 to 6095.5 cycles, i.e. 26 cycles faster.
Signed-off-by: Martin Storsjö <martin@martin.st>
Instead, only extend edges on-demand when the motion vector actually
crosses the visible decoded area using ff_emulated_edge_mc(). This
changes decoding time for cathedral from 8.722sec to 8.706sec, i.e.
0.2% faster overall. More generally (VP8 uses this also), low-motion
content gets significant speed improvements, whereas high-motion content
tends to decode in approximately the same time.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Instead, keep them in the bitstream buffer until we read them verbatim,
this saves a memcpy() and a subsequent clearing of the target buffer.
decode_cabac+decode_mb for a sample file (CAPM3_Sony_D.jsv) goes from
6121.4 to 6095.5 cycles, i.e. 26 cycles faster.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Most of the changes are just trivial are just trivial replacements of
fields from MpegEncContext with equivalent fields in H264Context.
Everything in h264* other than h264.c are those trivial changes.
The nontrivial parts are:
1) extracting a simplified version of the frame management code from
mpegvideo.c. We don't need last/next_picture anymore, since h264 uses
its own more complex system already and those were set only to appease
the mpegvideo parts.
2) some tables that need to be allocated/freed in appropriate places.
3) hwaccels -- mostly trivial replacements.
for dxva, the draw_horiz_band() call is moved from
ff_dxva2_common_end_frame() to per-codec end_frame() callbacks,
because it's now different for h264 and MpegEncContext-based
decoders.
4) svq3 -- it does not use h264 complex reference system, so I just
added some very simplistic frame management instead and dropped the
use of ff_h264_frame_start(). Because of this I also had to move some
initialization code to svq3.
Additional fixes for chroma format and bit depth changes by
Janne Grunau <janne-libav@jannau.net>
Signed-off-by: Anton Khirnov <anton@khirnov.net>