Fixes: out of array access
Fixes: 29345/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_HAP_fuzzer-5401813482340352
Fixes: 30745/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_HAP_fuzzer-5762798221131776
Suggested-by: Anton
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Getting rid of unnecessary use of AVDictionary object in parsing
vpx_svc_ref_frame_config.
Reviewed-by: Nicolas George <george@nsup.org>
Signed-off-by: James Zern <jzern@google.com>
Makes SIMD-optimized 8x8 and 16x16 idcts for 8 and 10 bit depth
available on aarch64.
For a UHD HDR (10 bit) sample video these were consuming the most time
and this optimization reduced overall decode time from 19.4s to 16.4s,
approximately 15% speedup.
Test sample was the first 300 frames of "LG 4K HDR Demo - New York.ts",
running on Apple M1.
Signed-off-by: Josh Dekker <josh@itanimul.li>
Up until now, when using frame threaded encoding, an AVFrame would be
allocated for every frame to be encoded. These AVFrames would reach the
worker threads via a FIFO of tasks, a structure which contained the
AVFrame as well as an index into an array which gives the place where
the worker thread shall put the returned packet; in addition to that,
said structure also contained several unused fields.
This commit changes this: The AVFrames are now allocated during init in
the array that is up until now only used to return the packets. The
contents to be encoded are put into the AVFrame in the same array
element that is also used to return the packets.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Up until now, when doing frame thread encoding, each worker thread
tried to allocate an AVPacket for every AVFrame to be encoded; said
packets would then be handed back to the main thread, where the content
of said packet is copied into the packet actually destined for output;
the temporary AVPacket is then freed.
Besides being wasteful this also has another problem: There is a risk of
deadlock, namely if no AVPacket can be allocated at all. The user
doesn't get an error at all in this case and the worker threads will
simply try to allocate a packet again and again. If the user has
supplied enough frames, the user's thread will block until a task has
been completed, which just doesn't happen if no packet can ever be
allocated.
This patch instead modifies the code to allocate the packets during
init; they are then reused again and again.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Fixes a segfault from av_fifo_size(NULL) that happens in
ff_frame_thread_encoder_free if the fifo couldn't be allocted;
furthermore the mutexes and conditions that are destroyed in
ff_frame_thread_encoder_free are not even initialized at this point,
so don't call said function.
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Fixes: Timeout (long -> 5sec)
Fixes: 30269/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_VP7_fuzzer-5430325004075008
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Reviewed-by: Peter Ross <pross@xvid.org>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: signed integer overflow: 9223372036854775807 - -30069403896 cannot be represented in type 'long'
Fixes: 30046/clusterfuzz-testcase-minimized-ffmpeg_dem_FITS_fuzzer-5807144773484544
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Although rare, extradata can be present but empty and extraction will fail.
However Android also supports passing codec-specific data inline and
will likely play such a stream anyway. So there's no reason to abort
initialization before we know for sure.
Fixes: out of array access
Fixes: 30135/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_PBM_fuzzer-4997145650397184
Fixes: 30208/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_PGMYUV_fuzzer-5605891665690624.fuzz
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Since the decoder is not flagged as init cleanup capable, hevc_decode_free()
is being called manually if the hevc_decode_extradata() call fails at the end
of hevc_decode_init().
In a frame threading scenario, however, if AVCodec->init() returns an error,
ff_frame_thread_free() will be called regardless of the above flag being set
or not, resulting in hevc_decode_free() being called a second time for the
same context.
Workaround this by ensuring pointers are not dereferenced if they are NULL,
and set the decoder as init cleanup capable while at it.
Fixes ticket #9099.
Signed-off-by: James Almer <jamrial@gmail.com>
Several compile-time checks can be improved because mcsel is not used
for MPEG-1/2 (it is only used for MPEG-4) and because MPEG-1/2 is the
only user of ff_mpv_motion that uses MV_TYPE_16X8 and MV_TYPE_DMV.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>