AMV is a hard-coded (and broken) subset of AVI. It's not worth sullying
the existing AVI muxer with its filth.
Fixes ticket #747.
Signed-off-by: Zane van Iperen <zane@zanevaniperen.com>
Used in FMVs for FX Fighter and Croc. Supports BVID and BASF streams,
requests samples for anything else.
Due to the way BASF streams are contained in the file, only one is
supported. I have yet to see a BRP file with multiple.
Signed-off-by: Zane van Iperen <zane@zanevaniperen.com>
Signed-off-by: Zane van Iperen <zane@zanevaniperen.com>
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Adds support for the custom VAG container used by some Simon & Schuster
Interactive games such as Real War, and Real War: Rogue States.
Signed-off-by: Zane van Iperen <zane@zanevaniperen.com>
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Adds support for the custom ASF container used by some Argonaut Games'
games, such as 'Croc! Legend of the Gobbos', and 'Croc 2'.
Can also handle the sample files in:
https://samples.ffmpeg.org/game-formats/brender/part2.zip
Signed-off-by: Zane van Iperen <zane@zanevaniperen.com>
Implemented as a variant of the hash muxer, reusing most functions,
and making use of the previously introduced array of hashes.
Signed-off-by: Moritz Barsnick <barsnick@gmx.net>
Reviewed-by: James Almer <jamrial@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes ticket #4519.
The metadata starting at 0xe00004 is encrypted
with the password "meta" but zlib does not
support decryption, so no kux metadata is read.
This can "demux" .vpy files. Autodetection of .vpy scripts is
intentionally not done, because it would be a major security issue. You
need to force the format, for example with "-f vapoursynth" for the
FFmpeg CLI tools.
Some minor code copied from other LGPL parts of FFmpeg.
I did not find a good way to test a few of the more obscure VS features,
like VFR nodes, compat pixel formats, or nodes with dynamic size/format
changes. These can be easily implemented on demand.