summary for the adjustments:
1, remove the extra "," in the ,}
...{0.2004,0.3001,0.4008,0.5005,0.6002,0.7009,0.8006,0.9013,}
to
...{0.2004,0.3001,0.4008,0.5005,0.6002,0.7009,0.8006,0.9013}
2, add "," between the } and new field
} fraction_bright_pixels
to
}, fraction_bright_pixels
3, remove the extra space between "} }"
...{0.2004,0.3001,0.4008,0.5005,0.6002,0.7009,0.8006,0.9013,} }
to
...{0.2004,0.3001,0.4008,0.5005,0.6002,0.7009,0.8006,0.9013,}}
Signed-off-by: Limin Wang <lance.lmwang@gmail.com>
The condition (pos < len) is always true and the
rest of the OpenCL program code would not be read, while
the maximum number of "rb" is "len - pos - 1", and then, the
maximum number of the "pos" is "len - 1".
Fixes: trac.ffmpeg.org/ticket/9217
The refactoring in 844890b1bc caused
fate-source to point out that this could be av_clip_uintp2 (or
rather av_clip_uint8).
Signed-off-by: Martin Storsjö <martin@martin.st>
This reverts commit 723c37d3b7.
Said commit was in preparation for auto-inserting the idet filter.
This has never happened; even if it did, the code is wrong, because
it segfaults if the filter instance doesn't have a name (having one
is not mandatory). Furthermore, it is documented for libavfilter to
not assign any semantics to the name, which this check violates.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
I spotted an interesting pattern that I didn't see before that leads to the implementation being faster.
The bit shifting table I was using before is no longer needed, and was able to remove quite a few lines.
I also add use of FMA on the AVX2 version.
f32 1920x1080 1 thread with prelut
c impl
1434012700 UNITS in lut3d->interp, 1 runs, 0 skips
1434035335 UNITS in lut3d->interp, 2 runs, 0 skips
1423615347 UNITS in lut3d->interp, 4 runs, 0 skips
1426268863 UNITS in lut3d->interp, 8 runs, 0 skips
sse2
905484420 UNITS in lut3d->interp, 1 runs, 0 skips
905659010 UNITS in lut3d->interp, 2 runs, 0 skips
915167140 UNITS in lut3d->interp, 4 runs, 0 skips
915834222 UNITS in lut3d->interp, 8 runs, 0 skips
avx
574794860 UNITS in lut3d->interp, 1 runs, 0 skips
581035090 UNITS in lut3d->interp, 2 runs, 0 skips
584116720 UNITS in lut3d->interp, 4 runs, 0 skips
581460290 UNITS in lut3d->interp, 8 runs, 0 skips
avx2
301698880 UNITS in lut3d->interp, 1 runs, 0 skips
301982880 UNITS in lut3d->interp, 2 runs, 0 skips
306962430 UNITS in lut3d->interp, 4 runs, 0 skips
305472025 UNITS in lut3d->interp, 8 runs, 0 skips
gbrap16 1920x1080 1 thread with prelut
c impl
1480894840 UNITS in lut3d->interp, 1 runs, 0 skips
1502922990 UNITS in lut3d->interp, 2 runs, 0 skips
1496114307 UNITS in lut3d->interp, 4 runs, 0 skips
1492554551 UNITS in lut3d->interp, 8 runs, 0 skips
sse2
980777180 UNITS in lut3d->interp, 1 runs, 0 skips
986121520 UNITS in lut3d->interp, 2 runs, 0 skips
986489840 UNITS in lut3d->interp, 4 runs, 0 skips
998832248 UNITS in lut3d->interp, 8 runs, 0 skips
avx
622212360 UNITS in lut3d->interp, 1 runs, 0 skips
622981160 UNITS in lut3d->interp, 2 runs, 0 skips
645396315 UNITS in lut3d->interp, 4 runs, 0 skips
641057075 UNITS in lut3d->interp, 8 runs, 0 skips
avx2
321336400 UNITS in lut3d->interp, 1 runs, 0 skips
321268920 UNITS in lut3d->interp, 2 runs, 0 skips
323459895 UNITS in lut3d->interp, 4 runs, 0 skips
324949967 UNITS in lut3d->interp, 8 runs, 0 skips
(Inside a function a stray ';' is an empty statement; outside of
a function it is actually invalid, but compilers happen to accept
it without complaint (unless e.g. using -pedantic).)
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The voice registration system in libflite is broken: It is not
thread-safe and also not based on internal counters; instead
any call to unregister a voice frees said voice even if there are still
many other users of said voice who have also registered said voice.
While there is no way to guard against another library unregistering
voices behind our back, we can at least be correct in the absence of
other users of libflite. The current code already tried this by using
a reference count of our own for each voice; but the implementation
of this is not thread-safe at all.
Fix this by using a mutex to guard all of libavfilter's libflite
registration and unregistration calls, thereby being thread-safe
in the absence of other libflite users.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>