In cases where the mediacodec decoder consumed a partial packet,
receive_frame() would start returning EAGAIN if the rest of the
packet couldn't be flushed and no frames were immediately available.
This fixes receive_frame() to perform its normal blocking wait for
new frames before returning EAGAIN. Fixes an issue I could reproduce
fairly often on a FireOS 6 device, and reported to be happening
intermittently by two mpv users.
Signed-off-by: Aman Gupta <aman@tmm1.net>
Signed-off-by: Matthieu Bouron <matthieu.bouron@gmail.com>
On Windows machines, the UL suffix still means 32 bits.
The only parts that need 64 bits are (1ULL << (m + 32)) and
(t*qf + qf). Hence, use the proper ULL suffix for the former
and just increase the type of the qf constant for the latter.
No overflows can happen as long as these are done in 64 bits and
the quantization table doesn't change.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Thanks for the discussion. Here's the next version, now with /25 and removed
ff_log2().
The blocksize of the PCM decoder is hard-coded. This creates
unnecessary delay when reading low-rate (<100Hz) streams. This creates
issues when multiplexing multiple streams, since other inputs are only
opened/read after a low-rate input block was completely read.
This patch decreases the blocksize for low-rate inputs, so
approximately a block is read every 40ms. This decreases the startup
delay when multiplexing inputs with different rates.
Signed-off-by: Philipp M. Scholl <pscholl@bawue.de>
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes a regression since 2a88ebd096 which caused
an infinite loop in the subtitle decoding.
Fixes ticket #6796.
Signed-off-by: Marton Balint <cus@passwd.hu>
Some Android devices are very finicky about how quicky output buffers
are returned back to the decoder, especially when they are associated
with a Surface.
This commit adds a new counter that keeps track of exactly how many hw
output buffers are being retained by the user, along with DEBUG level
logging that makes it easy to track the lifecycle of these buffers.
Signed-off-by: Aman Gupta <aman@tmm1.net>
Signed-off-by: Matthieu Bouron <matthieu.bouron@gmail.com>
Fixes: NULL pointer dereference
Fixes: poc-201803.wav
Found-by: GwanYeong Kim <gy741.kim@gmail.com>
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: runtime error: signed integer overflow: -9166684017437101870 + -2495066639299164439 cannot be represented in type
Fixes: Chromium bug 791349
Reported-by: Matt Wolenetz <wolenetz@google.com>
Reviewed-by: Matt Wolenetz <wolenetz@google.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes seek for files with empty edits and files with negative ctts
(dts_shift > 0). Added fate samples and tests.
Signed-off-by: Sasi Inguva <isasi@isasi.mtv.corp.google.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Without direct support of such pix_fmt, content is padded to 16-bit
and it is not possible to know that the source file was with a smaller bit depth
so framemd5 is different
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This commit replaces the huge and impractical LUT which converted coeffs
and a quantizer to bits to encode and instead uses a standard multiplication
and a shift to replace the division and then codes the values using the
regular golomb coding functions.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
No testcase, this was found during code review
Found-by: Matt Wolenetz <wolenetz@google.com>
Reviewed-by: Matt Wolenetz <wolenetz@google.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: shift exponent 48 is too large for 32-bit type 'int'
Fixes: Chromium bug 786793
Reported-by: Matt Wolenetz <wolenetz@google.com>
Reviewed-by: Matt Wolenetz <wolenetz@google.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: signed integer overflow: 3775922176 * 4278190080 cannot be represented in type 'long'
Fixes: Chromium bug 791237
Reported-by: Matt Wolenetz <wolenetz@google.com>
Reviewed-by: Matt Wolenetz <wolenetz@google.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: Chromium bug 795653
Fixes: signed integer overflow: 9223372036854775807 + 1 cannot be represented in type 'long'
Reported-by: Matt Wolenetz <wolenetz@google.com>
Reviewed-by: Matt Wolenetz <wolenetz@google.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Accepting 'u' suffix for a time specification is neither intuitive nor
consistent (now that we don't accept m). Also there was a bug in the code
accepting an extra 's' even after 'ms'.
Signed-off-by: Marton Balint <cus@passwd.hu>
Consider edit rate when determining edit_units_per_packet and also make sure
that checks are done in edit rate time base and not in stream time base.
Fixes some errors reported with the sample in ticket #5863.
Signed-off-by: Marton Balint <cus@passwd.hu>
In this loop, |i| is the "index". And the memory allocated should be at
least the current "count", which is |i + 1|.
BUG=801821
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
AVHWAccel.end_frame can run on a worker thread. The assumption of the
frame threading code is that the worker thread will change the AVFrame
image data, not the AVFrame fields. So the AVFrame fields are not synced
back to the main thread. But this breaks videotoolbox due to its special
requirements (everything else is fine). It actually wants to update
AVFrame fields.
The actual videotoolbox frame is now stored in the dummy AVBufferRef, so
it mimics what happens in non-videotoolbox cases. (Changing the
AVBufferRef contents is a bit like changing the image data.) The
post_process callback copies that reference to the proper AVFrame field.
Based on a patch by wm4.
Signed-off-by: Aman Gupta <aman@tmm1.net>
Since the config_props function now references both the input and output
links, rename the 'link' variable to 'outlink'.
Fix up some mismatching indentation.
Don't bother setting the width and height on the outlink; the filter
framework does that for us.
The old version of the filter had a problem where it would queue up
all of the duplicate frames required to fill a timestamp gap in a
single call to filter_frame. In problematic files - I've hit this in
webcam streams with large gaps due to network issues - this will queue
up a potentially huge number of frames. (I've seen it trigger the Linux
OOM-killer on particularly large pts gaps.)
This revised version of the filter using the activate callback will
generate at most 1 frame each time it is called.