Explicitly allowing empty packets to signal flushing helps getting rid
of special cases. It does not hinder the ability to send i.e.
timing-only packets, because one can send packets with zero size and
pkt->data set.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
* Outputs ASS lines with basic coloring and font scaling for each
given region.
* Sets the default style to the resolution of the subtitle plane
(for example, 960x540 / 36pt font for profile A).
* Has options to:
* Disable ruby text (which is coded as regions which have
half-height text in libaribb24).
Enabled by default as without positioning ruby text only
confuses as it is usually coded in the beginning of the decoded
subtitle line.
* Set the working directory, in which libaribb24 will read
configuration as well as into which it may save broadcast extra
symbols as PNG.
Unset by default.
The unconventional library check can be explained by the library's
current master branch being licensed as LGPLv3, but at the time of
writing the latest official release is still licensed under GPLv3.
Thus, one either has to wait for the following release, or enable
GPLv3.
libx264 does have a field for opaque data to pass along with frames
through the encoder, but it is a pointer, while the libavcodec
reordered_opaque field is an int64_t. Therefore, allocate an array
within the libx264 wrapper, where reordered_opaque values in flight
are stored, and pass a pointer to this array to libx264.
Update the public libavcodec documentation for the AVCodecContext
field to explain this usage, and add a codec capability that allows
detecting whether an encoder handles this field.
Signed-off-by: Martin Storsjö <martin@martin.st>
Create a new AVPacket side data type for Active Format Description,
which mirrors the side data type found in AVFrame. The primary
use case for this is ensuring AFD gets preserved in the V210
encoder, so that the decklink libavdevice can output AFD.
Signed-off-by: Devin Heitmueller <dheitmueller@ltnglobal.com>
Signed-off-by: Marton Balint <cus@passwd.hu>
This commit implements a full ATRAC9 decoder, a simple low-delay codec
developed by Sony and used in most PSVita games, some PS3 games and some
PS4 games. Its similar to AAC in that it uses Huffman coded scalefactors
but instead of vector quantization it just Huffman codes the spectral
coefficients (in a way similar to how Opus splits band energy coding
into coarse and fine precision). It opts to write rather large Huffman
codes by packing several small coefficients into one Huffman coded
symbol, though I don't believe this increases efficiency at all.
Band extension implements SBC in a simple way, first it mirrors the
lower spectrum onto the higher frequencies and then it uses one of 5
filters to shape it. Noise substitution is implemented via 2 of them.
Unlike previous ATRAC codecs, there's no QMF, this is a standard MDCT
codec.
Based off of the reverse engineering work of Alex Barney.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
It works as a drop in replacement for the deprecated av_dup_packet(),
to ensure a packet is reference counted.
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: James Almer <jamrial@gmail.com>
* commit '43778a501f1bfbceeddc8eaeea2ea2b3506beeda':
Support AV1 encoding using libaom
This contains some extra changes taken from the libvpx encoder
wrapper, most of them contained in the set_pix_fmt() function.
Merged-by: James Almer <jamrial@gmail.com>
This is for applications which want to explicitly check for invalid
UTF-8 manually, and take actions that are better than dropping invalid
subtitles silently. (It's pretty much silent because sporadic avcodec
error messages are so common that you can't reasonably display them in a
prominent and meaningful way in a application GUI.)
This new side-data will contain info on how a packet is encrypted.
This allows the app to handle packet decryption.
Signed-off-by: Jacob Trimble <modmaker@google.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This is needed by later hwaccel code to tell which encoding process was
used for a particular frame, because hardware decoders may only support a
subset of possible methods.
* commit '5b145290df2998a9836a93eb925289c6c8b63af0':
lavc: Add support for increasing hardware frame pool sizes
Merged-by: Mark Thompson <sw@jkqxz.net>
AVCodecContext.extra_hw_frames is added to the size of hardware frame
pools created by libavcodec for APIs which require fixed-size pools.
This allows the user to keep references to a greater number of frames
after decode, which may be necessary for some use-cases.
It is also added to the initial_pool_size value returned by
avcodec_get_hw_frames_parameters() if a fixed-size pool is required.
AVX-512 support has been introduced, and even if no functions currently
use zmm registers (able to load as much as 64 bytes of consecutive data
per instruction), they will be added eventually.
Reviewed-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Tested-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: James Almer <jamrial@gmail.com>