* commit 'e3d0f49abb20a551bf6d885f75c354d6d0bbeb9d':
mpegvideo: h263: Move all tables to a single file
Conflicts:
libavcodec/h263.h
libavcodec/h263data.h
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit '7061bf0925a7d6c5899bbe710b2b8cdae9005274':
mpegvideo: Move Picture-related functions to a separate file
Conflicts:
libavcodec/mpegvideo.c
libavcodec/mpegvideo.h
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit 'b08caa87c35a768ec0abb16b1e99c3a85f1df28e':
nvenc: H264 and HEVC encoders
Conflicts:
Changelog
configure
libavcodec/Makefile
libavcodec/version.h
This implementation is merged under the name nvenc_b*
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit 'fa1923f18205410a3b0aa6c0e77cb31443ef340d':
mpegvideo: Move ff_*_rl functions to a separate file
Conflicts:
libavcodec/mpegvideo.c
Merged-by: Michael Niedermayer <michaelni@gmx.at>
WebPAnimEncoder API is a combination of encoder (WebPEncoder) and muxer
(WebPMux). It performs several optimizations to make it more efficient
than the combination of WebPEncode() and native ffmpeg muxer.
When WebPAnimEncoder API is used:
- In the encoder layer: we use WebPAnimEncoderAdd() instead of
WebPEncode().
- The muxer layer: works like a raw muxer.
On the other hand, when WebPAnimEncoder API isn't available, the old code is
used as it is:
- In the codec layer: WebPEncode is used to encode each frame
- In the muxer layer: ffmpeg muxer is used
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
This is the 2nd patch in preparation for using WebPAnimEncoder API for encoding
and muxing WebP images.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
* commit 'e6fb844f7b736e72da364032d251283bce9e63ad':
Implement shared parsing of INFO tag in Canopus family
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit 'ea031b75fb50c59196ccb654c9d143fb75365da9':
hqx: Move DSP related code to a separate file
Conflicts:
libavcodec/hqx.c
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit '4978850ca2cb1ec6908f5bc79cc592ca454d11e8':
build: Split JPEG-related tables off into a separate component
Conflicts:
configure
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit '23944d29a22a2cd602753b3705f73011c3bf0b18':
indeo: Give Indeo4/5 shared code a more consistent name
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit '7d3183d3a4e800ab7a7fa24f49968a1b1bcc0161':
qsv: Skip header compilation depending on what parts of qsv are enabled
Conflicts:
libavcodec/Makefile
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* cehoyos/master:
lavc/h264_refs: Fix compilation with -DTRACE.
Fix make checkheaders if libmfx is not available.
lavf/gif: Add an option max_gif_delay to limit the frame duration.
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit 'd0a63d8b989647ffdb5f40da8e1feaffe1a8e791':
qsvdec: split off some code that will be shared with the encoder
Conflicts:
libavcodec/Makefile
libavcodec/qsvdec.h
Merged-by: Michael Niedermayer <michaelni@gmx.at>
Sufficiently new nvenc hardware (GM20x or later) has support for H.265
encoding. This works the same as the H.264 encoder except the
codec parameters are different.
Due to the fact that common codec parameters are not shareable, there's
quite a bit of conditional logic you'd wish we could do without, but
such is life.
Signed-off-by: Philip Langdale <philipl@overt.org>
Reviewed-by: Timo Rothenpieler <timo@rothenpieler.org>