Makes behaviour of 805ce25b1d optional, re-enables
HLS key rotation feature
Reviewed-by: Steven Liu <lq@onvideo.cn>
Signed-off-by: DHE <git@dehacked.net>
The pointer to the packet queue is stored in the internal structure
so the queue needs to be flushed before internal is freed.
Signed-off-by: Steven Siloti <ssiloti@bittorrent.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: out of array accesses
Found-by: JunDong Xie of Ant-financial Light-Year Security Lab
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: out of array accesses
Fixes: crash-9238fa9e8d4fde3beda1f279626f53812cb001cb-SEGV
Found-by: JunDong Xie of Ant-financial Light-Year Security Lab
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: double free
Fixes: clusterfuzz-testcase-minimized-5080550145785856
Found-by: ClusterFuzz
Reviewed-by: Nicolas George <george@nsup.org>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
ticket-id: #6541
when use hls fmp4 muxer, the extention name is not .m4s, this
code can fix it.
Found-by: JohnPi
Signed-off-by: Steven Liu <lq@onvideo.cn>
Muxers may want to directly access filename in stored in
AVFormatContext. For example in case of RTSP, the filename (url)
is used by the muxer to extract parameters of the connection.
These muxers will fail when used with fifo pseudo-muxer.
This commit fixes this issue by passing filename from AVFormatContext
of fifo pseudo-muxer to all AVFormatContext(s) of underlying muxers
during initialization.
Signed-off-by: Jan Sebechlebsky <sebechlebskyjan@gmail.com>
This makes probing for regular DTS more strict because more header
fields are checked and values not supported by decoder are now rejected.
Also fixes an issue original code had with 14-bit streams: 96 bits of
header were expected, however only 84 bits were converted, which was not
enough to parse LFE flag.
Signed-off-by: James Almer <jamrial@gmail.com>
This is apparently not supposed to error out anyway.
Reviewed-by: Steven Liu <lq@onvideo.cn>
Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
In url_find_protocol(), proto_str is either "file" or a string
consisting of only the characters in URL_SCHEME_CHARS, which does not
include ','. Therefore the strchr(proto_str, ',') call always returns
NULL.
Note: The code was added in commit
6161c41817.
Signed-off-by: Wan-Teh Chang <wtc@google.com>
Signed-off-by: Muhammad Faiz <mfcc64@gmail.com>
have not implementation the fmp4 single file yet before this commit.
Suggested-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
Signed-off-by: Steven Liu <lq@onvideo.cn>
Added 2 byte skipping if there no sound present, that fixes playback
files without sound stream.
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
If AVCodecParameters.codec_tag is 'hvc1' use it instead of 'hev1' for
h.265 streams. QuickTime (and other Apple software) requires 'hvc1'.
(cherry picked from commit 84ab1cc437)
Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
mux.c init_muxer() already sets codec_tag correctly in the cases
simplified here.
This also adds the capability to support alternative tags for the
same codec_id.
(cherry picked from commit f6f86f432f)
Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
when use fmp4 segment type in hls and use codec copy,
there have an error message.
error message:
[mp4 @ 0x25df020] Tag avc1 incompatible with output codec id '28' ([33][0][0][0])
[hls @ 0x2615c80] Some of the provided format options in '(null)' are not recognized
Could not write header for output file #0 (incorrect codec parameters ?): Invalid argument
this patch can fix it.
Signed-off-by: Liu Qi <w_liuqi@kingsoft.com>
Signed-off-by: Steven Liu <lq@onvideo.cn>
ff_mp4_obj_type contains the wrong type of tags for
AVOutputFormat.codec_tag. AVOutputFormat.codec_tag is used to
validate AVCodecParameters.codec_tag so needs to be the same
type of tag.
Creates new tag lists for mp4 and ismv. New tag lists support
same list of codecs found in ff_mp4_obj_type. psp uses the same
tag list as mp4 since these both use mp4_get_codec_tag to look up tags.
(cherry picked from commit 713efb2c0d)
Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
Skip the codec_tag altogether here, to let the user (try to) set
whichever codec/tag is preferred; the individual chained muxer will
reject invalid codecs anyway.
(cherry picked from commit 61f589e31e)
Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
Otherwise AVTimebaseSource gets av_apply_bitstream_filters' documentation in doxygen.
Signed-off-by: Max Weber <mii7303@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This implements the 0x10 frame format for Interplay MVE movies. The
format is a variation on the 0x06 format with some changes. In addition
to the decoding map there's also a skip map. This skip map is used to
determine what 8x8 blocks can change in a particular frame.
This format expects to be able to copy an 8x8 block from before the last
time it was changed. This can be an arbitrary time in the past. In order
to implement this this decoder allocates two additional AVFrames where
actual decoding happens. At the end of a frame decoding changed blocks
are copied to a finished frame based on the skip map.
The skip map's encoding is a little convulted, I'll refer to the code
for details.
Values in the decoding map are the same as in format 0x06.
Signed-off-by: Hein-Pieter van Braam <hp@tmm.cx>
This implements the 0x06 frame format for Interplay MVE movies. The
format is relatively simple. The video data consists of two parts:
16 bits per 8x8 block movement data
a number of 8x8 blocks of pixel data
For each 8x8 block of pixel data the movement data is consulted. There
are 3 possible meanings of the movement data:
* zero : copy the 8x8 block from the pixel data
* negative : copy the 8x8 block from the previous frame from an offset
determined by the actual value of the entry -0xC000.
* positive : copy the 8x8 block from the current frame from an offset
determined by the actual value of the entry -0x4000
Decoding happens in two passes, in the fist pass only new pixeldata is
copied, during the second pass data is copied from the previous and
current frames.
The codec expects that the current frame being decoded to still has the
data from 2 frames ago on it when decoding starts.
Signed-off-by: Hein-Pieter van Braam <hp@tmm.cx>
Interplay MVE can contain up to three different frame formats. They
require different streams of information to render a frame. This patch
changes the IP packet format to prepare for the extra frame formats.
Signed-off-by: Hein-Pieter van Braam <hp@tmm.cx>
Interplay MVE movies have a SEND_BUFFER operation. Only after this
command does the current decoding buffer get displayed. This is required
for the other frame formats. They are fixed-size and can't always encode
a full frame worth of pixeldata.
This code prevents half-finished frames from being emitted.
Signed-off-by: Hein-Pieter van Braam <hp@tmm.cx>