Since every DLL can use an individual CRT on Windows, having
an exported function that opens a FILE* won't work if that
FILE* is going to be used from a different DLL (or from user
application code).
Internally within the libraries, the issue can be worked around
by duplicating the function in all libraries (this already happened
implicitly because the function resided in file_open.c) and renaming
the function to ff_fopen_utf8 (so that it doesn't end up exported from
the DLLs) and duplicating it in all libraries that use it.
This makes the avpriv_fopen_utf8 / ff_fopen_utf8 function work in
the exact same way as the existing avpriv_open / ff_open, with the
same setup as introduced in e743e7ae6e.
That mechanism doesn't work for external users, thus deprecate the
existing function.
Signed-off-by: Martin Storsjö <martin@martin.st>
The new API is more extensible and allows for custom layouts.
More accurate information is exported, eg for decoders that do not
set a channel layout, lavc will not make one up for them.
Deprecate the old API working with just uint64_t bitmasks.
Expanded and completed by Vittorio Giovara <vittorio.giovara@gmail.com>
and James Almer <jamrial@gmail.com>.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
Users should switch to the superior AVFifo API.
Unfortunately AVFifoBuffer fields cannot be marked as deprecated because
it would trigger a warning wherever fifo.h is #included, due to
inlined av_fifo_peek2().
Many AVFifoBuffer users operate on fixed-size elements (e.g. pointers),
but the current FIFO API deals exclusively in bytes, requiring extra
complexity in all these callers.
Add a new AVFifo API creating a FIFO with an element size
that may be larger than a byte. All operations on such a FIFO then
operate on complete elements.
This API does not reuse AVFifoBuffer and its API at all, but instead uses
an opaque struct called AVFifo. The AVFifoBuffer API will be deprecated
in a future commit once all of its users have been switched to the new
API.
Not reusing AVFifoBuffer also allowed to use the full range of size_t
from the beginning.
It returns a pointer inside the fifo's buffer, which cannot be safely
used without accessing AVFifoBuffer internals. It is easier and safer to
use av_fifo_generic_peek_at().
This is done a second time for 5.0 because master was
merged into 5.0 so that it contains the recent DOVI additions.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
In order to be able to extend this struct later (as the Dolby Vision RPU
evolves), all of the 'container' structs are considered extensible, and
the individual constituent fields must instead be accessed via offsets.
The precedent for this style of access is set in
<libavutil/detection_bbox.h>
Signed-off-by: Niklas Haas <git@haasn.dev>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
There is no reason to wrap them in #ifndef guards, they should only be
defined here and nowhere else. The define guards just add the
possibility to accidentally use the same FF_API name in different
libraries.
The new format (given in big/little endian forms) matches the
existing X2RGB10 format, except with B and R channels switched.
AV_PIX_FMT_X2BGR10 data often is created by OpenGL programs
whose buffers use the GL_RGB10 internal format.
Signed-off-by: Manuel Stoeckl <code@mstoeckl.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
It does the same as av_calloc(), so one of them should be removed.
Given that av_calloc() has the shorter name, it is retained.
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Microsoft VideoProcessor requires texture with D3DUSAGE_RENDERTARGET flag as output.
There is no way to allocate array of textures with D3D11_BIND_RENDER_TARGET flag
and .ArraySize > 2 by ID3D11Device_CreateTexture2D due to the Microsoft limitation.
Adding AVD3D11FrameDescriptors array to store array of single textures
instead of texture with multiple slices resolves this.
Signed-off-by: Artem Galin <artem.galin@intel.com>
In particular, document that av_opt_copy() always disentangles
allocated options even on error; this guarantee is needed to e.g.
properly free duplicated thread contexts in libavcodec on error.
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The reason why the generic av_image_copy_uc_from() doesn't really
fit in the case for Vulkan is because some planes may be copied via
other methods (such as mapping GPU memory), and if they don't satisfy
the strict alignment requirements, a gpu image->gpu buffer->cpu ram
copy is performed.
We need this for hwcontext_vulkan, and I think this will also be
useful to API users like libplacebo who would rather not write
a custom SIMD memcpy.
common.h currently contains several things: Math macros, UTF-8 macros,
other fundamental macros; furthermore it also contains miscellaneous
math functions and it (directly and indirectly) includes lots of other
headers.
This commit moves the "other fundamental macros" to macros.h which is
a more fitting place.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Teach AV_HWDEVICE_TYPE_VIDEOTOOLBOX to be able to create AVFrames of type
AV_PIX_FMT_VIDEOTOOLBOX. This can be used to hwupload a regular AVFrame
into its CVPixelBuffer equivalent.
ffmpeg -init_hw_device videotoolbox -f lavfi -i color=black:640x480 -vf hwupload -c:v h264_videotoolbox -f null -y /dev/null
Signed-off-by: Aman Karmani <aman@tmm1.net>
Originally deprecated in 1296b1f6c0631ab79464e22d48a6a1548450b943;
scheduled again for removal in a991526832.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
av_set_cpu_flags_mask() has been deprecated in the commit which merged
it: 6df42f98746be06c883ce683563e07c9a2af983f; av_parse_cpu_flags() has
been deprecated in 4b529edff8.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>