Most of the fate-dds-* and fate-txd-* tests already
output into the same pixel format regardless of
platform endianness, so there's no need to force
conversion to another format.
This fixes the tests fate-txd-16bpp, fate-txd-odd,
fate-dds-rgb16, fate-dds-rgb24 and fate-dds-xrgb on
big endian, where the tests seem to fail due to issues
with certain conversion codepaths in swscale.
Those conversion codepaths should of course be fixed, but
the individual decoder tests should use as little extra
conversion steps as possible.
Signed-off-by: Martin Storsjö <martin@martin.st>
Using the internal DXTC routines brings support for non multiple of 4
textures. A new test is added to cover this feature. Hashes differ
since the decoding algorithm is different, though no visual changes
have been spotted.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
r_frame_rate should in theory have something to do with input framerate,
but in practice it is often made up from thin air by lavf. So unless we
are targeting a constant output framerate, it's better to just use input
stream timebase.
Brings back dropped frames in nuv and cscd tests introduced in
cd1ad18a65
Right now those muxers use the default timebase in all cases(1/90000).
This patch avoid unnecessary rescaling and makes the printed timestamps
more readable.
Also, extend the printed information to include the timebases and packet
pts/duration and align the columns.
Obviously changes the results of all fate tests which use those two
muxers.