Affected the ffmpeg-filter_colorkey FATE-test (but only if the C version
of idct8_add is used and not e.g. the x86 SSE2 version).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Fixes: left shift of negative value -107
Fixes: 20398/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_CAVS_fuzzer-5725389278412800
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Adds support for the ADPCM variant used by some Simon & Schuster
Interactive games such as Real War, and Real War: Rogue States.
Signed-off-by: Zane van Iperen <zane@zanevaniperen.com>
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Previously, the default palette would always be used.
Now, we can accept a custom palette, just like dvdsubdec does.
Signed-off-by: Michael Kuron <michael.kuron@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
When no codebook is used, huff_lsbs can be more than 24 and still decode to
original values once filters are applied.
Signed-off-by: Jai Luthra <me@jailuthra.in>
* fix a possible memory leak (apply_filter returned before freeing)
* use apply_filters in process_major_frame
* revert back to checking bounds with 24 bitdepth, as huff offset takes
care of it
Signed-off-by: Jai Luthra <me@jailuthra.in>
huff offset wasn't always within the bounds before, which lead to
corrupt encoding that didn't always trigger lossless check failures
Signed-off-by: Jai Luthra <me@jailuthra.in>
A value of 24 and above can collaps the range to 0 which would not work.
Fixes: Timeout (75sec -> 21sec)
Fixes: 18707/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_LAGARITH_fuzzer-5708950892969984
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: signed integer overflow: -2147407150 + -1871606 cannot be represented in type 'int'
Fixes: 18702/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_APE_fuzzer-5679095417667584
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This commit reuses the configuration options for VP8 that enables
temporal scalability for VP9. It also adds a way to enable three
preset temporal structures (refer to the documentation for more
detail) that can be used in offline encoding.
Signed-off-by: James Zern <jzern@google.com>
Fixes: signed integer overflow: 2147482897 + 2048 cannot be represented in type 'int'
Fixes: 19240/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_RALF_fuzzer-5743240326414336
Fixes: 19869/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_RALF_fuzzer-5150136636538880
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: out of array access
Fixes: inf is outside the range of representable values of type 'int'
Fixes: signed integer overflow: -9223372036854775808 - 1 cannot be represented in type 'long'
Fixes: 19316/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_WMAVOICE_fuzzer-5677369365102592
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This limit is roughly based on the bitreader limit, its likely a much tighter limit
could be used
Fixes: left shift of 1965039647 by 1 places cannot be represented in type 'int'
Fixes: 19545/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_WMAVOICE_fuzzer-5695391899320320
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: left shift of 32 by 28 places cannot be represented in type 'int'
Fixes: 19472/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_PCM_LXF_fuzzer-5704364320096256
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: left shift of 79 by 28 places cannot be represented in type 'int'
Fixes: 20202/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_HAP_fuzzer-5719004081815552
Fixes: 20219/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_HAP_fuzzer-5641738677125120
Fixes: 20389/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_HAP_fuzzer-5680721517871104
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: left shift of negative value -2
Fixes: 20305/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_TRUEHD_fuzzer-5677196618498048
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Reviewed-by: Jai Luthra <me@jailuthra.in>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Before this commit v4l2_m2m used two different logging contexts (from
V4L2m2mPriv and AVCodecContext). For consistency always use AVCodecContext.
Signed-off-by: Andriy Gelman <andriy.gelman@gmail.com>
Before this commit s->avctx == NULL was used to infer that an encoder is
being initialzed. Code readability has been improved by directly using
!av_codec_is_decoder() instead.
Signed-off-by: Andriy Gelman <andriy.gelman@gmail.com>
Fixes use of uninitialized variable and segfault
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Reviewed-by: James Almer <jamrial@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: signed integer overflow: 2003010644 * 2 cannot be represented in type 'int'
Fixes: 19593/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_RALF_fuzzer-5660628006207488
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: left shift of 3329 by 20 places cannot be represented in type 'int'
Fixes: signed integer overflow: -199378355 + -1948950833 cannot be represented in type 'int'
Fixes: 19837/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_WMALOSSLESS_fuzzer-5752565837070336
Fixes: 19839/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_WMALOSSLESS_fuzzer-5767483265122304
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: signed integer overflow: -2143289344 - 6246400 cannot be represented in type 'int'
Fixes: 19239/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_APE_fuzzer-5173755680915456
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: out of array access
Fixes: 19750/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_RAWVIDEO_fuzzer-5074834119983104
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
IFF-PBM-HAM6 can read out of array without this overallocation
Fixes: Out of array read
Fixes: 19752/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_IFF_ILBM_fuzzer-5675331403120640
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: Segfault (not reproducable with asm, which made this hard to debug)
Fixes: decoding errors
Fixes: 19854/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_DIRAC_fuzzer-5729372837511168
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
553 -> 332 sec
Testcase: 20280/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_SCREENPRESSO_fuzzer-6238663432470528
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Should fix fate-lavf-fate-av1.mkv failures on builds without an AV1 decoder.
Tested-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: James Almer <jamrial@gmail.com>
Adds support for the ADPCM variant used by some Argonaut Games' games,
such as 'Croc! Legend of the Gobbos', and 'Croc 2'.
Signed-off-by: Zane van Iperen <zane@zanevaniperen.com>