Lensfun is a library that applies lens correction to an image using a
database of cameras/lenses (you provide the camera and lens models, and
it uses the corresponding database entry's parameters to apply lens
correction). It is licensed under LGPL3.
The lensfun filter utilizes the lensfun library to apply lens
correction to videos as well as images.
This filter was created out of necessity since I wanted to apply lens
correction to a video and the lenscorrection filter did not work for me.
While this filter requires little info from the user to apply lens
correction, the flaw is that lensfun is intended to be used on indvidual
images. When used on a video, the parameters such as focal length is
constant, so lens correction may fail on videos where the camera's focal
length changes (zooming in or out via zoom lens). To use this filter
correctly on videos where such parameters change, timeline editing may
be used since this filter supports it.
Note that valgrind shows a small memory leak which is not from this
filter but from the lensfun library (memory is allocated when loading
the lensfun database but it somehow isn't deallocated even during
cleanup; it is briefly created in the init function of the filter, and
destroyed before the init function returns). This may have been fixed by
the latest commit in the lensfun repository; the current latest release
of lensfun is almost 3 years ago.
Bi-Linear interpolation is used by default as lanczos interpolation
shows more artifacts in the corrected image in my tests.
The lanczos interpolation is derived from lenstool's implementation of
lanczos interpolation. Lenstool is an app within the lensfun repository
which is licensed under GPL3.
v2 of this patch fixes license notice in libavfilter/vf_lensfun.c
v3 of this patch fixes code style and dependency to gplv3 (thanks to
Paul B Mahol for pointing out the mentioned issues).
v4 of this patch fixes more code style issues that were missed in
v3.
v5 of this patch adds line breaks to some of the documentation in
doc/filters.texi (thanks to Gyan Doshi for pointing out the issue).
v6 of this patch fixes more problems (thanks to Moritz Barsnick for
pointing them out).
v7 of this patch fixes use of sqrt() (changed to sqrtf(); thanks to
Moritz Barsnick for pointing this out). Also should be rebased off of
latest master branch commits at this point.
Signed-off-by: Stephen Seo <seo.disparate@gmail.com>
This filter does HDR(HDR10/HLG) to SDR conversion with tone-mapping.
An example command to use this filter with vaapi codecs:
FFMPEG -init_hw_device vaapi=va:/dev/dri/renderD128 -init_hw_device \
opencl=ocl@va -hwaccel vaapi -hwaccel_device va -hwaccel_output_format \
vaapi -i INPUT -filter_hw_device ocl -filter_complex \
'[0:v]hwmap,tonemap_opencl=t=bt2020:tonemap=linear:format=p010[x1]; \
[x1]hwmap=derive_device=vaapi:reverse=1' -c:v hevc_vaapi -profile 2 OUTPUT
Signed-off-by: Ruiling Song <ruiling.song@intel.com>
These files depend on libavformat, and the vf_srcnn filter
currently is the only thing utilizing these dnn_* files and
already happens to have a dependency on libavformat.
This fixes compilation in cases where libavformat is not a
dependency for libavfilter.
Reported by Kam_ on IRC.
Generates color bar test patterns based on EBU PAL recommendations.
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Tobias Rapp <t.rapp@noa-archive.com>
The existing version which was cherry-picked from Libav does not work
with FFmpeg framework, because ff_request_frame() was totally
different between Libav (recursive) and FFmpeg (non-recursive).
The existing overlay_qsv implementation depends on the recursive version
of ff_request_frame to trigger immediate call to request_frame() on input pad.
But this has been removed in FFmpeg since "lavfi: make request_frame() non-recursive."
Now that we have handy framesync support in FFmpeg, so I make it work
based on framesync. Some other fixing which is also needed to make
overlay_qsv work are put in a separate patch.
Signed-off-by: Ruiling Song <ruiling.song@intel.com>
Behaves like the existing avgblur filter, except working on OpenCL
hardware frames. Takes exactly the same options.
Signed-off-by: Mark Thompson <sw@jkqxz.net>
Most code between them is common, so put them in a new file for
miscellaneous VAAPI filters.
Signed-off-by: Yun Zhou <yunx.z.zhou@intel.com>
Signed-off-by: Jun Zhao <jun.zhao@intel.com>
Signed-off-by: Mark Thompson <sw@jkqxz.net>
Add ProcAmp(color balance) vaapi video filter, use the option
like -vf "procamp_vaapi=b=10:h=120:c=2.8:s=3.7" to set
brightness/hue/contrast/saturation.
Signed-off-by: Yun Zhou <yunx.z.zhou@intel.com>
Signed-off-by: Jun Zhao <jun.zhao@intel.com>
Signed-off-by: Mark Thompson <sw@jkqxz.net>
This was added in early 2013 and abandoned several months later; as far as
I can tell, there are no external users. Future OpenCL use will be via
hwcontext, which requires neither special OpenCL-only API nor global state
in libavutil.
All internal users are also deleted - this is just the unsharp filter
(replaced by unsharp_opencl, which is more flexible) and the deshake filter
(no replacement).
Intended to replace existing opencl mode of the unsharp filter.
Supports many more pixel formats and works without immediate upload
and download of frame data. The options are compatible with the
existing filter.