Their usefulness is questionable, very few decoders set them, and their type
should have been int64_t. A replacement field can be added later if a valid use
case is found.
Signed-off-by: Marton Balint <cus@passwd.hu>
Frame counters can overflow relatively easily (INT_MAX number of frames is
slightly more than 1 year for 60 fps content), so make sure we use 64 bit
values for them.
Also deprecate the old 32 bit frame_number attribute.
Signed-off-by: Marton Balint <cus@passwd.hu>
Fixes: signed integer overflow: 2147481600 + 13408 cannot be represented in type 'int'
Fixes: 53963/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_H264_fuzzer-4650467311616000
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This unfortunately involved adding some parameters
to ff_h2645_sei_to_frame() that will be mostly unused.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
It is valid for HEVC; in fact, the ATSC-HEVC spec [1] simply
refers to the relevant H.264 spec.
It is also trivial to implement now: Just move applying AFD
to ff_h2645_sei_to_frame() and stop ignoring AFD when parsing
a HEVC SEI containing it.
A FATE-test for this has been added.
[1]: https://www.atsc.org/atsc-documents/a3412017-video-hevc/
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
There are only slight differences between H.264 and HEVC
for this side data, so it makes sense to share the code.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Since 7be2d2a70c only one context
is used. Moving it to H264Context from H264SliceContext is natural.
One could access the ERContext from H264SliceContext
via H264SliceContext.h264->er; yet H264SliceContext.h264 should
naturally be const-qualified, because slice threads should not
modify the main context. The ERContext is an exception
to this, as ff_er_add_slice() is intended to be called simultaneously
by multiple threads. And for this one needs a pointer whose
pointed-to-type is not const-qualified.
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
ff_er_frame_start() initializes ERContext.error_count
to three times the number of macroblocks to decode.
Later ff_er_add_slice() reduces this number by the amount
of macroblocks whose AC resp. DC resp. MV have been finished
(so every correctly decoded MB counts three times).
So the frame has been decoded correctly if error_count is zero
at the end.
The H.264 decoder uses multiple ERContexts when using
slice threading and therefore combines these error counts:
The first slice's ERContext is intended to be initialized
by ff_er_frame_start(), error_count of all the other
slice contexts is intended to be zeroed initially and
all afterwards all the error_counts are summed.
Yet commit 43b434210e
(probably unintentionally) changed the code to set
the first slice's error_count to zero as well.
This leads to bogus error messages in case one decodes
an input video using multiple slices with slice threading
with error concealment enabled (which is not the default)
("concealing 0 DC, 0 AC, 0 MV errors in [IPB] frame");
furthermore the returned frame is marked as corrupt as well
(ffmpeg reports "corrupt decoded frame in stream %d" for this).
This can be fixed easily given that only the first ERContext
is really used since 7be2d2a70c:
Don't reset the error_count; and don't sum the error counts as well.
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This avoids unnecessary rebuilds of most source files if only the
list of enabled components has changed, but not the other properties
of the build, set in config.h.
Signed-off-by: Martin Storsjö <martin@martin.st>
The majority of frame-threaded decoders (mainly the intra-only)
need exactly one part of ThreadFrame: The AVFrame. They don't
need the owners nor the progress, yet they had to use it because
ff_thread_(get|release)_buffer() requires it.
This commit changes this and makes these functions work with ordinary
AVFrames; the decoders that need the extra fields for progress
use ff_thread_(get|release)_ext_buffer() which work exactly
as ff_thread_(get|release)_buffer() used to do.
This also avoids some unnecessary allocations of progress AVBuffers,
namely for H.264 and HEVC film grain frames: These frames are not
used for synchronization and therefore don't need a ThreadFrame.
Also move the ThreadFrame structure as well as ff_thread_ref_frame()
to threadframe.h, the header for frame-threaded decoders with
inter-frame dependencies.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
These will be used by the codecs that need allocated progress
and is in preparation for no longer using ThreadFrame by the codecs
that don't.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This is in preparation for further commits that will stop
using ThreadFrame for frame-threaded codecs that don't use
ff_thread_(await|report)_progress(); the API for those codecs
having inter-frame depdendencies will live in threadframe.h.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This is only needed by h264_cabac.c and h264_cavlc.c.
Also fix up the other headers while at it.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The earlier code did not account for the fact that
av_display_rotation_set() wants the angle in the anticlockwise
direction (despite what its documentation stated for a long time);
furthermore, the H.2645 spec wants the flips applied first,
whereas our code did it the other way around. This can be fixed
by negating the angle once for every flip.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Fixes: left shift of negative value -1
Fixes: 39223/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_H264_fuzzer-5498831521841152
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Because we need access to ref frames without film grain applied, we have
to add an extra AVFrame to H264Picture to avoid messing with the
original. This requires some amount of overhead to make the reference
moves work out, but it allows us to benefit from frame multithreading
for film grain application "for free".
Unfortunately, this approach requires twice as much RAM to be constantly
allocated for ref frames, due to the need for an extra buffer per
H264Picture. In theory, we could get away with freeing up this memory as
soon as it's no longer needed (since ref frames do not need film grain
buffers any longer), but trying to call ff_thread_release_buffer() from
output_frame() conflicts with possible later accesses to that same frame
and I'm not sure how to synchronize that well.
Tested on all three cases of (no fg), (fg present but exported) and (fg
present and not exported), with and without threading.
Co-authored-by: James Almer <jamrial@gmail.com>
Signed-off-by: Niklas Haas <git@haasn.dev>
Signed-off-by: James Almer <jamrial@gmail.com>
From SMPTE RDD 5-2006, the grain seed is to be computed from the
following definition of `pic_offset`:
> When decoding H.264 | MPEG-4 AVC bitstreams, pic_offset is defined as
> follows:
> - pic_offset = PicOrderCnt(CurrPic) + (PicOrderCnt_offset << 5)
> where:
> - PicOrderCnt(CurrPic) is the picture order count of the current frame,
> which shall be derived from [the video stream].
>
> - PicOrderCnt_offset is set to idr_pic_id on IDR frames. idr_pic_id
> shall be read from the slice header of [the video stream]. On non-IDR I
> frames, PicOrderCnt_offset is set to 0. A frame shall be classified as I
> frame when all its slices are I slices, which may be optionally
> designated by setting primary_pic_type to 0 in the access delimiter NAL
> unit. Otherwise, PicOrderCnt_offset it not changed. PicOrderCnt_offset is
> updated in decoding order.
Co-authored-by: James Almer <jamrial@gmail.com>
Signed-off-by: Niklas Haas <git@haasn.dev>
Signed-off-by: James Almer <jamrial@gmail.com>
If a slice header fails to parse, and the next one uses different Sequence and
Picture parameter sets, certain values may not be read if they are not coded,
resulting in the previous slice values being used.
Signed-off-by: James Almer <jamrial@gmail.com>
In addition to the fact that av_image_copy() cannot handle hardware pixel formats,
h->short_ref[0]->f may not be writable at this point.
Based on a patch by Hendrik Leppkes.
Signed-off-by: James Almer <jamrial@gmail.com>
Alternatively the POC could be changed to 64bit. the large values seem to be within what is allowed.
Fixes: signed integer overflow: 2147483646 + 2 cannot be represented in type 'int'
Fixes: 26076/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_H264_fuzzer-5711127201447936
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Please test with below command:
./ffplay -vf drawtext="fontfile=/Library/Fonts/Arial.ttf:text=\\'%{metadata\\:timecode}\\'" \
../fate-suite/h264/crew_cif_timecode-2.h264
Signed-off-by: Limin Wang <lance.lmwang@gmail.com>
It represents the relationship between them more naturally and will be
useful in the following commits.
Allows significantly more frames in fate-h264-attachment-631 to be
decoded.
Those SEIs refer to the currently active SPS. However, since the SEI
NALUs precede the coded picture data in the bitstream, the active SPS is
in general not known when we are decoding the SEI.
Therefore, store the content of the picture timing SEIs and actually
parse it when the active SPS is known.