The "AYUV" format is defined by Microsoft as their preferred format for
4:4:4 content, and so it is the format used by Intel VAAPI and QSV.
As Microsoft like to define their byte ordering in little-endian
fashion, the memory order is reversed, and so our pix_fmt, which
follows memory order, has a reversed name (VUYA).
The new format (given in big/little endian forms) matches the
existing X2RGB10 format, except with B and R channels switched.
AV_PIX_FMT_X2BGR10 data often is created by OpenGL programs
whose buffers use the GL_RGB10 internal format.
Signed-off-by: Manuel Stoeckl <code@mstoeckl.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This mostly reverts 785bfb1d7b.
But I also added some clarifications so that nobody mixes primaries
with matrix again. SMPTE 240 and 170 primaires are the same, while
matrix coeff. are different, because 240 is derived from 170's new
primaries and white point while 170 uses BT.601 derived from BT.470
System M (yes, with Illuminant C) a.k.a. NTSC 1953. Some nits too.
Reviewed-by: Reto Kromer <lists@reto.ch>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
As it was brought up that the current documentation leaves things
as specific to YCbCr only, ICtCp and RGB are now mentioned.
Additionally, the specifications on which these definitions of
narrow and full range are defined are mentioned.
This way, the documentation of AVColorRange should now match how
most people seem to read interpret it at this point, and thus
flagging RGB AVFrames as full range is valid not only according to
common sense, but also the enum definition.
This commit adds the necessary code to initialize and use a Vulkan device
within the hwcontext libavutil framework.
Currently direct mapping to VAAPI and DRM frames is functional, and
transfers to CUDA and native frames are supported.
Lets hope the future Vulkan video decode extension fits well within this
framework.
This is an alias for JEDEC P22.
The name associated with the value is also changed
from jedec-p22 to ebu3213 to match ITU-T H.273.
Signed-off-by: Raphaël Zumer <rzumer@tebako.net>
Signed-off-by: James Almer <jamrial@gmail.com>
These are the 4:4:4 variants of the semi-planar NV12/NV21 formats.
These formats are not used much, so we've never had a reason to add
them until now. VDPAU recently added support HEVC 4:4:4 content
and when you use the OpenGL interop, the returned surfaces are in
NV24 format, so we need the pixel format for media players, even
if there's no direct use within ffmpeg.
Separately, there are apparently webcams that use NV24, but I've
never seen one.
This was added for compatibility with libav, by leaving a space for
formats added in libav to be merged. Since that feature has been
removed, we don't need a gap here.
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
To be used with the new d3d11 hwaccel decode API.
With the new hwaccel API, we don't want surfaces to depend on the
decoder (other than the required dimension and format). The old D3D11VA
pixfmt uses ID3D11VideoDecoderOutputView pointers, which include the
decoder configuration, and thus is incompatible with the new hwaccel
API. This patch introduces AV_PIX_FMT_D3D11, which uses ID3D11Texture2D
and an index. It's simpler and compatible with the new hwaccel API.
The introduced hwcontext supports only the new pixfmt.
Frame upload code untested.
Significantly based on work by Steve Lhomme <robux4@gmail.com>, but with
heavy changes/rewrites.
Merges Libav commit fff90422d1.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
P016 is the 16-bit variant of NV12 (planar luma, packed chroma), using
two bytes per component.
It may, and in fact is most likely to, be used in situations where
there are less than 16 bits of data. It is the responsibility of
the writer to zero out any unused LSBs.
This way, Doxygen is happier as aliases are now grouped together, and
it never handled #define's in an enum well in the first place.
Y400A already exists as an enum assignment.