This commit implements a full ATRAC9 decoder, a simple low-delay codec
developed by Sony and used in most PSVita games, some PS3 games and some
PS4 games. Its similar to AAC in that it uses Huffman coded scalefactors
but instead of vector quantization it just Huffman codes the spectral
coefficients (in a way similar to how Opus splits band energy coding
into coarse and fine precision). It opts to write rather large Huffman
codes by packing several small coefficients into one Huffman coded
symbol, though I don't believe this increases efficiency at all.
Band extension implements SBC in a simple way, first it mirrors the
lower spectrum onto the higher frequencies and then it uses one of 5
filters to shape it. Noise substitution is implemented via 2 of them.
Unlike previous ATRAC codecs, there's no QMF, this is a standard MDCT
codec.
Based off of the reverse engineering work of Alex Barney.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
It works as a drop in replacement for the deprecated av_dup_packet(),
to ensure a packet is reference counted.
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: James Almer <jamrial@gmail.com>
* commit '43778a501f1bfbceeddc8eaeea2ea2b3506beeda':
Support AV1 encoding using libaom
This contains some extra changes taken from the libvpx encoder
wrapper, most of them contained in the set_pix_fmt() function.
Merged-by: James Almer <jamrial@gmail.com>
This is for applications which want to explicitly check for invalid
UTF-8 manually, and take actions that are better than dropping invalid
subtitles silently. (It's pretty much silent because sporadic avcodec
error messages are so common that you can't reasonably display them in a
prominent and meaningful way in a application GUI.)
This new side-data will contain info on how a packet is encrypted.
This allows the app to handle packet decryption.
Signed-off-by: Jacob Trimble <modmaker@google.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This is needed by later hwaccel code to tell which encoding process was
used for a particular frame, because hardware decoders may only support a
subset of possible methods.
* commit '5b145290df2998a9836a93eb925289c6c8b63af0':
lavc: Add support for increasing hardware frame pool sizes
Merged-by: Mark Thompson <sw@jkqxz.net>
AVCodecContext.extra_hw_frames is added to the size of hardware frame
pools created by libavcodec for APIs which require fixed-size pools.
This allows the user to keep references to a greater number of frames
after decode, which may be necessary for some use-cases.
It is also added to the initial_pool_size value returned by
avcodec_get_hw_frames_parameters() if a fixed-size pool is required.
AVX-512 support has been introduced, and even if no functions currently
use zmm registers (able to load as much as 64 bytes of consecutive data
per instruction), they will be added eventually.
Reviewed-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Tested-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: James Almer <jamrial@gmail.com>
Does not work. Even emits a warning with some compilers that the
attribute does not work on enums. It's likely that there is way to make
it work, but not worth the trouble.
Use static mutexes instead of requiring a lock manager. The behavior
should be roughly the same before and after this change for API users
which did not set the lock manager at all (except that a minor memory
leak disappears).
Explicitly identify decoder/encoder wrappers with a common name. This
saves API users from guessing by the name suffix. For example, they
don't have to guess that "h264_qsv" is the h264 QSV implementation, and
instead they can just check the AVCodec .codec and .wrapper_name fields.
Explicitly mark AVCodec entries that are hardware decoders or most
likely hardware decoders with new AV_CODEC_CAPs. The purpose is allowing
API users listing hardware decoders in a more generic way. The proposed
AVCodecHWConfig does not provide this information fully, because it's
concerned with decoder configuration, not information about the fact
whether the hardware is used or not.
AV_CODEC_CAP_HYBRID exists specifically for QSV, which can have software
implementations in case the hardware is not capable.
Based on a patch by Philip Langdale <philipl@overt.org>.
Merges Libav commit 47687a2f8a.
Explicitly identify decoder/encoder wrappers with a common name. This
saves API users from guessing by the name suffix. For example, they
don't have to guess that "h264_qsv" is the h264 QSV implementation, and
instead they can just check the AVCodec .codec and .wrapper_name fields.
Explicitly mark AVCodec entries that are hardware decoders or most
likely hardware decoders with new AV_CODEC_CAPs. The purpose is allowing
API users listing hardware decoders in a more generic way. The proposed
AVCodecHWConfig does not provide this information fully, because it's
concerned with decoder configuration, not information about the fact
whether the hardware is used or not.
AV_CODEC_CAP_HYBRID exists specifically for QSV, which can have software
implementations in case the hardware is not capable.
Based on a patch by Philip Langdale <philipl@overt.org>.
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
This removes the dependency that hardware pixel formats previously had on
AVHWAccel instances, meaning only those which actually do something need
exist after this patch.
Also updates avcodec_default_get_format() to be able to choose hardware
formats if either a matching device has been supplied or no additional
external configuration is required, and avcodec_get_hw_frames_parameters()
to use the hardware config rather than searching the old hwaccel list.
The FF_CODEC_CAP_HWACCEL_REQUIRE_CLASS mechanism is deleted because it
no longer does anything (the codec already contains the pointers to the
matching hwaccels).
* commit 'b46a77f19ddc4b2b5fa3187835ceb602a5244e24':
lavc: external hardware frame pool initialization
Includes the fix from e724bdfffb
Merged-by: James Almer <jamrial@gmail.com>
Currently, AVHWAccels are looked up using a (codec_id, pixfmt) tuple.
This means it's impossible to have 2 decoders for the same codec and
using the same opaque hardware pixel format.
This breaks merging Libav's CUVID hwaccel. FFmpeg has its own CUVID
support, but it's a full stream decoder, using NVIDIA's codec parser.
The Libav one is a true hwaccel, which is based on the builtin software
decoders.
Fix this by introducing another field to disambiguate AVHWAccels, and
use it for our CUVID decoders. FF_CODEC_CAP_HWACCEL_REQUIRE_CLASS makes
this mechanism backwards compatible and optional.
Make it clear that these are deprecated and the new API should be
used instead.
As a side effect, this slightly reduces differences with libav.
Reviewed-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
* commit '94eed68ace9f2416af8457fcbf142b175928c06b':
lavc: Drop deprecated options moved to private contexts
Merged-by: James Almer <jamrial@gmail.com>